Tick: Difference between revisions
From Melvor Idle
(Create page) |
(Mention that "/t" means "per tick") |
||
Line 2: | Line 2: | ||
'''Tick''' may refer to: | '''Tick''' may refer to: | ||
* The minimum unit of time in the game. Outside of | * The minimum unit of time in the game. Outside of {{Skill|Township}}, this is 0.05 seconds. In Township, it is 1 hour. These happen automatically. | ||
* Ticks were a spendable currency for Township in a previous version of the game. They | ** In Township, resource income rates are listed per tick: "'''/t'''" | ||
* Ticks were a spendable currency for Township in a previous version of the game. They were automatically earned over time and could be spent manually to progress time in the Township. When new ticks started being spent automatically, any unspent ticks remained as '''Legacy Ticks'''. Legacy Ticks were fully removed from the game in [[v1.3]]. |
Revision as of 20:12, 25 June 2024
Tick may refer to:
- The minimum unit of time in the game. Outside of Error creating thumbnail: File missingTownship, this is 0.05 seconds. In Township, it is 1 hour. These happen automatically.
- In Township, resource income rates are listed per tick: "/t"
- Ticks were a spendable currency for Township in a previous version of the game. They were automatically earned over time and could be spent manually to progress time in the Township. When new ticks started being spent automatically, any unspent ticks remained as Legacy Ticks. Legacy Ticks were fully removed from the game in v1.3.