Slayer Areas: Difference between revisions
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[[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement. | [[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement. |
Revision as of 07:09, 5 June 2020
Slayer experience can be earned by killing the monsters found in Slayer Areas, regardless of if the player has a task for that monster. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain monster's hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during combat to deal damage to the monster being fought. Wearing a Slayer Skillcape removes this requirement.
Slayer Areas
Slayer | Area Name | Monster Difficulty | Highest Combat Level Monster | Entry Requirements |
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Penumbra | Easy - Hard | 100 | ||
Forest of Goo | Easy - Hard | 69 | ||
Strange Cave | Medium - Hard | 82 | ||
Holy Isles | Medium - Hard | 80 | ||
High Lands | Very Hard | 182 | ||
Desolate Plains | Very Hard | 239 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |