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| '''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained. | | '''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained. |
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| The modifier only works on items that are classed as [[Prayer#Prayer_Point_(PP)_Sources|Bones]] within the "always drops" table. The {{PAGENAME}} '''can''' therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, but '''not''' {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons or {{ItemIcon|Barrier Dust}}. | | The modifier only works on items that are classed as [[Prayer#Prayer_Point_(PP)_Sources|Bones]] within the "always drops" table. The {{PAGENAME}} '''can''' therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, but '''not''' {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons. |
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| In addition, as the effect only applies to bones within the "always drops" table, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled. | | In addition, as the effect only applies to bones within the "always drops" table, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled. |
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| The modifier '''does not''' work on [[Souls]]. | | The modifier '''does not''' work on [[Souls]] or {{ItemIcon|Barrier Dust}}. |
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| ==Stats== | | ==Stats== |
Revision as of 14:44, 30 August 2024
This page is up to date (v1.3).
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Necromancers Crown
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Passive: All Bone drops from Combat are doubled
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Item ID: melvorTotH:Necromancers_Crown
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Category: Thieving
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Type: Equipment
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Sells For: 400,000
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Equipment Slot: Helmet, Passive
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Modifiers:
Passive: All Bone drops from Combat are doubled
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Item Sources:
- Pickpocketing:
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Item Uses:
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Part of 100% Completion: Yes
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Necromancers Crown is an item of Equipment which doubles the quantity of items that are always dropped after each Monster kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.
The modifier only works on items that are classed as Bones within the "always drops" table. The Necromancers Crown can therefore be used to double Holy Dust dropped from monsters with the
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Holy Isles, but not Ectoplasm dropped from monsters within the
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Midnight Valley, shards dropped from all monsters within each of the
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Air,
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Water,
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Earth, and
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Fire God Dungeons.
In addition, as the effect only applies to bones within the "always drops" table, the Necromancers Crown does not double any "bone" items within any monster's loot table. For example, neither Dragon Bones dropped by Gret-Yun nor Desecrated Bones dropped by the Greater Skeletal Dragon will be doubled.
The modifier does not work on Souls or Barrier Dust.
Stats
Necromancers Crown does not provide any stat bonuses in combat.
Item Sources
Loot