Template:MonsterStats: Difference between revisions

From Melvor Idle
(Added passive abilities)
(Added damage reduction, fixed monster levels)
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| style="font-weight: bold;" | Accuracy Rating:  
| style="font-weight: bold;" | Accuracy Rating:  
| colspan=15 style="text-align: right" | {{formatnum:{{#invoke:Monsters|getMonsterAR|{{#var:monster}}}}}}
| colspan=15 style="text-align: right" | {{formatnum:{{#invoke:Monsters|getMonsterAR|{{#var:monster}}}}}}
|-
| style="font-weight: bold;" | Damage Reduction:
| colspan=15 style="text-align: right" | {{formatnum:{{#invoke:Monsters|getMonsterStat|{{#var:monster}}|damageReduction}}}}%
|-
|-
| rowspan=2 style="font-weight: bold;" | Evasion Ratings:
| rowspan=2 style="font-weight: bold;" | Evasion Ratings:
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| colspan=3 style="text-align: center;" | [[File:Magic (skill).svg|25px|middle|link=Magic]]  
| colspan=3 style="text-align: center;" | [[File:Magic (skill).svg|25px|middle|link=Magic]]  
|-
|-
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterStat|{{#var:monster}}|attackLevel}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterLevel|{{#var:monster}}|Attack}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterStat|{{#var:monster}}|strengthLevel}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterLevel|{{#var:monster}}|Strength}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterStat|{{#var:monster}}|defenceLevel}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterLevel|{{#var:monster}}|Defence}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterStat|{{#var:monster}}|rangedLevel}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterLevel|{{#var:monster}}|Ranged}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterStat|{{#var:monster}}|magicLevel}}
| colspan=3 style="text-align: right;" | {{#invoke:Monsters|getMonsterLevel|{{#var:monster}}|Magic}}
|}
|}



Revision as of 20:23, 27 August 2021

Template for auto-building monster stat blocks.

For example, {{User:MonsterStats|Aeris}} becomes

Combat Stats
Combat Level: 752
Hitpoints:
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10,000
Attack Speed: 3 s
Max Hit:
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600
Accuracy Rating: 51,776
Damage Reduction: 25%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
23,409 66,096 31,616
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
500 500 450 800 500

Attacks

  • 30%
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    Barrage
    • Perform 6 fast unavoidable attacks that deal 100 damage each.
  • 25%
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    Wind Blade
    • Launch 3 avoidable slicing winds that deal 350 damage each.
  • 20%
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    Whirlwind
    • Launch a large avoidable gust of wind that deals 550 damage. On a hit, applies stun for 1 turn
  • 15%
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    Tornado
    • Create an unavoidable tornado that slowly hits you 3 times for 400 damage each.
  • 10%
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    Cyclone
    • Surrounds the enemy in wind for 3.6s, while dealing 600 unavoidable damage 7 times. Gives the enemy +10% Global Evasion and +300 Reflect Damage until the end of the attack.