Holiday Event 2021: Difference between revisions
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The event consisted of five tasks, each involving the collection of 250 presents for {{PetIcon|Festive Chio|nolink=true}} from five different skills: {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Mining}}. Completion of each task would unlock a different reward, with completion of all five tasks being required to obtain all available rewards. | The event consisted of five tasks, each involving the collection of 250 presents for {{PetIcon|Festive Chio|nolink=true}} from five different skills: {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Firemaking}}, {{Skill|Cooking}}, and {{Skill|Mining}}. Completion of each task would unlock a different reward, with completion of all five tasks being required to obtain all available rewards. | ||
Task specific presents can be obtained by performing any action in the relevant skill. The chance per action of obtaining a present for an action taking <math>\text{Action Time}</math> seconds can be calculated as <math>\frac{6 \times \text{Action Time}}{1000}</math>. | Task specific presents can be obtained by performing any action in the relevant skill. The chance per action of obtaining a present for an action taking <math>\text{Action Time}</math> seconds can be calculated as <math>\frac{6 \times \text{Action Time}}{1000}</math>, or approximately 21.6 presents per hour. | ||
{{ItemIcon|Christmas Present (Standard)|Standard presents}} can be obtained by performing any action in any other non-Combat skill. The chance of obtaining these presents is three times lower than task specific presents, and can be calculated as <math>\frac{6 \times \text{Action Time}}{3000}</math>. | {{ItemIcon|Christmas Present (Standard)|Standard presents}} can be obtained by performing any action in any other non-Combat skill. The chance of obtaining these presents is three times lower than task specific presents, and can be calculated as <math>\frac{6 \times \text{Action Time}}{3000}</math>, or approximately 7.2 presents per hour. | ||
As the chance of obtaining presents is time normalised, there is no best action for obtaining presents for most skills. | As the chance of obtaining presents is time normalised, there is no best action for obtaining presents for most skills. Exceptions to this are for {{Skill|Mining}}, where choosing a rock with a shorter respawn time (such as {{ItemIcon|Rune Essence}}) will increase the chance over time by reducing time spent waiting rather than mining, and for {{Skill|Thieving}} where choosing a target with 100% success rate will never leave you waiting for the stun to wear off; presents are only dropped while performing an action. It is also worth noting that because presents are dropped relative to an action's interval ''after bonuses'' rather than its ''base'' action interval, effects that decrease an action's interval such as [[Shop#God_Upgrades|God Upgrades]] cannot increase present drops over time by performing the action quicker than normal. In addition, present drops cannot be doubled. | ||
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Revision as of 23:02, 29 December 2021
This page was last updated for (v1.0.1). |
Introduced in V1.0.1, the 2021 Holiday Event ran from the 23rd to the 30th of December, 2021. It included 13 unique items, and two pets. The rewards are purely flavour items, with no bonuses to the player.
The event consisted of five tasks, each involving the collection of 250 presents for Festive Chio from five different skills:
,
,
,
, and
. Completion of each task would unlock a different reward, with completion of all five tasks being required to obtain all available rewards.
Task specific presents can be obtained by performing any action in the relevant skill. The chance per action of obtaining a present for an action taking [math]\displaystyle{ \text{Action Time} }[/math] seconds can be calculated as [math]\displaystyle{ \frac{6 \times \text{Action Time}}{1000} }[/math], or approximately 21.6 presents per hour.
Standard presents can be obtained by performing any action in any other non-Combat skill. The chance of obtaining these presents is three times lower than task specific presents, and can be calculated as [math]\displaystyle{ \frac{6 \times \text{Action Time}}{3000} }[/math], or approximately 7.2 presents per hour.
As the chance of obtaining presents is time normalised, there is no best action for obtaining presents for most skills. Exceptions to this are for
, where choosing a rock with a shorter respawn time (such as Rune Essence) will increase the chance over time by reducing time spent waiting rather than mining, and for
where choosing a target with 100% success rate will never leave you waiting for the stun to wear off; presents are only dropped while performing an action. It is also worth noting that because presents are dropped relative to an action's interval after bonuses rather than its base action interval, effects that decrease an action's interval such as God Upgrades cannot increase present drops over time by performing the action quicker than normal. In addition, present drops cannot be doubled.
Item | Source |
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Christmas Present (Standard) | Any other skill |
Christmas Present (Yellow) | Error creating thumbnail: File missing Woodcutting
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Christmas Present (Blue) | Error creating thumbnail: File missing Fishing
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Christmas Present (Green) | Error creating thumbnail: File missing Firemaking
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Christmas Present (White) | Error creating thumbnail: File missing Cooking
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Christmas Present (Purple) | Error creating thumbnail: File missing Mining
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Edible Candy Cane | By opening |
Gingerbread Man | |
Gingerbread House | |
Event Token (Holiday 2021) | Completing any one task |
Festive Cool Rock | Completing any two tasks |
Holiday Scarf | Completing any three tasks |
Locked Chest | Completing any four tasks |
Festive Chio | Completing all the tasks |
Locked Chest Key | Opening the Locked Chest |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Error creating thumbnail: File missing Combat: Error creating thumbnail: File missing Attack • Error creating thumbnail: File missing Strength • Error creating thumbnail: File missing Defence • Error creating thumbnail: File missing Hitpoints • Error creating thumbnail: File missing Ranged • Error creating thumbnail: File missing Magic • Error creating thumbnail: File missing Prayer • Error creating thumbnail: File missing Slayer • Error creating thumbnail: File missing Corruption
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Skills: Error creating thumbnail: File missing Farming • Error creating thumbnail: File missing Township • Error creating thumbnail: File missing Woodcutting • Error creating thumbnail: File missing Fishing • Error creating thumbnail: File missing Firemaking • Error creating thumbnail: File missing Cooking • Error creating thumbnail: File missing Mining • Error creating thumbnail: File missing Smithing • Error creating thumbnail: File missing Thieving • Error creating thumbnail: File missing Fletching • Error creating thumbnail: File missing Crafting • Error creating thumbnail: File missing Runecrafting • Error creating thumbnail: File missing Herblore • Error creating thumbnail: File missing Agility • Error creating thumbnail: File missing Summoning • Error creating thumbnail: File missing Astrology • Error creating thumbnail: File missing Alternative Magic • Error creating thumbnail: File missing Cartography • Error creating thumbnail: File missing Archaeology • Error creating thumbnail: File missing Harvesting
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Other: Error creating thumbnail: File missing Beginners Guide • Guides • Error creating thumbnail: File missing Bank • Error creating thumbnail: File missing Combat • Error creating thumbnail: File missing Mastery • Error creating thumbnail: File missing Money Making • Error creating thumbnail: File missing Shop • Easter Eggs • Pets • Error creating thumbnail: File missing Golbin Raid • Error creating thumbnail: File missing Full Version • Throne of the Herald • Atlas of Discovery • Error creating thumbnail: File missing Into the Abyss
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |