Necromancers Palace/Guide: Difference between revisions

From Melvor Idle
(Overhaul v2)
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* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic.
* Unfortunately, while the {{ItemIcon|Hood of Shade Summon|notext=true}}{{ItemIcon|Amulet of Curse Totem Summon|notext=true}}{{ItemIcon|Gloves of Greater Shade Summon|notext=true}}{{ItemIcon|Ring of Phantom Summon|Summoning Set}} (set bonus: +30% Chance to preserve Summoning Charges and +200% Summoning Maximum Hit) does not have a use in {{TotH}} combat progression (due to it's relative powerlessness compared to [[Glossary|Best In Slot]] sets at the time of completing this dungeon), players with the {{AoD}} expansion may find the set extremely helpful with clearing its late-game content. This is due to its use in counteracting the {{Icon|Barrier}} mechanic.


==Stats and Buffs==
==Idle Low Stats '''WITHOUT AoD'''==
===Minimum Recommended Levels===
{| class="wikitable"
|-
! Suggestion
! Benefit
|-
| {{SkillReq|Hitpoints|120}}
| Less need for DR
|-
| {{SkillReq|Agility|120}}
| Pillar of Combat and Elite Pillar of Expertise
|-
| {{SkillReq|Prayer|118}}
| {{PrayerIcon|Battleborn}}
|-
|}


===Astrology===
===Estimated Death Rate===
As many combat bonuses from {{Skill|Astrology}} constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:
* Clearing this dungeon without some of the recommended upgrades is highly discouraged.
* +5 Hidden Levels for {{Skill|Melee}}{{Skill|Ranged}}{{Skill|Magic}}
* Without {{SkillReq|Agility|120}} or {{SkillReq|Astrology|120}} or a {{ItemIcon|Divine Crossbow}} with {{ItemIcon|Meteorite Bolts}}, the death chance remains at 9%, averaging around 0.3 deaths per hour.
**{{Icon|Iridan|type=constellation}}, {{Icon|Terra|type=constellation}}, {{Icon|Syllia|type=constellation}}, and {{Icon|Arachi|type=constellation}}. The +5 hidden {{Skill|Defence}} levels in {{Icon|Tellus|type=constellation}} are redundant.
* Estimated death rate with just {{SkillReq|Agility|120}} is roughly 1.5% (0.11 per hour).
* 5% reduced Attack Interval and Enemy Damage Reduction decreased by 5%, from {{Icon|Ashtar|type=constellation}}
* Estimated death rate with just {{SkillReq|Astrology|120}} is roughly 3% (0.20 per hour).
* Estimated death rate with just {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 1% (0.09 per hour).
* Estimated death rate with {{SkillReq|Astrology|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}} is roughly 0.001% (0.0015 per hour).
 
 
===Estimated Clears per Hour===
* Estimated clears per hour: 3
* Estimated clears per hour with {{SkillReq|Agility|120}}: 8
* Estimated clears per hour with {{SkillReq|Astrology|120}}: 6
* Estimated clears per hour with {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 9.7
* Estimated clears per hour with {{SkillReq|Agility|120}} and {{SkillReq|Astrology|120}}: 10.5
* Estimated clears per hour with {{SkillReq|Agility|120}}, {{SkillReq|Astrology|120}} and {{ItemIcon|Divine Crossbow}}/{{ItemIcon|Meteorite Bolts}}: 16
 
 
===Required Skill Levels===
* {{SkillReq|Cooking|60}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Herblore|90}}
* {{SkillReq|Astrology|99}}
* {{SkillReq|Agility|99}}
* {{SkillReq|Crafting|100}}
* {{SkillReq|Summoning|105}}
* {{SkillReq|Hitpoints|110}}
* {{SkillReq|Ranged|112}}
* {{SkillReq|Prayer|118}}
 
 
===Recommended Skill Levels===
 
* {{SkillReq|Attack|105}}
* {{SkillReq|Archaeology|110}}
* {{SkillReq|Defence|110}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Cartography|120}} & Full Hex Mastery
* {{SkillReq|Herblore|120}}
* {{SkillReq|Woodcutting|112}}, {{SkillReq|Mining|115}}, {{SkillReq|Smithing|119}}, {{SkillReq|Fletching|110}} - for {{ItemIcon|Divine Crossbow}} and {{ItemIcon|Meteorite Bolts}}
 
===Gear===
 
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Battleborn|type=prayer}}
 
Potion: {{ItemIcon|Damage Reduction Potion IV}}
 
Point of Interest: {{POIIcon|Bandit Hideout}}
 
{{Equipment/Recommended
|style = Ranged
|helm1 = Mask of Torment
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|boots1 = Frostspark Boots
|gloves1 = (U) Elderwood Vambraces
|cape1 = Infernal Cape
|neck1 = Fury of the Elemental Zodiacs
|ring1 = Ring of Power
|weapon1 = Shockwave
|shield1 = Shield of Ranged Power
|ammo1 = Jadestone Bolts
|passive1 = Wasteful Ring
|consumable1 = Fervor Scroll
|familiar11 = !{{Synergy|Centaur|Siren}}
}}
 
 
<br>


===Agility===
===Agility===
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
!colspan="4"| Reason
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
| No negative modifiers, technically saves some food.
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
| +20 HP.
|-
!colspan="1"| 6
| {{Skill|Agility|Rocky Waters}}
| +50 HP. {{Skill|Agility|Lake Swim}} can be used instead if the player gets more damage reduction.
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
| No negative combat modifiers.
|-
!colspan="1"| 8
| {{Skill|Agility|Raft Building}}
| Gives a bit more survivability which is rather important.
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
| More damage. The 20 HP from{{Skill|Agility|Ice Jump}} is not needed.
|-
!colspan="1"| 10
| {{Skill|Agility|Ocean Rafting}}
| Free damage!
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
| Lots of beneficial combat bonuses.
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Frozen Maze}}
| More damage reduction and faster monster respawns.
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
| Lower attack interval and more damage for the low price of lower accuracy.
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Rope Trap}}
| More damage.
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Freezing Climb}}
| More evasion, accuracy and damage.
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
| Is the equivalent of a permanent {{ItemIcon|Diamond Luck Potion IV}}, which frees up the potion slot for {{ItemIcon|Damage Reduction Potion IV}} It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier.
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
| Provides 8% doubling, which helps a lot with chests.
|-
|}


===Idle Gear===
{{AgilityCourseTable
* There is technically a chance of death, due to the insanely high theoretical max hit stacks which {{MonsterIcon|Fiozor, the Ancient Necromancer|Fiozor}} can obtain. However, it is incredibly unlikely for them to obtain maximum stacks before they are killed.
|Cargo Net
* Use {{ItemIcon|Damage Reduction Potion IV}} for 10% extra DR.
|Monkey Bars
* {{ItemIcon|Weakness Exploiter Cape}} has marginally higher kills/hr than the {{ItemIcon|Superior Max Skillcape}} and also provides 3% dr, but it uses over 4x the amount of bolts per hour.
|Pipe Climb
|Coal Stones
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Frozen Maze
|Boulder Balance
|Rope Trap
|Freezing Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Expertise
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
 
===Pastebin For [[Combat Simulator]]===
 
[https://pastebin.com/ukpMgCDr Combat Simulator Pastebin]


{| class="wikitable"
|-
! Slot
!colspan="6"|Better to Worse
|-
! Head
|colspan="2"| {{ItemIcon|Mask of Torment}}
|colspan="2"| {{ItemIcon|Slayer Cowl (Mythical)}}
|-
! Body
|colspan="2"| {{ItemIcon|Slayer Leather Body (Mythical)}}
|colspan="2"| {{ItemIcon|Bundled Protection Body}}
|-
! Leggings
|colspan="2"| {{ItemIcon|Perfect Sight Legs}}
|colspan="2"| {{ItemIcon|(U) Carrion Chaps}}
|-
! Boots
|colspan="2"| {{ItemIcon|Frostspark Boots}}
|colspan="2"| {{ItemIcon|Lightning Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|(U) Carrion Vambraces}}
|-
! Cape
|colspan="2"| {{ItemIcon|Superior Max Skillcape}}
|colspan="2"| {{ItemIcon|Weakness Exploiter Cape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Allure Amulet}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Power}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|-
! Passive
|colspan="4"| {{ItemIcon|Wasteful Ring}}
|-
! Weapon
|colspan="2"| {{ItemIcon|Divine Crossbow}}
|colspan="2"| {{ItemIcon|Meteorite Crossbow}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Leviathan Shield}}
|colspan="2"| {{ItemIcon|(P) Divine Shield}}
|-
|-
! Ammunition
|colspan="2"| {{ItemIcon|Meteorite Bolts}}
|colspan="2"| {{ItemIcon|Zephyte Bolts}}
|-
! Prayer
|colspan="2"| {{PrayerIcon|Battleborn}} and {{PrayerIcon|Avidity}}
|colspan="2"| {{PrayerIcon|Battleheart}} and {{PrayerIcon|Holy Aegis}}
|-
! Summons
|colspan="2"| {{ItemIcon|Fox}} and {{ItemIcon|Dragon}}
|colspan="2"| {{ItemIcon|Centaur}} and {{ItemIcon|Dragon}}
|-
|}