Template:Icon: Difference between revisions
Falterfire (talk | contribs) (Added FormatNum to qty) |
Falterfire (talk | contribs) (Melee now just links to the general melee page) |
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-->{{#vardefine:ext|{{#if:{{{ext|}}}|{{{ext|}}}|svg}}}}<!-- | -->{{#vardefine:ext|{{#if:{{{ext|}}}|{{{ext|}}}|svg}}}}<!-- | ||
Allowing for manual exception overrides for weird cases: | Allowing for manual exception overrides for weird cases: | ||
Melee | Melee uses the Combat icon | ||
Done to allow for easily fitting into combat triangle related tables | Done to allow for easily fitting into combat triangle related tables | ||
-->{{#ifeq:{{#var:link}}|Melee|{{#vardefine:image|Combat | -->{{#ifeq:{{#var:link}}|Melee|{{#vardefine:image|Combat}}}}<!-- | ||
Superheat goes to a generic Superheat page but pulls the icon for Superheat IV | Superheat goes to a generic Superheat page but pulls the icon for Superheat IV | ||
-->{{#ifeq:{{#var:link}}|Superheat|{{#vardefine:image|Superheat IV}}{{#vardefine:type|spell}}}}<!-- | -->{{#ifeq:{{#var:link}}|Superheat|{{#vardefine:image|Superheat IV}}{{#vardefine:type|spell}}}}<!-- |
Revision as of 19:34, 16 September 2020
A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.
You probably want to use one of the following instead for most things:
- Template:ItemIcon for items
- Template:MonsterIcon for monsters
- Template:Skill for skill
- Template:UpgradeIcon for upgrades (like the
Dragon Pickaxe)
- Template:PetIcon for pets
- Template:PrayerIcon for prayers
Format is like so: {{Icon|type=combatArea|Castle of Kings|Knight Time}} becomes Knight Time.
You can also just do {{Icon|Combat}} Combat if you need an icon for an image that doesn't belong to a given category.
Some special overrides exist:
Input | Output |
---|---|
{{Icon|Melee}} | |
{{Icon|Superheat}} | |
{{Icon|type=monster|Golbin}} | |
{{Icon|type=monster|Spider (lv. 51)}} | |
{{Icon|type=monster|Spider (lv. 52)}} | |
{{Icon|type=skill|Alt. Magic}} |
Other options:
The 'notext' option sends only the image (with link), so {{Icon|Mastery|notext=true}} becomes
The 'menu' option formats the icon in a handy table (useful for menuboxes) so {{Icon|Combat|menu=true}} becomes
The 'qty' option allows you to specify a number of items to go between the icon and the text, so {{Icon|type=item|Elder Dragonhide|qty=5000}} becomes 5,000 Elder Dragonhide