End of Fight Effects: Difference between revisions

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| Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5
| Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5
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==Enemies==
* Aeris: Gives the enemy +10% Global Evasion and +300 Reflect Damage
* Anketh, the Silent Harbinger: gives the enemy -5% Attack Interval and +5% Accuracy Rating that stacks up to 5 times and gives you -5% Maximum Hit that stacks up to 5 times
* Xon (multiple phases): Gives the enemy +2% Maximum Hit, +2% Maximum Hitpoints, +2% Accuracy Rating, and +2% Global Evasion each turn (Stacks up to 50 times)
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Revision as of 05:01, 27 September 2024

Certain effects apply until the end of the fight. To aid in planning for manual fights where you might want to swap to equipment to apply these effects at the start of the fight, they are listed here. Be mindful that some gear will lower your stats and make you more vulnerable to death.

Item DLC Type Stacks Stacks On Effect
Desert Sabre Melvor Logo.svg Equipment (Weapon) 1 Special Attack (30%) Gives the enemy -10% Melee Evasion
Desert Shortbow Melvor Logo.svg Equipment (Weapon) 1 Special Attack (30%) Gives the enemy -10% Global Accuracy
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Ancient Crossbow
Melvor Logo.svg Equipment (Weapon) 1 Special Attack (15%) Gives the enemy -30% Ranged Evasion
Tidal Edge Melvor Logo.svg Equipment (Weapon) 1 Special Attack (25%) Gives the enemy -30% Melee Evasion
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Shockwave
Melvor Logo.svg Equipment (Weapon) 1 Special Attack (15%) Gives the enemy -30% Ranged Evasion
Ocean Song Melvor Logo.svg Equipment (Weapon) 1 Special Attack (35%) Gives the enemy -30% Magic Evasion
Absorbing Shield Melvor Logo.svg Equipment (Offhand) 3 Player is hit -5% Evasion Ratings
+1% Damage Reduction
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Woeful Platebody
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Equipment (Torso) 5 Player is hit Gives the enemy -1% Maximum Hit
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Tortoise Shell Platebody
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Equipment (Torso) 3 Player is hit +2% Abyssal Resistance
Elusive Boots Equipment (Boots) 10 Enemy is hit +3% Global Evasion Rating
-1% Attack Interval
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Void Shambler Cape
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Equipment (Cape) 5 Player is hit +1% Abyssal Resistance
+2% Lifesteal
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Obzurian Rampant Power Amulet
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Equipment (Amulet) 10 Enemy is hit +1% Maximum Hit
+3% Accuracy Rating
-1% Enemy Abyssal Resistance
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Obzurian Unbreakable Defender Amulet
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Equipment (Amulet) 5 Player is hit +30% Reflect Damage
-2% Maximum Hit
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Undead Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Accuracy Rating
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Magic Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Evasion Rating
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Gods Enhancement (Superior)
Melvor Logo.svg Equipment (Enhancement) 5 Player attack turn +4% Maximum Hit while the target is Stunned
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Blighted Enhancement (Superior)
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Equipment (Enhancement) 5 Player attack turn +2% Lifesteal
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Overlords Enhancement (Superior)
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Equipment (Enhancement) 5 Player attack turn +2% chance to convert a miss into a successful hit
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Abyssal Blast
(T1)
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Abyssal Wave
(T2)
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Abyssal Surge
(T3)
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Abyssal Eruption
(T4)
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Spell 1*Tier Enemy is hit Gives the enemy -2% Global Accuracy
Gives the enemy -2% Max Hit

Note: These do not stack with each other. The first tier used will determine the strength for the rest of the fight.
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Infinite Void
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Spell 1 Enemy is hit Gives the enemy -13% Abyssal Resistance
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Eldritch Eyeball
SynergyIcon.png
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Abyssal Yak
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Synergy 6 Enemy is hit -1% Abyssal Resistance
-2% Enemy Abyssal Resistance
Laceration
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Effect 25 Enemy is hit Makes the target take 4% of attacker's maximum hit as damage every 0.5s
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Wither
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Effect 10 Enemy is hit Gives the target -1% Abyssal Resistance and -2% Global Accuracy
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Voidburst
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Effect 5 Enemy is hit Target takes 100% of Attacker's Max Hit as Damage when stacks reach their maximum 5