Ranged: Difference between revisions

From Melvor Idle
m (Change in summary wording to include weapons other than bows)
(Update for v.0.18.0; Add new weapons/ammunition & amend table formatting)
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{{V|0.16.3}}
{{V|0.18.0}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged affects how good the player is with ranged [[Combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a [[Equipment#Ranged_6|Ranged weapon]] equipped. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition.
Ranged affects how good the player is with ranged {{Icon|Combat}}. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a [[Equipment#Ranged_6|Ranged weapon]] equipped. This can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13.42%. Raising Ranged to level 99 will unlock the {{ItemIcon|Ranged Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Ranged Skillcape}} gives a 50% chance to preserve ammunition.


== Material Unlocks ==
== Material Unlocks ==
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=== Bows ===
=== Bows ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
!Weapon Type
!Weapon Type
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|1
|1
|Normal
|Normal
|[[Normal Shortbow|Shortbow]], [[Normal Longbow|Longbow]]
|{{ItemIcon|Normal Shortbow|Shortbow}}, {{ItemIcon|Normal Longbow|Longbow}}
|-
|-
|5
|5
|Oak
|Oak
|[[Oak Shortbow|Shortbow]], [[Oak Longbow|Longbow]]
|{{ItemIcon|Oak Shortbow|Shortbow}}, {{ItemIcon|Oak Longbow|Longbow}}
|-
|-
|20
|20
|Willow
|Willow
|[[Willow Shortbow|Shortbow]], [[Willow Longbow|Longbow]]
|{{ItemIcon|Willow Shortbow|Shortbow}}, {{ItemIcon|Willow Longbow|Longbow}}
|-
|-
|30
|30
|Maple
|Maple
|[[Maple Shortbow|Shortbow]], [[Maple Longbow|Longbow]]
|{{ItemIcon|Maple Shortbow|Shortbow}}, {{ItemIcon|Maple Longbow|Longbow}}
|-
|-
|40
|rowspan="2" |40
|Yew
|Yew
|[[Yew Shortbow|Shortbow]], [[Yew Longbow|Longbow]]
|{{ItemIcon|Yew Shortbow|Shortbow}}, {{ItemIcon|Yew Longbow|Longbow}}
|-
|-
|40
|Ice
|Ice
|[[Ice Shortbow|Shortbow]], [[Ice Longbow|Longbow]]
|{{ItemIcon|Ice Shortbow|Shortbow}}, {{ItemIcon|Ice Longbow|Longbow}}
|-
|-
|50
|rowspan="2" |50
|Magic
|Magic
|[[Magic Shortbow|Shortbow]], [[Magic Longbow|Longbow]]
|{{ItemIcon|Magic Shortbow|Shortbow}}, {{ItemIcon|Magic Longbow|Longbow}}
|-
|Desert
|{{ItemIcon|Desert Shortbow|Shortbow}}
|-
|-
|60
|60
|Redwood
|Redwood
|[[Redwood Shortbow|Shortbow]], [[Redwood Longbow|Longbow]]
|{{ItemIcon|Redwood Shortbow|Shortbow}}, {{ItemIcon|Redwood Longbow|Longbow}}
|-
|-
|70
|70
|Ancient
|Ancient
|[[Ancient Longbow|Longbow]]
|{{ItemIcon|Ancient Longbow|Longbow}}
|-
|-
|80
|80
|
|
|[[Stormsnap]]
|{{ItemIcon|Stormsnap}}
|}
|}


=== Arrows ===
=== Arrows ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="3" |1
|[[Bronze_Arrows|Bronze]]
|{{ItemIcon|Bronze Arrows|Bronze}}
|-
|-
|1
|{{ItemIcon|Iron Arrows|Iron}}
|[[Iron_Arrows|Iron]]
|-
|-
|1
|{{ItemIcon|Ice Arrows|Ice}}
|[[Ice_Arrows|Ice]]
|-
|-
|5
|5
|[[Steel_Arrows|Steel]]
|{{ItemIcon|Steel Arrows|Steel}}
|-
|-
|20
|20
|[[Mithril_Arrows|Mithril]]
|{{ItemIcon|Mithril Arrows|Mithril}}
|-
|-
|30
|30
|[[Adamant_Arrows|Adamant]]
|{{ItemIcon|Adamant Arrows|Adamant}}
|-
|-
|40
|40
|[[Rune_Arrows|Rune]]
|{{ItemIcon|Rune Arrows|Rune}}
|-
|-
|60
|60
|[[Dragon_Arrows|Dragon]]
|{{ItemIcon|Dragon Arrows|Dragon}}
|-
|-
|70
|70
|[[Ancient_Arrows|Ancient]]
|{{ItemIcon|Ancient Arrows|Ancient}}
|}
|}


===Crossbows===
===Crossbows===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|[[Bronze_Crossbow|Bronze]]
|{{ItemIcon|Bronze Crossbow|Bronze}}
|-
|-
|1
|{{ItemIcon|Iron Crossbow|Iron}}
|[[Iron_Crossbow|Iron]]
|-
|-
|5
|5
|[[Steel_Crossbow|Steel]]
|{{ItemIcon|Steel Crossbow|Steel}}
|-
|-
|20
|20
|[[Mithril_Crossbow|Mithril]]
|{{ItemIcon|Mithril Crossbow|Mithril}}
|-
|-
|30
|30
|[[Adamant_Crossbow|Adamant]]
|{{ItemIcon|Adamant Crossbow|Adamant}}
|-
|-
|40
|40
|[[Rune_Crossbow|Rune]]
|{{ItemIcon|Rune Crossbow|Rune}}
|-
|rowspan="3" |60
|{{ItemIcon|Dragon Crossbow|Dragon}}
|-
|{{ItemIcon|Confetti Crossbow}}
|-
|-
|60
|{{ItemIcon|Slayer's Crossbow}}
|[[Dragon_Crossbow|Dragon]], [[Confetti Crossbow]], [[Slayer's Crossbow]]
|-
|-
|70
|70
|[[Ancient_Crossbow|Ancient]]
|{{ItemIcon|Ancient Crossbow|Ancient}}
|-
|90
|{{ItemIcon|Shockwave}}
|}
|}


=== Bolts ===
=== Crossbow Bolts ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|1
|[[Topaz_Bolts|Topaz]]
|{{ItemIcon|Topaz Bolts|Topaz}}
|-
|-
|20
|20
|[[Sapphire_Bolts|Sapphire]]
|{{ItemIcon|Sapphire Bolts|Sapphire}}
|-
|-
|40
|40
|[[Ruby_Bolts|Ruby]]
|{{ItemIcon|Ruby Bolts|Ruby}}
|-
|-
|60
|60
|[[Emerald_Bolts|Emerald]]
|{{ItemIcon|Emerald Bolts|Emerald}}
|-
|-
|80
|80
|[[Diamond_Bolts|Diamond]]
|{{ItemIcon|Diamond Bolts|Diamond}}
|-
|90
|{{ItemIcon|Jadestone Bolts|Jadestone}}
|}
|}
=== Javelins/Throwing Knives ===
=== Javelins/Throwing Knives ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|Bronze
|{{ItemIcon|Bronze Javelin|notext=true}} {{ItemIcon|Bronze Throwing Knife|notext=true}} Bronze
|-
|-
|1
|{{ItemIcon|Iron Javelin|notext=true}} {{ItemIcon|Iron Throwing Knife|notext=true}} Iron
|Iron
|-
|-
|5
|5
|Steel
|{{ItemIcon|Steel Javelin|notext=true}} {{ItemIcon|Steel Throwing Knife|notext=true}} Steel
|-
|-
|20
|20
|Mithril
|{{ItemIcon|Mithril Javelin|notext=true}} {{ItemIcon|Mithril Throwing Knife|notext=true}} Mithril
|-
|-
|30
|30
|Adamant
|{{ItemIcon|Adamant Javelin|notext=true}} {{ItemIcon|Adamant Throwing Knife|notext=true}} Adamant
|-
|-
|40
|40
|Rune
|{{ItemIcon|Rune Javelin|notext=true}} {{ItemIcon|Rune Throwing Knife|notext=true}} Rune
|-
|-
|60
|60
|Dragon
|{{ItemIcon|Dragon Javelin|notext=true}} {{ItemIcon|Dragon Throwing Knife|notext=true}} Dragon
|-
|-
|70
|70
|Ancient
|{{ItemIcon|Ancient Javelin|notext=true}} {{ItemIcon|Ancient Throwing Knife|notext=true}} Ancient
|}
|}
=== Armour ===
=== Armour ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="2" |1
|Leather, Slayer (Basic)
|Leather
|-
|Slayer (Basic)
|-
|-
|10
|10
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|Slayer (Strong)
|Slayer (Strong)
|-
|-
|40
|rowspan="3" |40
|Green D-Hide, Ranger, Ice
|Green D-Hide
|-
|Ranger
|-
|Ice
|-
|-
|50
|50
|Blue D-Hide
|Blue D-Hide
|-
|-
|60
|rowspan="2" |60
|Red D-Hide, Slayer (Elite)
|Red D-Hide
|-
|Slayer (Elite)
|-
|-
|70
|70
|Black D-Hide
|Black D-Hide
|-
|-
|80
|rowspan="2" |80
|Ancient
|Ancient
|-
|Slayer (Master)
|-
|-
|85
|85
|Aeris God
|{{ZoneIcon|Air God Dungeon|Aeris}}
|}
|}


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{{ThrowingKnivesTable}}
{{ThrowingKnivesTable}}


== Ranged Armor Stats ==
== Ranged Armour Stats ==


=== Helmets ===
=== Helmets ===

Revision as of 00:11, 25 December 2020

This page was last updated for (v0.18.0).
Ranged

Ranged affects how good the player is with ranged

Error creating thumbnail: File missing
Combat

. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a Ranged weapon equipped. This can be increased by 7% by equipping the Gold Emerald Ring, which is multiplicative with the 1% increase from Pyro and 5% from Firemaking Skillcape for a maximum increase of 13.42%. Raising Ranged to level 99 will unlock the Ranged Skillcape for purchase from the Shop. Equipping the Ranged Skillcape gives a 50% chance to preserve ammunition.

Material Unlocks

Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.

Bows

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Level
Material Weapon Type
1 Normal Shortbow, Longbow
5 Oak Shortbow, Longbow
20 Willow Shortbow, Longbow
30 Maple Shortbow, Longbow
40 Yew Shortbow, Longbow
Ice Shortbow, Longbow
50 Magic Shortbow, Longbow
Desert Shortbow
60 Redwood Shortbow, Longbow
70 Ancient Longbow
80 Stormsnap

Arrows

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Level
Material
1 Bronze
Iron
Ice
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Crossbows

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Level
Material
1 Bronze
Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
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Confetti Crossbow
Slayer's Crossbow
70
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Ancient
90
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Shockwave

Crossbow Bolts

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Level
Material
1 Topaz
20 Sapphire
40 Ruby
60 Emerald
80 Diamond
90 Jadestone

Javelins/Throwing Knives

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Level
Material
1 Bronze
Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Armour

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Level
Material
1 Leather
Slayer (Basic)
10 Hard Leather
30 Slayer (Strong)
40 Green D-Hide
Ranger
Ice
50 Blue D-Hide
60 Red D-Hide
Slayer (Elite)
70 Black D-Hide
80 Ancient
Slayer (Master)
85
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Aeris

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

Error creating thumbnail: File missing
Level 99

.

Skillcape Name Effect
Ranged Skillcape (item).svg Ranged Skillcape 50% chance to preserve ammunition

Pet

The pet can be unlocked by doing any action that grants Ranged experience.

Pet Name Effect
Marahute (pet).png Marahute +5% chance to preserve ammo.

Ranged Weapon Stats

Bows

Template:BowsTable

Arrows

Template:ArrowsTable

Crossbows

Template:CrossbowsTable

Crossbow Bolts

Template:BoltsTable

Javelins

Template:JavelinsTable

Throwing Knives

Template:ThrowingKnivesTable

Ranged Armour Stats

Helmets

Template:RangedHelmetTable

Bodies

Template:RangedPlatebodyTable

Legs

Template:RangedPlatelegsTable

Boots

Template:RangedBootsTable

Gloves

Template:RangedGlovesTable

Shields

Template:RangedShieldsTable