FAQ: Difference between revisions

From Melvor Idle
m (Added some more Q&A - still WIP.)
(Italicized answers that weren't already italicized + minor grammar fixes.)
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Q: What happens if you die?
Q: What happens if you die?


A: When you [[Combat#Death|die]] a random item from your currently selected Equipment Set, will be lost forever.
A: ''When you [[Combat#Death|die]] a random item from your currently selected Equipment Set will be lost forever.''


Q: What does X Combat Skill do?
Q: What does X Combat Skill do?


A: Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page.
A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page.''


Q: Can I fight [[monsters]] offline?
Q: Can I fight [[monsters]] offline?


A: Combat is currently online only. Only non-combat skills allow [[Offline Progression]].
A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]].''


===Melee ([[Attack]], [[Strength]], [[Defence]])===
===Melee ([[Attack]], [[Strength]], [[Defence]])===
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===[[Prayer]]===
===[[Prayer]]===


Q: Do burying bones give Prayer XP?
Q: Does burying bones give Prayer XP?


A: ''No, but having an active prayer during combat does, unless specified. You also get a much smaller passive xp gain if you have no prayers active.''
A: ''No, but having an active prayer during combat does, unless specified. You also get a much smaller passive xp gain if you have no prayers active.''
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Q: How did I get a [[Bird Nest]]?
Q: How did I get a [[Bird Nest]]?


A: [[Bird Nest|Bird Nests]] have a 0.5% chance to found every time a tree is cut.
A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut.''


===[[Fishing]]===
===[[Fishing]]===
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Q: Do I need to keep the [[Message in a Bottle]]?
Q: Do I need to keep the [[Message in a Bottle]]?


A: Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.
A: ''Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.''


===[[Firemaking]]===
===[[Firemaking]]===
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Q: What's the point of this skill?
Q: What's the point of this skill?


A: Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking_Fires|Shop]].
A: ''Increasing the [[Firemaking]] skill level allows the player to purchase higher tier cooking fires from the [[Shop#Cooking_Fires|Shop]].''


===[[Cooking]]===
===[[Cooking]]===
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Q: What are burnt fish used for?
Q: What are burnt fish used for?


A: Burnt fish have [[Easter_Eggs#Clue_Chasers_Insignia|no]] use and can be sold.
A: ''Burnt fish have [[Easter_Eggs#Clue_Chasers_Insignia|no]] use and can be sold.''


===[[Mining]]===
===[[Mining]]===
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Q: Do [[Gem Gloves]] make a profit?
Q: Do [[Gem Gloves]] make a profit?


A: Yes. If all the charges from the [[Gem Gloves]] are used and the gems obtained are sold, the expected profit is around 262k [[GP]].
A: ''Yes. If all the charges from the [[Gem Gloves]] are used and the gems obtained are sold, the expected profit is around 262k [[GP]].''


Q: What are gems for? Should I sell them?
Q: What are gems for? Should I sell them?


A: Gems are used for [[Crafting]] jewellery and brewing some [[Herblore|potions]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].
A: ''Gems are used for [[Crafting]] jewellery and brewing some [[Herblore|potions]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].''


===[[Smithing]]===
===[[Smithing]]===
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Q: Do I have to level [[Smithing]] to do [[Combat]]?
Q: Do I have to level [[Smithing]] to do [[Combat]]?


A: It is possible to find armour as loot when killing [[monsters]] so levelling [[Smithing]] is not technically required.
A: ''It is possible to find armour as loot when killing [[monsters]] so levelling [[Smithing]] is not technically required.''


===[[Thieving]]===
===[[Thieving]]===
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Q: Why can’t I thieve offline?
Q: Why can’t I thieve offline?


A: ''To theive offline, first you must have a 95% (max) success rate with the NPC you are theiving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.''
A: ''To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.''


Q: Does damage reduction from armour work when thieving?
Q: Does damage reduction from armour work when thieving?


A: Yes. The damage taken when stunned is reduced by any damage reduction you currently have.
A: ''Yes. The damage taken when stunned is reduced by any damage reduction you currently have.''


===[[Farming]]===
===[[Farming]]===
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Q: Is this game on mobile?
Q: Is this game on mobile?


A: Yes. There is currently a [https://play.google.com/store/apps/details?id=com.malcs.melvoridle free version]] and a [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree paid version] available on android devices. An IOS version will be coming soon.
A: ''Yes. There is currently a [https://play.google.com/store/apps/details?id=com.malcs.melvoridle free version]] and a [https://play.google.com/store/apps/details?id=com.malcs.melvoridleadfree paid version] available on android devices. An IOS version will be coming soon.''


Q: Will Melvor Idle have a Steam release?
Q: Will Melvor Idle have a Steam release?


A: There are plans to bring Melvor to Steam in the future.
A: ''There are plans to bring Melvor to Steam in the future.''


Q: Is this game open source? Can I help develop it?
Q: Is this game open source? Can I help develop it?


A: Although the code has not been protected from viewing, Melvor is not open source. The [[Malcs (aka MrFrux)|developer]] isn't currently looking for help developing the game.
A: ''Although the code has not been protected from viewing, Melvor is not open source. The [[Malcs (aka MrFrux)|developer]] isn't currently looking for help developing the game.''


Q: Will X feature be added to the game?
Q: Will X feature be added to the game?


A: Suggestions from players on what to add to the game are welcome, with some Patreons having their unique item suggestions added to the game. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].
A: ''Suggestions from players on what to add to the game are welcome, with some Patreons having their unique item suggestions added to the game. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on [https://discord.gg/KNakXTh Discord].''


Q: Will there be a prestige system?
Q: Will there be a prestige system?


A: No. The [[Malcs (aka MrFrux)|developer]] is not in favour of prestige systems and currently has no plans to add them.
A: ''No. The [[Malcs (aka MrFrux)|developer]] is not in favour of prestige systems and currently has no plans to add them.''


Q: Will there be a Max Cape?
Q: Will there be a Max Cape?


A: A Max Cape will be added in the future.
A: ''A Max Cape will be added in the future.''


Q: This skill is taking forever to level, what am I doing wrong?
Q: This skill is taking forever to level, what am I doing wrong?


A: Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on [https://discord.gg/KNakXTh Discord] for places who want to ensure they're levelling optimally.
A: ''Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on [https://discord.gg/KNakXTh Discord] for places who want to ensure they're levelling optimally.''

Revision as of 07:51, 14 May 2020

FAQ

This is a page for frequently asked questions, organized by category. If you are new to the game the Beginner's Guide will give you a place to get started.

This is a work in progress. If you would like to submit a question, please either post a reply here(reddit), or ask on the wiki discussion on Discord (link here).

Combat

General

Q: When can I farm for amulet of looting?

A: Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food.

Q: Does the Chapeau Noir work on dungeon chests?

A: Yes. As with other loot, you have a 10% chance to gain 2 chests from a single completion of a dungeon.

Q: What happens if you die?

A: When you die a random item from your currently selected Equipment Set will be lost forever.

Q: What does X Combat Skill do?

A: Check out the beginner's guide for an overview of the combat skills. More detailed information about Combat mechanics can be found on the Combat page.

Q: Can I fight monsters offline?

A: Combat is currently online only. Only non-combat skills allow Offline Progression.

Melee (Attack, Strength, Defence)

Q:

A:

Hitpoints

Q: I had auto-eat on, how did I die?

A: You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)

Ranged

Q: Is ranged worth doing/leveling?

A: Yes, in the upcoming v0.15 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.

Magic

Q: Is magic worth doing/leveling?

A: Yes, in the upcoming v0.16 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.

Q: How do I make a staff?

A: Upgrade 100 of an elemental rune.

Prayer

Q: Does burying bones give Prayer XP?

A: No, but having an active prayer during combat does, unless specified. You also get a much smaller passive xp gain if you have no prayers active.

Q: Why did my prayer not unlock when I reached the level needed?

A: This is a known bug, to be fixed in v0.15. Divine potions are also bugged, again to be fixed in v0.15.

Slayer

Q: How do I get Slayer exp?

A: Doing slayer tasks will give you Slayer xp. Alternatively, defeating any monster in any slayer area will give you exp equal to 5% of that monster’s hitpoints.

Skills

Woodcutting

Q: How did I get a Bird Nest?

A: Bird Nests have a 0.5% chance to drop every time a tree is cut.

Fishing

Q: Do I need to keep the Message in a Bottle?

A: Once the Message in a Bottle has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.

Firemaking

Q: What's the point of this skill?

A: Increasing the Firemaking skill level allows the player to purchase higher tier cooking fires from the Shop.

Cooking

Q: What are burnt fish used for?

A: Burnt fish have no use and can be sold.

Mining

Q: Do Gem Gloves make a profit?

A: Yes. If all the charges from the Gem Gloves are used and the gems obtained are sold, the expected profit is around 262k GP.

Q: What are gems for? Should I sell them?

A: Gems are used for Crafting jewellery and brewing some potions. Gem Gloves give players a reliable way to collect more gems, so it's acceptable to sell them early on for GP.

Smithing

Q: Do I have to level Smithing to do Combat?

A: It is possible to find armour as loot when killing monsters so levelling Smithing is not technically required.

Thieving

Q: Why can’t I thieve offline?

A: To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.

Q: Does damage reduction from armour work when thieving?

A: Yes. The damage taken when stunned is reduced by any damage reduction you currently have.

Farming

Q: How do I start farming? Why can't I plant my seeds?

A: At the beginning of the game, you can only grow potatoes, which require three potato seeds to plant. As your skill level increases, you will be able to plant more things, including herbs and trees.

Q: Why are my plants disappearing once the timer is done?

A: Your plants have a base 50% survival rate. If they survive, then you can harvest them, but if they didn't, you get nothing. You can purchase Compost and Weird Gloop from the shop to increase the survival chance of a plant.

Q: Why did my plant grow straight away?

A: This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with herbs and trees.

Fletching

Q:

A:

Crafting

Q:

A:

Runecrafting

Q: How in the world do you get Runecrafting to a high level? It gives me less than 10 exp!

A: There is no workaround to this. Simply switch to the highest run you can craft each time you unlock a new rune.

Herblore

Q: How do you get higher tier potions?

A: You level up the mastery for that potion until it automatically switches the tier to the next level. The tiers are:

  • Tier 1: Mastery level 1.
  • Tier 2: Mastery level 15.
  • Tier 3: Mastery level 40.
  • Tier 4: Mastery level 65

Other

Q: I'm level 99, what is a skillcape?

A: They are the shop, for 1M GP, under 'skillcapes'. These provide a bonus to the skill the skillcape is for.

Q: Can gloves stack charges?

A: Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: Gem gloves).

Q: Do I just use all my mastery tokens?

A: That depends on what you are going for. If you are going for all 99 mastery in a skill, it is better to keep them. If not, you can sell them for easy money early game.

Q: How many bank slots are there?

A: You can get as many as you'd like, but after 120 slots it's 4M GP per slot.

Q: Is this game on mobile?

A: Yes. There is currently a free version] and a paid version available on android devices. An IOS version will be coming soon.

Q: Will Melvor Idle have a Steam release?

A: There are plans to bring Melvor to Steam in the future.

Q: Is this game open source? Can I help develop it?

A: Although the code has not been protected from viewing, Melvor is not open source. The developer isn't currently looking for help developing the game.

Q: Will X feature be added to the game?

A: Suggestions from players on what to add to the game are welcome, with some Patreons having their unique item suggestions added to the game. While the game is in alpha features are being constantly added. For the most up to date information on what's planned, join us on Discord.

Q: Will there be a prestige system?

A: No. The developer is not in favour of prestige systems and currently has no plans to add them.

Q: Will there be a Max Cape?

A: A Max Cape will be added in the future.

Q: This skill is taking forever to level, what am I doing wrong?

A: Skills typically take longer to level the higher they get and players often measure their progress in hours or days. There are many resources available on Discord for places who want to ensure they're levelling optimally.