Cooking: Difference between revisions
From Melvor Idle
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== Cooking Items == | == Cooking Items == | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
!Item | !Item | ||
!Name | !Name |
Revision as of 03:41, 2 December 2019
Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
When you cook fish, there is a 30% chance for it to burn. When food burns you only receive 1 XP.
Mastery Unlocks
Cooking has a couple of Mastery unlocks associated with it.
- Level 10: Unlocks x10 cooking.
- Level 20: Unlocks x50 cooking.
- Level 30: Unlocks xAll cooking.
All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.
Additionally each level of mastery reduces the burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.
Cooking Items
Item | Name | Cooking Level | Experience | Healing | Price | Ingredients |
---|---|---|---|---|---|---|
Shrimp | 1 | 5 | 3 | 2 | 1 | |
Sardine | 5 | 10 | 4 | 5 | 1 | |
Herring | 10 | 15 | 5 | 10 | 1 | |
Trout | 20 | 25 | 7 | 20 | 1 | |
Salmon | 35 | 30 | 9 | 30 | 1 | |
Lobster | 40 | 40 | 12 | 50 | 1 | |
Swordfish | 50 | 50 | 14 | 55 | 1 | |
Crab | 60 | 70 | 16 | 70 | 1 | |
Shark | 70 | 80 | 20 | 140 | 1 | |
Cave Fish | 75 | 100 | 22 | 180 | 1 | |
Manta Ray | 85 | 125 | 24 | 225 | 1 | |
Whale | 95 | 150 | 26 | 300 | 1 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |