Poison: Difference between revisions

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{{EffectIcon|Poison}} is a Damage Over Time effect that comes in two flavours:
{{EffectIcon|Poison}} is a Damage Over Time [[Combat Effects|combat debuff]] that comes in two flavours:
* '''Poison''', which deals 10% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds.
* '''Poison''', which deals 10% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds.
* '''Deadly Poison''', which deals 25% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds.
* '''Deadly Poison''', which deals 25% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds.


Despite the name, deadly poison isn't an effect that has a realistic chance of killing the player, provided they have sufficient [[Food]] and have purchased {{UpgradeIcon|Auto Eat}}. It falls under the [[Combat Debuff|combat debuff]] category.
Despite the name, deadly poison isn't an effect that has a realistic chance of killing the player, provided they have sufficient [[Food]] and have purchased {{UpgradeIcon|Auto Eat}}.


[[Category:Combat Debuffs]]
[[Category:Combat Debuffs]]
[[Category:Damage over Time Effects]]
[[Category:Damage over Time Effects]]

Revision as of 06:36, 27 July 2024

This page is up to date (v1.3).

Poison is a Damage Over Time combat debuff that comes in two flavours:

  • Poison, which deals 10% of the target's maximum
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    HP
    over 10 seconds.
  • Deadly Poison, which deals 25% of the target's maximum
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    HP
    over 10 seconds.

Despite the name, deadly poison isn't an effect that has a realistic chance of killing the player, provided they have sufficient Food and have purchased

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Auto Eat

.