Farming: Difference between revisions
(→Allotments: watermelon->watermelons) |
m (Skillcape.) |
||
Line 3: | Line 3: | ||
[[File:Farming (skill).svg|thumb|right|Farming]] | [[File:Farming (skill).svg|thumb|right|Farming]] | ||
Farming lets you grow seeds into food, herbs and logs. | Farming lets you grow seeds into food, herbs and logs. Raising farming to level 99 will unlock the [[Farming Skillcape]] for purchase from the [[Shop]]. | ||
==Mastery Unlocks== | ==Mastery Unlocks== |
Revision as of 15:35, 3 March 2020
Farming lets you grow seeds into food, herbs and logs. Raising farming to level 99 will unlock the Farming Skillcape for purchase from the Shop.
Mastery Unlocks
Farming Mastery impacts many aspects of farming. Increased mastery level increases the amount harvested from a plot. At 11 mastery, harvesting herbs and allotments has a chance to return seeds. At 50 mastery, crops cannot die, and no longer require compost.
Crop Harvest Quantity
The harvest quantity, [math]\displaystyle{ Q_h }[/math], increases with the mastery level, [math]\displaystyle{ L_m }[/math], according to the formula:
[math]\displaystyle{ Q_h = \left \lfloor 5 + \frac{4L_m}{10} \right \rfloor }[/math]
where: [math]\displaystyle{ \left \lfloor x \right \rfloor }[/math] is the floor function.
Mastery Level | Harvest Amount |
---|---|
1 | 5 |
2 | 5 |
3 | 6 |
4 | 6 |
5 | 7 |
10 | 9 |
20 | 13 |
50 | 25 |
75 | 35 |
99 | 44 |
Seed Return Chance
Starting at level 11 Mastery, there is a chance to get seeds back when harvesting herb and allotment plots. Higher levels of mastery increase the chance and quantity of seeds that are returned. The average number of seeds returned, [math]\displaystyle{ Q_s }[/math], varies with the mastery level, [math]\displaystyle{ L_m }[/math] as follows:
[math]\displaystyle{ Q_s = \frac{n}{x} \left (x-\frac{n+1}{2}\right) }[/math]
where:
[math]\displaystyle{ x = \frac{L_m}{10} }[/math]
[math]\displaystyle{ n = \left \lfloor x \right \rfloor }[/math]
This means that at 50 mastery, two seeds are returned on average, and herbs become self sustainable. At 70 mastery, three seeds are returned on average, and allotments become self sustainable.
Farming Plots
At the start, you only have access to a single allotment plot. Additional plots are unlocked as you level up farming that must be purchased with GP. Below are tables outlining the level requirements and costs for the plots:
Allotments
Farming Level | Plot Cost |
---|---|
1 | 0 |
1 | 500 |
1 | 5000 |
10 | 15000 |
20 | 25000 |
30 | 40000 |
40 | 65000 |
50 | 80000 |
60 | 100000 |
70 | 120000 |
80 | 150000 |
90 | 200000 |
Herbs
Farming Level | Plot Cost |
---|---|
5 | 10000 |
5 | 20000 |
15 | 35000 |
35 | 50000 |
45 | 80000 |
55 | 100000 |
65 | 125000 |
75 | 150000 |
85 | 200000 |
Trees
Farming Level | Plot Cost |
---|---|
15 | 50000 |
30 | 100000 |
60 | 250000 |
80 | 400000 |
Seeds
Seeds are required to farm and can be acquired from several sources. Allotments require three seeds to plant, herbs require two, and trees require one.
Allotments
Seeds | Name | Farming Level | Experience | Time to Grow (S) | Seed Value | Crop | Crop Name | Crop Healing | Crop Value | Seed Sources |
---|---|---|---|---|---|---|---|---|---|---|
Potato Seeds | 1 | 8 | 2400 | 1 | Potatoes | 10 | 1 | Killing: , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Onion Seeds | 5 | 10 | 2400 | 5 | Onions | 20 | 2 | Killing: , , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Cabbage Seeds | 7 | 11 | 2400 | 10 | Cabbage | 30 | 5 | Killing: , , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Tomato Seeds | 12 | 14 | 2400 | 20 | Tomatoes | 40 | 1 | Killing: , , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Sweetcorn Seeds | 20 | 21 | 3600 | 30 | Sweetcorn | 50 | 8 | Killing: , Opening: Pickpocketing: File:Farmer (thieving).svg | ||
Strawberry Seeds | 31 | 39 | 3600 | 40 | Strawberries | 60 | 10 | Killing: , , Opening: Pickpocketing: File:Farmer (thieving).svg | ||
Watermelon Seeds | 47 | 78 | 4800 | 50 | Watermelons | 70 | 15 | Killing: , , Opening: Pickpocketing: File:Farmer (thieving).svg | ||
Snape Grass Seeds | 61 | 92 | 4200 | 75 | Snape Grass | 80 | 23 | Killing: , , Opening: Pickpocketing: File:Farmer (thieving).svg | ||
Carrot Seeds | 69 | 118 | 4200 | 85 | Carrot | 90 | 28 | Pickpocketing: File:Farmer (thieving).svg |
Herbs
Seeds | Name | Farming Level | Experience | Time to Grow (S) | Seed Value | Herb | Herb Name | Herb Value | Seed Sources |
---|---|---|---|---|---|---|---|---|---|
Garum Seeds | 5 | 9 | 1800 | 3 | Garum Herb | 1 | Killing: , , , , , File:Goblin (monster).svg, File:Ranged Goblin (monster).svg, Opening: | ||
Sourweed Seeds | 15 | 12 | 1800 | 20 | Sourweed Herb | 9 | Killing: , , Opening: | ||
Mantalyme Seeds | 25 | 16 | 2400 | 62 | Mantalyme Herb | 20 | Killing: , , , , Opening: | ||
Lemontyle Seeds | 35 | 28 | 3200 | 88 | Lemontyle Herb | 40 | Killing: , , , , , , Opening: | ||
Oxilyme Seeds | 50 | 35 | 3600 | 140 | Oxilyme Herb | 80 | Killing: , , , , , , Opening: | ||
Poraxx Seeds | 60 | 48 | 4200 | 190 | Poraxx Herb | 150 | Killing: , Opening: | ||
Pigtayle Seeds | 70 | 69 | 4200 | 222 | Pigtayle Herb | 210 | Killing: , , Opening: | ||
Barrentoe Seeds | 80 | 92 | 4800 | 450 | Barrentoe Herb | 330 | Killing: , Opening: |
Trees
Seeds | Name | Farming Level | Experience | Time to Grow (S) | Seed Value | Logs | Log Name | Log Value | Seed Sources |
---|---|---|---|---|---|---|---|---|---|
Oak Tree Seeds | 15 | 467 | 12000 | 400 | Oak Logs | 5 | Killing: , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Willow Tree Seeds | 30 | 1455 | 16800 | 750 | Willow Logs | 10 | Killing: Opening: Pickpocketing: File:Farmer (thieving).svg | ||
Maple Tree Seeds | 45 | 3403 | 19200 | 1250 | Maple Logs | 35 | Killing: Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Yew Tree Seeds | 60 | 7069 | 24000 | 2500 | Yew Logs | 75 | Killing: , Opening: , Pickpocketing: File:Farmer (thieving).svg | ||
Magic Tree Seeds | 75 | 13780 | 28800 | 10000 | Magic Logs | 300 | Killing: Opening: Pickpocketing: File:Farmer (thieving).svg |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
---|
Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
|
Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
|
Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
|
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |