Thieving: Difference between revisions
From Melvor Idle
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|Fisherman | |Fisherman | ||
|40 | |40 | ||
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|- | |||
|[[File:Chef (thieving).svg|50px|center]] | |||
|Chef | |||
|50 | |||
| | |||
|- | |||
|[[File:Miner (thieving).svg|50px|center]] | |||
|Miner | |||
|60 | |||
| | |||
|- | |||
|[[File:Knight (thieving).svg|50px|center]] | |||
|Knight | |||
|75 | |||
| | | | ||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 06:58, 26 November 2019
Thieving lets you commit theft. In game, of course.
Because of the possibility to take damage, It's best to have some food equipped so you can eat without breaking from thieving.
Target | Target | Level | Experience |
---|---|---|---|
Man | 1 | ||
Goblin | 10 | ||
Lumberjack | 20 | ||
Farmer | 30 | ||
Fisherman | 40 | ||
Chef | 50 | ||
Miner | 60 | ||
Knight | 75 |