Template:SlayerAreaBox: Difference between revisions

From Melvor Idle
(Created new lua-powered Slayer Area box)
 
(Added Area Effect & embolden category names)
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This template is for use in individual Slayer Area pages. It's powered by Lua from [[Module:Monsters]] and [[Module:CombatAreas]], pulling from their respective data modules.
This template is for use in individual Slayer Area pages. It's powered by Lua from [[Module:Monsters]] and [[Module:CombatAreas]], pulling from their respective data modules.
<onlyinclude><includeonly>{{#vardefine:area|{{{1|{{PAGENAME}}}}}}}{| class="wikitable" style="float:right; clear:right;"
<onlyinclude><includeonly>{{#vardefine:area|{{{1|{{PAGENAME}}}}}}}{| class="wikitable" style="float:right; clear:right; max-width:250px;"
|-  
|-  
! {{#var:area}}
! {{#var:area}}
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| {{#invoke:Icons|Icon|{{#var:area}}|type=combatArea|size=250|notext=true}}
| {{#invoke:Icons|Icon|{{#var:area}}|type=combatArea|size=250|notext=true}}
|-
|-
| Slayer Area ID: {{#invoke:CombatAreas|getAreaStat|{{#var:area}}|id}}
| '''Slayer Area ID:''' {{#invoke:CombatAreas|getAreaStat|{{#var:area}}|id}}
|-
|-
| Requirements:
| '''Requirements:'''
{{#invoke:CombatAreas|getAreaStat|{{#var:area}}|slayerLevel}}
{{#invoke:CombatAreas|getAreaStat|{{#var:area}}|slayerLevel}}
|-
|-
| Slayer Item:
| '''Slayer Item:'''
{{#invoke:CombatAreas|getAreaStat|{{#var:area}}|slayerItem}}
{{#invoke:CombatAreas|getAreaStat|{{#var:area}}|slayerItem}}
|-
| '''Area Effect:'''
{{#invoke:CombatAreas|getAreaStat|{{#var:area}}|areaEffectDesc}}
|-  
|-  
| Monsters:<br/>
| '''Monsters:'''<br/>
{{#invoke:Monsters|getAreaMonsterList|{{#var:area}}}}
{{#invoke:Monsters|getAreaMonsterList|{{#var:area}}}}
|}<includeonly></onlyinclude>
|}<includeonly></onlyinclude>

Revision as of 09:47, 17 March 2021

Strange Cave
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Slayer Area ID: melvorF:Strange_Cave
Requirements:
Slayer Item:
Area Effect:

-15% Global Evasion

Monsters:

Many Eyed Monster
Lots of Eyes
Strange Eyed Monster
Eyes
Superior Eyed Monster
Eye of Fear

This template is for use in individual Slayer Area pages. It's powered by Lua from Module:Monsters and Module:CombatAreas, pulling from their respective data modules.