Smithing: Difference between revisions

From Melvor Idle
m (Changed to 3rd person language.)
Line 8: Line 8:
Smithing has two [[Mastery]] unlocks.
Smithing has two [[Mastery]] unlocks.


* Starting at mastery level 10, smithed items have a 10% chance to have their output doubled, scaling incrementally to 50% at mastery level 90.
* Starting at mastery level 10, smithed items have a 10% chance to have their output doubled, scaling incrementally, every 20 levels, to 50% at mastery level 90.
* Starting at mastery level 20, smithed items have a 10% chance to have their costs refunded, scaling incrementally to 40% at mastery level 80.
* Starting at mastery level 20, smithed items have a 10% chance to have their costs refunded, scaling incrementally, every 20 levels, to 40% at mastery level 80.


===Bars===
===Bars===

Revision as of 04:00, 24 April 2020

Template:V0.14

Smithing

Smithing is used to turn ore into bars, weapons, armour, and arrowtips. Smithing an item takes two seconds. Utilizing Seeing Gold Potions gives a 10-75% chance to produce a Gold Bar when smelting Silver Bars. Raising smithing to level 99 will unlock the Smithing Skillcape for purchase from the Shop. Equipping the Smithing Skillcape halves the Coal Ore requirement when smelting bars.

Mastery Unlocks

Smithing has two Mastery unlocks.

  • Starting at mastery level 10, smithed items have a 10% chance to have their output doubled, scaling incrementally, every 20 levels, to 50% at mastery level 90.
  • Starting at mastery level 20, smithed items have a 10% chance to have their costs refunded, scaling incrementally, every 20 levels, to 40% at mastery level 80.

Bars

Template:SmithingBarsTable

Bronze Gear

Template:SmithingBronzeTable

Iron Gear

Template:SmithingIronTable

Steel Gear

Template:SmithingSteelTable

Mithril Gear

Template:SmithingMithrilTable

Adamant Gear

Template:SmithingAdamantTable

Rune Gear

Template:SmithingRuneTable

Dragon Gear

Template:SmithingDragonTable