|
|
Line 1: |
Line 1: |
| {{V0.10.2}} | | {{V0.11.2}} |
|
| |
|
| [[File:Attack (skill).svg|thumb|right|Attack]] | | [[File:Attack (skill).svg|thumb|right|Attack]] |
| The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons. | | The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons. |
|
| |
|
| == Weapon Materials == | | == Weapon Materials == |
Revision as of 00:28, 20 January 2020
Template:V0.11.2
The attack skill determines what weapon materials you can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack increase your accuracy rating with melee weapons.
Weapon Materials
Each weapon material requires a certain attack level to be equipped. Below is a table detailing which attack level is required for which weapon material.
Level Requirement
|
Material
|
1
|
Bronze
|
1
|
Iron
|
5
|
Steel
|
10
|
Black
|
20
|
Mithril
|
30
|
Adamant
|
40
|
Ice
|
40
|
Rune
|
60
|
Dragon
|
70
|
Ancient
|
In addition to determining which melee weapons can be equipped, Attack also determines what tier of Magical staff you can use.
TODO: Add table of staves.