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| {{v0.14}} | | {{v0.14}} |
| [[File:Offline Progression.png|thumb|right|Offline Progression - Welcome Back]] | | [[File:Offline Progression.png|thumb|right|Offline Progression - Welcome Back]] |
| Offline progression allows your game to progress while closed. If the game is closed while performing an action eg. mining [[Copper Ore]], upon returning the game will calculate how long you were gone for and provide you with the XP, [[Table_of_Items|Items]], [[Mastery]] XP, and other various things that you would have received if the game was left running. When you open the game again a popup menu will provide a summary of what you earned while away. The skill that was being used will then continue progressing as normal. | | Offline progression allows the game to progress while closed. If the game is closed while performing an action eg. mining [[Copper Ore]], upon returning the game will calculate how long the player was gone for and provide them with the XP, [[Table_of_Items|Items]], [[Mastery]] XP, and other various things that would have received if the game was left running. When the player opens the game again a popup menu will provide a summary of what was earned while away. The skill that was being used will then continue progressing as normal. |
| ==== Important Information ==== | | ==== Important Information ==== |
| *Offline Progression time is currently capped at 12 hours. | | *Offline Progression time is currently capped at 12 hours. |
| *All combat skills do not work offline. These are currently online only skills. | | *All combat skills do not work offline. These are currently online only skills. |
| *For [[Cooking]] to work Offline, you are required to own at least the first [[Cooking#Cooking_Fires|Cooking Fire]] Upgrade from the [[Shop]]. | | *For [[Cooking]] to work Offline, the player must own at least the first [[Cooking#Cooking_Fires|Cooking Fire]] Upgrade from the [[Shop]]. |
| *For [[Thieving]] to work Offline, the NPC you are [[Thieving]] requires a minimum 95% success rate. [[Thieving Gloves]] count towards the 95%, however if they run out and the percent drops below 95, [[Thieving]] will stop. | | *For [[Thieving]] to work Offline, the NPC [[Thieving]] target requires a minimum 95% success rate. [[Thieving Gloves]] count towards the 95%, however if they run out and the percent drops below 95, [[Thieving]] will stop. |
| *All [[Shop#Gloves|gloves]] & [[Equipment#Capes|skillcapes]] work Offline (only if you have them equipped in your active equipment set). | | *All [[Shop#Gloves|gloves]] & [[Equipment#Capes|skillcapes]] work Offline if they have been equipped in the active equipment slot. |
| *Most [[Herblore]] potions work offline (If you have Auto Re-use Potion active). The potions that do not work will say so in their description. Currently, the potions that do not work are all [[Herblore#Combat_Potions|Combat Potions]], [[Fishermans_Potion_IV|Fisherman's Potion]], [[Controlled_Heat_Potion_IV|Controlled Heat Potion]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potion]]. | | *Most [[Herblore]] potions work offline if Auto Re-use Potion is active. The potions that do not work will say so in their description. Currently, the potions that do not work are all [[Herblore#Combat_Potions|Combat Potions]], [[Fishermans_Potion_IV|Fisherman's Potion]], [[Controlled_Heat_Potion_IV|Controlled Heat Potion]], and [[Perfect_Swing_Potion_IV|Perfect Swing Potion]]. |
| *[[Mastery]] Experience will be credited when you re-open your game. If you started at level 1 [[mastery]], your mastery levels will still raise, however you won't receive the benefits of the new levels until the game is reopened and the new levels are applied. | | *[[Mastery]] Experience will be credited when the game is re-opened. Mastery levels will still increase, however the player won't receive the benefits of the new levels until the game is reopened and the new levels are applied. |
| *You can receive [[Mastery]] Tokens offline. | | *[[Mastery]] Tokens can be earned offline. |
| *Offline progression will also trigger if you leave the game open in a separate tab and it becomes slowed by browser throttling. | | *Offline progression may also trigger if the the game is left open in a separate tab and it becomes slowed by browser throttling. |
| *[[Farming]] will not have seeds replanted while offline. | | *[[Farming]] will not have seeds replanted while offline. |
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