User:Mazunki/Chunked: Difference between revisions

From Melvor Idle
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Notable exclusions arising from these additional rules include:
Notable exclusions arising from these additional rules include:
* No {{Skill|Astrology}} as the user cannot obtain {{ItemIcon|Stardust}} from combat {{Icon|Melee|notext=true|text=combat}} or {{Skill|Thieving}}.
* No {{Skill|Astrology}} as the user cannot obtain {{ItemIcon|Stardust}} from combat {{Icon|Melee|notext=true|text=combat}} or {{Skill|Thieving}}.
* {{Skil|Fishing}} cannot be performed at all, as the user cannot obtain {{Item|Barbarian Gloves}} from either of the area skills.
* {{Skill|Fishing}} cannot be performed at all, as the user cannot obtain {{Item|Barbarian Gloves}} from either of the area skills.
* The player has to first obtain {{ItemIcon|Coal Ore}} before being allowed to start {{Skill|Firemaking}}.
* The player has to first obtain {{ItemIcon|Coal Ore}} before being allowed to start {{Skill|Firemaking}}.
* Perfect cooks must be completely disabled.
* Perfect cooks must be completely disabled.

Revision as of 22:19, 10 May 2022

Chunked Gamemode is an esoteric challenge gamemode created by the community, inspired by the various forms of Chunkman in the RuneScape community.

The challengemode itself can be played in any base Gamemode, but is balanced around

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Hardcore

. I'll call the hardcore version HChunked, for giggles.

Rules

The limitations of the game mode has a few main rules, although expanded restrictions may make the game more fun or challenging.

For reference, thieving is considered a combat skill.

  • Initally, all gathering and artisan skills are locked.
  • If you have unlocked any item already, you're allowed to farm this item through non-combat skills after clearing the whole drop table of the monster in which you got it.
  • You're limited to killing monsters in the same area until you have completed the drops of all the monsters in the region.
  • If you could have access to some item without moving to a new location, you must get it before moving on. This includes equipment upgrades.
  • If you have collected an item through combat, you must also gather or create at least one of this item through skilling, if possible.
  • If you have a piece of equipment unlocked, you must also equip it once before moving on.

Aditionally, some of the thieving zones are linked with the in-combat zones.

The goal? Max out completion log as much as possible.

Thieving

Combat Area Thieving Area
Low Town
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Golbin Village
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Bandit Hideout
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Farmlands
Farmer's Market
Banquet
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Sandy Shores
Port of Lemvor
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Giant Dungeon
Cave of Giants
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Wet Forest
Outskirts
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Castle of Kings
Fort
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Wizard Tower
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Castle of Kings
Royal Castle

Thieving targets are counted as additional monsters in the areas they correspond to in traditional combat.

The Fort and the Royal Castle are self-restricted: while both are required to complete the

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Castle of Kings

, one must be entirely completed before the other is started.

The Low Town and the Banquet are always available.

  • This means you can target these zones whenever you want, even when doing normal combat.
  • If you start either one or the other, you have to complete all the thieving targets before moving on to targets in other thieving zones.

Other restrictions and aspects

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Farming

and

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Cooking

actions are locked behind having already unlocked the product of the skill.

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Astrology

and

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Alt. Magic

are locked. The

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Shop

is available for all purchases.

Up for a challenge?

Chunked+ is a stricter, although probably more balanced sub-gamemode:

  • Artisan skills require you to already have the product in the completion log. This means that you having Leather is not enough to start
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    Crafting
    anything, for example. This has considerable implications for support skills such as
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    Herblore
    and
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    Summoning
    where the output is typically only obtainable from the skill itself.
  • Gathering skills cannot be performed unless all of the items obtainable by the action have already been obtained.
  • You may only kill a new monster in the current area once you have completed the whole loot table of the previous monster.

Notable exclusions arising from these additional rules include:

  • No
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    Astrology
    as the user cannot obtain Stardust from combat
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    or
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    Thieving
    .
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    Fishing
    cannot be performed at all, as the user cannot obtain Template:Item from either of the area skills.
  • The player has to first obtain Coal Ore before being allowed to start
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    Firemaking
    .
  • Perfect cooks must be completely disabled.

Chunked++ is an even stricter sub-gamemode:

  • To complete a
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    Thieving
    target, you also must get 100% mastery on the target.
  • Similarly to how you must get items before moving on, you must also get pets before moving on.
  • Only 12 bank slots