Cooking: Difference between revisions

From Melvor Idle
m (Added version)
(v0.10.2 table update Updated burn chance since now there is a 99% chance)
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{{V0.10}}
{{V0.10.2}}


[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]
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Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?


When you cook fish, there is a 30% chance for it to burn. When food burns you only receive 1 XP.  
When you cook fish, there are two chances that it will burn.There is a primary, 30%, chance that can be reduced by mastery and a secondary, 99%, chance that cannot be reduced by any means. If either of these When food burns you only receive 1 XP.  
==Mastery Unlocks==
==Mastery Unlocks==
Cooking has a couple of [[Mastery]] unlocks associated with it.
Cooking has a couple of [[Mastery]] unlocks associated with it.
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All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.
All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.


Additionally each level of mastery reduces the burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.
Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.


== Cooking Items ==
== Cooking Items ==
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!Name
!Name
!Cooking Level
!Cooking Level
!Experience  
!Experience
!Healing  
!Healing
!Price  
!Price
!Ingredients
!Ingredients
|-
|-
| [[File:Shrimp (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Shrimp (item).svg|50px|center]]
|[[Shrimp]]
| style ="text-align: left;" |[[Shrimp]]
| style="text-align:right"; | 1
| style ="text-align: right;" |1
| style="text-align:right"; | 5
| style ="text-align: right;" |5
| style="text-align:right"; | 3
| style ="text-align: right;" |3
| style="text-align:right"; | 2
| style ="text-align: right;" |2
| style="text-align:right"; | 1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
| style ="text-align: right;" |1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
|-
|-
| [[File:Sardine (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Sardine (item).svg|50px|center]]
|[[Sardine]]
| style ="text-align: left;" |[[Sardine]]
| style="text-align:right"; | 5
| style ="text-align: right;" |5
| style="text-align:right"; | 10
| style ="text-align: right;" |10
| style="text-align:right"; | 4
| style ="text-align: right;" |4
| style="text-align:right"; | 5
| style ="text-align: right;" |5
| style="text-align:right"; | 1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
| style ="text-align: right;" |1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
|-
|-
| [[File:Herring (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Herring (item).svg|50px|center]]
|[[Herring]]
| style ="text-align: left;" |[[Herring]]
| style="text-align:right"; | 10
| style ="text-align: right;" |10
| style="text-align:right"; | 15
| style ="text-align: right;" |15
| style="text-align:right"; | 5
| style ="text-align: right;" |5
| style="text-align:right"; | 10
| style ="text-align: right;" |10
| style="text-align:right"; | 1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
| style ="text-align: right;" |1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
|-
|-
| [[File:Trout (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Trout (item).svg|50px|center]]
|[[Trout]]
| style ="text-align: left;" |[[Trout]]
| style="text-align:right"; | 20
| style ="text-align: right;" |20
| style="text-align:right"; | 25
| style ="text-align: right;" |25
| style="text-align:right"; | 7
| style ="text-align: right;" |7
| style="text-align:right"; | 20
| style ="text-align: right;" |20
| style="text-align:right"; | 1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
| style ="text-align: right;" |1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
|-
|-
| [[File:Salmon (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Salmon (item).svg|50px|center]]
|[[Salmon]]
| style ="text-align: left;" |[[Salmon]]
| style="text-align:right"; | 35
| style ="text-align: right;" |35
| style="text-align:right"; | 30
| style ="text-align: right;" |30
| style="text-align:right"; | 9
| style ="text-align: right;" |9
| style="text-align:right"; | 30
| style ="text-align: right;" |30
| style="text-align:right"; | 1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
| style ="text-align: right;" |1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
|-
|-
| [[File:Lobster (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Lobster (item).svg|50px|center]]
|[[Lobster]]
| style ="text-align: left;" |[[Lobster]]
| style="text-align:right"; | 40
| style ="text-align: right;" |40
| style="text-align:right"; | 40
| style ="text-align: right;" |40
| style="text-align:right"; | 12
| style ="text-align: right;" |12
| style="text-align:right"; | 50
| style ="text-align: right;" |50
| style="text-align:right"; | 1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
| style ="text-align: right;" |1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
|-
|-
| [[File:Swordfish (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Swordfish (item).svg|50px|center]]
|[[Swordfish]]
| style ="text-align: left;" |[[Swordfish]]
| style="text-align:right"; | 50
| style ="text-align: right;" |50
| style="text-align:right"; | 50
| style ="text-align: right;" |50
| style="text-align:right"; | 14
| style ="text-align: right;" |14
| style="text-align:right"; | 55
| style ="text-align: right;" |55
| style="text-align:right"; | 1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
| style ="text-align: right;" |1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
|-
|-
| [[File:Crab (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Crab (item).svg|50px|center]]
|[[Crab]]
| style ="text-align: left;" |[[Crab]]
| style="text-align:right"; | 60
| style ="text-align: right;" |60
| style="text-align:right"; | 70
| style ="text-align: right;" |70
| style="text-align:right"; | 16
| style ="text-align: right;" |16
| style="text-align:right"; | 70
| style ="text-align: right;" |70
| style="text-align:right"; | 1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
| style ="text-align: right;" |1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
|-
|-
| [[File:Shark (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Shark (item).svg|50px|center]]
|[[Shark]]
| style ="text-align: left;" |[[Shark]]
| style="text-align:right"; | 70
| style ="text-align: right;" |70
| style="text-align:right"; | 80
| style ="text-align: right;" |80
| style="text-align:right"; | 20
| style ="text-align: right;" |20
| style="text-align:right"; | 140
| style ="text-align: right;" |140
| style="text-align:right"; | 1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
| style ="text-align: right;" |1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
|-
|-
| [[File:Cave Fish (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Cave Fish (item).svg|50px|center]]
|[[Cave Fish]]
| style ="text-align: left;" |[[Cave Fish]]
| style="text-align:right"; | 75
| style ="text-align: right;" |75
| style="text-align:right"; | 100
| style ="text-align: right;" |100
| style="text-align:right"; | 22
| style ="text-align: right;" |22
| style="text-align:right"; | 180
| style ="text-align: right;" |180
| style="text-align:right"; | 1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
| style ="text-align: right;" |1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
|-
|-
| [[File:Manta Ray (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Manta Ray (item).svg|50px|center]]
|[[Manta Ray]]
| style ="text-align: left;" |[[Manta Ray]]
| style="text-align:right"; | 85
| style ="text-align: right;" |85
| style="text-align:right"; | 125
| style ="text-align: right;" |125
| style="text-align:right"; | 24
| style ="text-align: right;" |24
| style="text-align:right"; | 225
| style ="text-align: right;" |225
| style="text-align:right"; | 1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
| style ="text-align: right;" |1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
|-
|-
| [[File:Whale (item).svg|50px|center]]
| style ="text-align: left;" |[[File:Whale (item).svg|50px|center]]
|[[Whale]]
| style ="text-align: left;" |[[Whale]]
| style="text-align:right"; | 95
| style ="text-align: right;" |95
| style="text-align:right"; | 150
| style ="text-align: right;" |150
| style="text-align:right"; | 26
| style ="text-align: right;" |26
| style="text-align:right"; | 300
| style ="text-align: right;" |300
| style="text-align:right"; | 1 [[File:Raw Whale (item).svg|25px|middle|link=Raw Whale]]
| style ="text-align: right;" |1 [[File:Raw Whale (item).svg|25px|middle|link=Raw Whale]]
|}
|}
[[Category:Skills]]
[[Category:Skills]]

Revision as of 10:25, 12 December 2019

Template:V0.10.2

Cooking

Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?

When you cook fish, there are two chances that it will burn.There is a primary, 30%, chance that can be reduced by mastery and a secondary, 99%, chance that cannot be reduced by any means. If either of these When food burns you only receive 1 XP.

Mastery Unlocks

Cooking has a couple of Mastery unlocks associated with it.

  • Level 10: Unlocks x10 cooking.
  • Level 20: Unlocks x50 cooking.
  • Level 30: Unlocks xAll cooking.

All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.

Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.

Cooking Items

Item Name Cooking Level Experience Healing Price Ingredients
Shrimp (item).svg
Shrimp 1 5 3 2 1 Raw Shrimp (item).svg
Sardine (item).svg
Sardine 5 10 4 5 1 Raw Sardine (item).svg
Herring (item).svg
Herring 10 15 5 10 1 Raw Herring (item).svg
Trout (item).svg
Trout 20 25 7 20 1 Raw Trout (item).svg
Salmon (item).svg
Salmon 35 30 9 30 1 Raw Salmon (item).svg
Lobster (item).svg
Lobster 40 40 12 50 1 Raw Lobster (item).svg
Swordfish (item).svg
Swordfish 50 50 14 55 1 Raw Swordfish (item).svg
Crab (item).svg
Crab 60 70 16 70 1 Raw Crab (item).svg
Shark (item).svg
Shark 70 80 20 140 1 Raw Shark (item).svg
Cave Fish (item).svg
Cave Fish 75 100 22 180 1 Raw Cave Fish (item).svg
Manta Ray (item).svg
Manta Ray 85 125 24 225 1 Raw Manta Ray (item).svg
Whale (item).svg
Whale 95 150 26 300 1 Raw Whale (item).svg