Freeze: Difference between revisions
From Melvor Idle
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{{EffectIcon|Freeze}} is an effect that prevents the target from attacking. While the target is frozen, hits against the target cannot miss and deal 30% increased damage. One stack of freeze is removed after the target completes an attack turn. | {{EffectIcon|Freeze}} is an effect that prevents the target from attacking. While the target is frozen, hits against the target cannot miss and deal 30% increased damage. One stack of freeze is removed after the target completes an attack turn. | ||
[[Category:Debuffs]] | [[Category:Combat Debuffs]] | ||
[[Category:Damage over Time Effects]] | [[Category:Damage over Time Effects]] |