User:Vbion: Difference between revisions

From Melvor Idle
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However, in order to maintain that edge over the Alt Magic method, you need to check the game more often.
However, in order to maintain that edge over the Alt Magic method, you need to check the game more often.


Let's compare the progression of Alt Magick and Combat.
Let's compare the progression of Alt Magic and Combat.


For Alt Magic, you need to prepare a disposable item, then craft the {{ItemIcon|Staff of Air}} and runes. After that, you can leave the {{Icon|Just Learning|type=spell}} spell to idle. The same steps apply to most other Alt Magic skills - you come back, prepare a disposable item and runes for the next idle session, and leave the game to do its thing.
For Alt Magic, you need to prepare a disposable item, then craft the {{ItemIcon|Staff of Air}} and runes. After that, you can leave the {{Icon|Just Learning|type=spell}} spell to idle. The same steps apply to most other Alt Magic skills - you come back, prepare a disposable item and runes for the next idle session, and leave the game to do its thing.

Revision as of 10:38, 5 January 2022

This page was last updated for (v1.0.1).

(This is a stub of a work-in-progress article Magic/Training.)

Introduction

This page gives one of the efficient ways to train

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Magic

.

Method

  1. Do
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    Alt.Magic
    until
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    Level 48
    .
  2. Make the Fire Adept wizard gear and choose a monster to fight with the Combat Simulator.

Explanation of the Method

The Combat method starts to be better than Alt Magic in terms of XP gain almost right from the start.
However, in order to maintain that edge over the Alt Magic method, you need to check the game more often.

Let's compare the progression of Alt Magic and Combat.

For Alt Magic, you need to prepare a disposable item, then craft the Staff of Air and runes. After that, you can leave the

Error creating thumbnail: File missing
Just Learning

spell to idle. The same steps apply to most other Alt Magic skills - you come back, prepare a disposable item and runes for the next idle session, and leave the game to do its thing.

For Combat Magic, you need to change your gear regularly in order to have an advantage over the Alt Magic option. Depending in your involvement, you can go through the whole spectrum of Wizard Robes because each of them has slightly more Magic requirement than the previous one. In addition to that, you need to prepare food and to be away only as long as your food can last.

Therefore, the Combat option is either for those that keep their attention on the game or for those who have all resources ready and want to level Magic fast.

The comparison of Combat and Alt Magic can be found in the following spreadsheet: (link).

After

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Level 14

, the Combat method starts to have an advantage. If you have food, runes and you are okay with checking the game every hour, then you can switch to Combat straight after

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Level 14

. For the approach with less involvement, Alt Magic is a way to go - use the highest spell you can and stop on Blessed Offering to accumulate prayer points. You will need at least 250k if you are just starting, so you can sit on this spell even until

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Level 78

when you unlock Fire Expert gear to prevent any further armor swaps.