Thieving: Difference between revisions
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[[File:Thieving (skill).svg|thumb|right|Thieving]] | |||
Thieving lets you commit theft. In game, of course. | Thieving lets you commit theft. In game, of course. | ||
Revision as of 23:00, 1 December 2019
Thieving lets you commit theft. In game, of course.
Because of the possibility to take damage, It's best to have some food equipped so you can eat without breaking from thieving.
Target | Target | Level | Experience |
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Man | 1 | 5 | |
Goblin | 10 | 10 | |
Lumberjack | 20 | 20 | |
Farmer | 30 | 30 | |
Fisherman | 40 | 45 | |
Chef | 50 | 55 | |
Miner | 60 | 65 | |
Knight | 75 | 90 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |