Gem | DLC | Gem Chance | Gem Price | |
---|---|---|---|---|
![]() | Topaz | 50.0% | 225 | |
![]() | Sapphire | 17.5% | 335 | |
![]() | Ruby | 17.5% | 555 | |
![]() | Emerald | 10.0% | 555 | |
![]() | Diamond | 5.0% | 1,150 |
Mining: Difference between revisions
(→Potion: Add new potion) |
(Update for v1.1) |
||
Line 1: | Line 1: | ||
{{V|1. | {{V|1.1}} | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
[[File:Mining (skill).svg|thumb|right|Mining]] | [[File:Mining (skill).svg|thumb|right|Mining]] | ||
'''{{PAGENAME}}''' is used | '''{{PAGENAME}}''' is a skill used to gather [[#Ores|ore]], {{ItemIcon|Rune Essence}}, {{ItemIcon|Pure Essence}}, and [[#Gems|gems]] for use in many other skills. | ||
== | == Mechanics == | ||
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing [[#Pickaxes|pickaxe upgrades]], 15% by purchasing the {{UpgradeIcon|Master of Nature}} god upgrade, 0.2 seconds by reaching the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], and then by another 0.2 seconds while the {{ItemIcon|Mole}} + {{ItemIcon|Eagle}} [[Synergy]] is active. The percentage reductions are applied before the flat reductions, resulting in the lowest possible action time of 0.65 seconds when all reductions are active. | |||
{{ | |||
Ore and rune essence amounts can be doubled by wearing {{ItemIcon|Mining Gloves}} with active charges. Raising Mining to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Mining Skillcape}} for purchase from the [[Shop]]. Equipping the [[Mining Skillcape]] will give 1 bonus {{ItemIcon|Coal Ore}} for every Mining action. The {{ItemIcon|Superior Mining Skillcape}}, which becomes available once {{SkillReq|{{PAGENAME}}|120}} has been reached, increases the bonus [[Coal Ore]] quantity to 2 while also providing +5% chance to find gem veins while mining. | |||
{{ | |||
===Rock HP=== | ===Rock HP=== | ||
Rock HP determines how many ores can be extracted from a rock before it has to respawn. | Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}} passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted. | ||
For ore and essence rocks besides {{Icon|Meteorite Ore|Meteorite|type=rock|img=Meteorite}}, the maximum HP is calculated as follows: | |||
<!-- See in-game function: getRockMaxHP() | <!-- See in-game function: rockTicking.js, getRockMaxHP() | ||
--><math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | --><math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | ||
Line 43: | Line 40: | ||
! Without Bonus !! With Bonus | ! Without Bonus !! With Bonus | ||
|- | |- | ||
| 1 || 6 || | | 1 || 6 || 86 | ||
|- | |- | ||
| 2 || 7 || | | 2 || 7 || 87 | ||
|- | |- | ||
| 3 || 8 || | | 3 || 8 || 88 | ||
|- | |- | ||
| 4 || 9 || | | 4 || 9 || 89 | ||
|- | |- | ||
| 5 || 10 || | | 5 || 10 || 90 | ||
|- | |- | ||
| 10 || 15 || | | 10 || 15 || 95 | ||
|- | |- | ||
| 20 || 25 || | | 20 || 25 || 105 | ||
|- | |- | ||
| 50 || 55 || | | 50 || 55 || 135 | ||
|- | |- | ||
| 75 || 80 || | | 75 || 80 || 160 | ||
|- | |- | ||
| 99 || 104 || | | 99 || 104 || 184 | ||
|} | |} | ||
===Gem Veins=== | |||
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after {{Icon|Dragonite Ore|Dragonite|type=rock|img=Dragonite}}. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the {{ItemIcon|Superior Mining Skillcape}} is equipped, resulting in an overall chance of 0.56%. | |||
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being {{ItemIcon|Onyx}}, a 10% chance of being {{ItemIcon|Oricha}}, and a 5% chance of being {{ItemIcon|Cerulean}}. The size of the vein may be either small, medium, or large: | |||
* Small veins are discovered with a 62.5% chance, having an HP between 5 and 15 | |||
* Medium veins are discovered with a 25% chance, having an HP between 10 and 25 | |||
* Large veins are discovered with a 12.5% chance, having an HP between 20 and 60 | |||
===Meteorites=== | |||
Meteorites can be discovered at random while studying any constellation in {{Skill|Astrology}}. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP. | |||
==Mastery Unlocks== | |||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | == Skillcape == | ||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP| | The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
Line 74: | Line 91: | ||
==Pickaxes== | ==Pickaxes== | ||
Pickaxes are permanent upgrades purchased from the [[Shop]] that decrease the amount of time it takes to mine ore by their bonus speed percentage. | Pickaxes are permanent upgrades purchased from the [[Shop]] that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled. | ||
{{PickaxeUpgradeTable}} | {{PickaxeUpgradeTable}} | ||
== Ores == | == Ores == | ||
Higher tiers of ore are unlocked as the player's Mining level increases. | Higher tiers of ore are unlocked as the player's Mining level increases. The quantity received from any rock is doubled when {{ItemIcon|Mining Gloves}} are in use. Normal gems can be guaranteed to drop from any ore when {{ItemIcon|Gem Gloves}} are used, however they have no effect when used while mining essence or gem veins. | ||
{{MiningOresTable}} | {{MiningOresTable}} | ||
==Gems== | ==Gems== | ||
Each Mining action has a 1% gem | Each Mining action on ores or {{ItemIcon|Pure Essence}} has a 1% chance of discovering a random normal gem. For ores (excluding [[Pure Essence]]) this chance can be increased by any 'Chance to receive gems from Mining' bonuses such as that from {{Icon|Terra|type=constellation}}, or can be guaranteed through the use of {{ItemIcon|Gem Gloves}}. If the {{ItemIcon|Clue Chasers Insignia}} is equipped, then this chance is increased by 10% of its current value (For example, a 20% chance becomes <math>20\% \times 1.1 = 22\%</math> when Clue Chasers Insignia is equipped). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect. | ||
The {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] may also be used for a 15% chance to receive an additional gem of any type whenever a gem is dropped while Mining. | The {{ItemIcon|Mole}} and {{ItemIcon|Octopus}} [[Summoning#Synergies|synergy]] may also be used for a 15% chance to receive an additional gem of any type whenever a gem is dropped while Mining. | ||
The possible gem drops are shown | Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem. | ||
{{MiningGemsTable}} | |||
The possible gem drops are shown below. | |||
<tabber> | |||
|-|Normal Gems= | |||
{{MiningGemsTable|Normal}} | |||
|-|Superior Gems= | |||
{{MiningGemsTable|Superior}} | |||
</tabber> | |||
==Potion== | ==Potion== |
Revision as of 02:48, 3 November 2022
This page was last updated for (v1.1). |
Mining is a skill used to gather ore, Rune Essence,
Pure Essence, and gems for use in many other skills.
Mechanics
Each Mining action takes 3 seconds. This time can be reduced by 5-50% by purchasing pickaxe upgrades, 15% by purchasing the Master of Nature god upgrade, 0.2 seconds by reaching the 50% Mastery pool checkpoint, and then by another 0.2 seconds while the
Mole +
Eagle Synergy is active. The percentage reductions are applied before the flat reductions, resulting in the lowest possible action time of 0.65 seconds when all reductions are active.
Ore and rune essence amounts can be doubled by wearing Mining Gloves with active charges. Raising Mining to
Level 99 will unlock the
Mining Skillcape for purchase from the Shop. Equipping the Mining Skillcape will give 1 bonus
Coal Ore for every Mining action. The
Superior Mining Skillcape, which becomes available once
Level 120 has been reached, increases the bonus Coal Ore quantity to 2 while also providing +5% chance to find gem veins while mining.
Rock HP
Rock HP determines how many ores can be extracted from a rock before it has to respawn. Ore and essence rocks other than Meteorite passively regenerate HP at a rate of 1 every 10 seconds, stopping when a rock reaches its maximum HP. Regeneration does not occur while a rock is respawning after being fully depleted.
For ore and essence rocks besides Meteorite, the maximum HP is calculated as follows:
[math]\displaystyle{ \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} }[/math]
Where [math]\displaystyle{ \text{Bonus} }[/math] starts at 0, increasing by:
- +10 if the 95%
Mastery pool checkpoint has been reached
- +20 when both the
Mole and
Bear
Summoning synergy and Perfect Swing Potion is active
- The below amounts when the relevant bonuses are active:
Source | Type | DLC | HP Bonus | Other Modifiers |
---|---|---|---|---|
Agility Obstacle 11 | +15 Mining Node HP | +3% Mastery XP for Melvor Realm only +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills | ||
Agility Obstacle 3 | +10 Mining Node HP | +3% Chance to Preserve Resources in Skills +3% chance to deal no damage to Essence Nodes in Mining +3% chance to deal no damage to Ore Nodes in Mining | ||
Agility Obstacle 9 | +10 Mining Node HP | +20 Maximum Hitpoints +5% Food Healing Value +5% Chance to Double Items Globally +10% Chance to Preserve Resources in Skills | ||
![]() | Pet | +10 Mining Node HP | ||
Pet | +5 Mining Node HP |
In addition, the following can be used to provide a chance to deal no damage to rock HP while Mining:
Source | Type | DLC | Preserve Chance |
---|
Using these bonuses effectively increases a rock's HP to [math]\displaystyle{ \frac{\text{Rock HP}}{1 - \text{Preserve Chance}} }[/math]. For example, a rock with a max HP of 12 while the Perfect Swing Potion III is being used will have an effective max HP of [math]\displaystyle{ \frac{12}{1 - 0.4} = 20 }[/math].
Due to passive rock HP regeneration, it is possible (given a sufficiently high maximum rock HP) to ensure a rock always has HP and never has to respawn, no matter how long it has been mined for. To achieve this, the player's chance to deal zero damage to ores must be at least [math]\displaystyle{ \left \lceil 1 - \frac{\text{Action Interval (seconds)}}{10} \right \rceil }[/math].
Therefore, the chance required in order to avoid respawns at the lowest possible interval (0.85 seconds) is [math]\displaystyle{ \left \lceil 1 - \frac{0.85}{10} \right \rceil = \left \lceil 0.915 \right \rceil = 0.92 = 92\% }[/math] or higher. This can be achieved by using Perfect Swing Potion IV,
Miner's Helmet, and at least +9% from
Terra.
Below lists the rock HP at various Mastery levels with and without the maximum possible bonus:
Mastery Level | Max Rock HP | |
---|---|---|
Without Bonus | With Bonus | |
1 | 6 | 86 |
2 | 7 | 87 |
3 | 8 | 88 |
4 | 9 | 89 |
5 | 10 | 90 |
10 | 15 | 95 |
20 | 25 | 105 |
50 | 55 | 135 |
75 | 80 | 160 |
99 | 104 | 184 |
Gem Veins
Gem veins do not regenerate naturally, but rather may be discovered at random when mining any ore after Dragonite. The chance of discovering a gem vein per mining action is 0.533%, which may be increased by 5% if the
Superior Mining Skillcape is equipped, resulting in an overall chance of 0.56%.
The type and size of gem vein discovered is randomly determined. The discovered vein has an 85% chance of being Onyx, a 10% chance of being
Oricha, and a 5% chance of being
Cerulean. The size of the vein may be either small, medium, or large:
- Small veins are discovered with a 62.5% chance, having an HP between 5 and 15
- Medium veins are discovered with a 25% chance, having an HP between 10 and 25
- Large veins are discovered with a 12.5% chance, having an HP between 20 and 60
Meteorites
Meteorites can be discovered at random while studying any constellation in Astrology. When discovered, the HP of the meteorite rock will be increased by a random amount between 5 and 24 HP.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level increases maximum Rock HP by 1 |
10 | 1% Chance of obtaining 2 ore |
20 | 2% Chance of obtaining 2 ore |
30 | 3% Chance of obtaining 2 ore |
40 | 4% Chance of obtaining 2 ore |
50 | 5% Chance of obtaining 2 ore |
60 | 6% Chance of obtaining 2 ore |
70 | 7% Chance of obtaining 2 ore |
80 | 8% Chance of obtaining 2 ore |
90 | 9% Chance of obtaining 2 ore |
99 | 15% Chance of obtaining 2 ore |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,150,000 xp | +5% Mining Mastery XP for Melvor Realm only |
25% | 2,875,000 xp | -10% Mining node respawn interval for Melvor Realm only |
50% | 5,750,000 xp | -0.2s Mining Interval for Melvor Realm only |
95% | 10,925,000 xp | +10 Mining Node HP (Melvor Realm Only) |
Total Mastery Pool XP | 11,500,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches
Level 120.
Regular Skillcape
The Mining Skillcape is the skillcape for the Mining skill. It can be purchased for 1,000,000
from the Shop once the player reaches
Level 99 in the Mining skill. The Mining Skillcape offers the following benefits when worn:
+1 Coal Ore per Ore Mined. (Item doubling does not apply)
Superior Skillcape
The Superior Mining Skillcape is the superior skillcape for the Mining skill. It can be purchased for 10,000,000
from the Shop once the player reaches
Level 120 in the Mining skill.
Level 120 can only be reached if the player owns the
Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+2 Coal Ore per Ore Mined. (Item doubling does not apply) and +5% Chance to find gem veins when Mining
Pet
The pet can be unlocked by doing any Mining action.
Pet | Name | DLC | Effect |
---|---|---|---|
Cool Rock | +5 Mining Node HP |
Pickaxes
Pickaxes are permanent upgrades purchased from the Shop that decrease the amount of time it takes to mine ore by their bonus speed percentage. The later pickaxes also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Ores
Higher tiers of ore are unlocked as the player's Mining level increases. The quantity received from any rock is doubled when Mining Gloves are in use. Normal gems can be guaranteed to drop from any ore when
Gem Gloves are used, however they have no effect when used while mining essence or gem veins.
Rock | Ore | Type | Requirements | DLC | XP | Respawn Time | Ore Value | ||
---|---|---|---|---|---|---|---|---|---|
![]() | Rune Essence | ![]() | 2x Rune Essence | Essence | 5 | 1s | 0 | ||
Copper | ![]() | Copper Ore | Ore | 7 | 5s | 2 | |||
Tin | ![]() | Tin Ore | Ore | 7 | 5s | 2 | |||
Iron | ![]() | Iron Ore | Ore | 14 | 10s | 5 | |||
Coal | ![]() | Coal Ore | Ore | 18 | 10s | 13 | |||
Silver | ![]() | Silver Ore | Ore | 25 | 15s | 25 | |||
Gold | ![]() | Gold Ore | Ore | 28 | 15s | 30 | |||
![]() | Crystal | ![]() | Crystal | Ore | ![]() | 28 | 2m | 100 | |
Mithril | ![]() | Mithril Ore | Ore | 65 | 20s | 65 | |||
Adamantite | ![]() | Adamantite Ore | Ore | 71 | 30s | 88 | |||
Runite | ![]() | Runite Ore | Ore | 86 | 1m | 100 | |||
![]() | Pure Crystal | ![]() | Pure Crystal | Ore | ![]() | 95 | 4m | 750 | |
Dragonite | ![]() | Dragonite Ore | Ore | 270 | 101 | 2m | 135 | ||
![]() | Pure Essence | ![]() | Pure Essence | Essence | 30 | 2m, 10s | 3 | ||
Corundumite | ![]() | Corundumite Ore | Ore | 112 | 2m, 10s | 185 | |||
![]() | Onyx | ![]() | Onyx | Gem Vein | 265 | N/A | 3,000 | ||
Iridium | ![]() | Iridium Ore | Ore | 92 | 2m, 20s | 240 | |||
Palladium | ![]() | Palladium Ore | Ore | 96 | 2m, 30s | 295 | |||
Augite | ![]() | Augite Ore | Ore | 119 | 2m, 40s | 400 | |||
![]() | Oricha | ![]() | Oricha | Gem Vein | 385 | N/A | 4,500 | ||
Meteorite | ![]() | Meteorite Ore | Ore | 330 | N/A | 750 | |||
Divinite | ![]() | Divinite Ore | Ore | 138 | 3m | 575 | |||
![]() | Cerulean | ![]() | Cerulean | Gem Vein | 510 | N/A | 6,500 |
Gems
Each Mining action on ores or Pure Essence has a 1% chance of discovering a random normal gem. For ores (excluding Pure Essence) this chance can be increased by any 'Chance to receive gems from Mining' bonuses such as that from
Terra, or can be guaranteed through the use of
Gem Gloves. If the
Clue Chasers Insignia is equipped, then this chance is increased by 10% of its current value (For example, a 20% chance becomes [math]\displaystyle{ 20\% \times 1.1 = 22\% }[/math] when Clue Chasers Insignia is equipped). The chance to receive a gem is capped at 100%, so any bonuses above this limit have no effect.
The Mole and
Octopus synergy may also be used for a 15% chance to receive an additional gem of any type whenever a gem is dropped while Mining.
Superior gems can drop from any gem vein (in addition to the gem provided by mining the vein) with a chance of 10% per action. This chance can be increased by any things providing a bonus to the chance to receive a quality superior gem.
The possible gem drops are shown below.
Gem | DLC | Gem Chance | Gem Price | |
---|---|---|---|---|
![]() | Onyx | 50.0% | 3,000 | |
![]() | Oricha | 30.0% | 4,500 | |
![]() | Cerulean | 15.0% | 6,500 | |
![]() | Zephyte | 5.0% | 9,000 |
Potion
The Perfect Swing Potion provides a chance to mine from a rock without lowering the rock's HP.
Perfect Swing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 30 | +10% chance to deal no damage to Essence Nodes in Mining and +10% chance to deal no damage to Ore Nodes in Mining |
![]() | II | 50 | +20% chance to deal no damage to Essence Nodes in Mining and +20% chance to deal no damage to Ore Nodes in Mining |
![]() | III | 80 | +40% chance to deal no damage to Essence Nodes in Mining and +40% chance to deal no damage to Ore Nodes in Mining |
![]() | IV | 100 | +80% chance to deal no damage to Essence Nodes in Mining and +80% chance to deal no damage to Ore Nodes in Mining |
The Gem Detector Potion provides a chance to receive a quality superior gem while mining either a gem vein or Meteorite Ore.
Gem Detector Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 10 | +2% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore |
![]() | II | 20 | +4% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore |
![]() | III | 30 | +7% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore |
![]() | IV | 40 | +10% chance to receive a Quality Superior Gem while Mining a "Gem Vein" Node or Meteorite Ore |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Mining.
Familiar 1 | Familiar 2 | DLC | Effect | ||
---|---|---|---|---|---|
Mole | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||||
Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | +3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
Mole | Crow | x2 Rune Essence gained from Mining | |||
Mole | Monkey | x2 Silver gained from Mining x2 Gold gained from Mining | |||
Mole | ![]() | Eagle | -0.2s Mining Interval for Melvor Realm only | ||
Mole | ![]() | Owl | +30% chance to gain +1 additional Meteorite in Mining (Cannot be doubled) | ||
Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | Abyssal Crow | Error creating thumbnail: File missing | x2 Abyssal Essence gained from Mining |
Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | Abyssal Monkey | Error creating thumbnail: File missing | x2 primary skill resource gained from Mining for Outcrop nodes |
Error creating thumbnail: File missing | Void Wisp | Error creating thumbnail: File missing | Abyssal Mole | Error creating thumbnail: File missing | -50% Mining Abyssal XP +1 additional quantity of primary resource gained in Mining for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Mining-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Lua error in Module:ModifierTables at line 30: No such modifier alias: doubleSilverGoldMining.
Trivia
Prior to the release of V1.0, the source code file for the Mining skill was called rockHitting.js
, which is in contrast to other skills' source files which are named eponymously (i.e., woodcutting.js
for Woodcutting). This used to be case for Mining as well[1], however it turned out that some browsers or extensions block a script called mining.js
, likely in an attempt to prevent unwanted crypto mining, so the file was eventually renamed.
Upon release of V1.0, Mining became one of a small number of tick-based skills, at which point the source file was renamed once more to rockTicking.js
.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |