Ranged: Difference between revisions

From Melvor Idle
No edit summary
No edit summary
Line 21: Line 21:


Ranged experience earned can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is additive with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for an increase of 10%.
Ranged experience earned can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is additive with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for an increase of 10%.
== Material Unlocks ==
Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.
=== Bows ===
{{BowsTable}}
=== Arrows ===
{{ArrowsTable}}
===Crossbows===
{{CrossbowsTable}}
=== Crossbow Bolts ===
{{BoltsTable}}
=== Javelins ===
{{JavelinsTable}}
=== Throwing Knives ===
{{ThrowingKnivesTable}}


=== Armour ===
=== Armour ===

Revision as of 21:20, 4 November 2022

This page was last updated for (v1.0.2).
Ranged

Ranged affects how good the player is with ranged

Error creating thumbnail: File missing
Combat

. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. Players using Ranged will gain Combat Triangle bonuses against monsters that use

Error creating thumbnail: File missing
Magic

and penalties against monsters that use

Error creating thumbnail: File missing
Melee

.

Combat Styles

There are three Ranged combat styles: Accurate, Rapid, and Longranged.

When using the Rapid or Accurate styles, 0.4 Ranged experience is earned per point of damage dealt. When using the Longranged style, 0.2 Ranged experience and 0.2 Defence experience is earned per point of damage instead.

In addition to affecting what experience is earned, each Ranged combat style has a special bonus:

  • When using the Accurate style, the player's Ranged Accuracy Rating is slightly increased. Details can be found on the Combat page.
  • When using the Rapid style, the player attacks 0.4s faster. This is the recommended style for increasing experience per hour.
  • When using the Longrange style, the player's Defense rating is increased by an invisible +3.

Experience Boosts

Ranged experience earned can be increased by 4% by equipping the Gold Emerald Ring, which is additive with the 1% increase from Pyro and 5% from Firemaking Skillcape for an increase of 10%.

Armour

Error creating thumbnail: File missing
Level
Material
1 Leather
Slayer (Basic)
10 Hard Leather
30 Slayer (Strong)
40 Green D-Hide
Ranger
Ice
50 Blue D-Hide
60 Red D-Hide
Slayer (Elite)
70 Black D-Hide
80 Ancient
Slayer (Master)
85
Error creating thumbnail: File missing
Aeris

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

Error creating thumbnail: File missing
Level 99

.

Regular Skillcape

The Ranged Skillcape is the skillcape for the Ranged skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

Error creating thumbnail: File missing
Level 99

in the Ranged skill. The Ranged Skillcape offers the following benefits when worn:

+50% Ammo Preservation

Superior Skillcape

The Superior Ranged Skillcape is the superior skillcape for the Ranged skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

Error creating thumbnail: File missing
Level 120

in the Ranged skill.

Error creating thumbnail: File missing
Level 120

can only be reached if the player owns the TotH.svg Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+75% Ammo Preservation and +5% Ranged Strength Bonus from Equipment

Pet

The pet can be unlocked by doing any action that grants Ranged experience.

PetNameDLCEffect
MarahuteMarahuteMelvor Logo.svg +5% Ammo Preservation

Ammo Preservation

Ammo Preservation reduces the likelihood of ammunition being consumed while using ranged attacks. The chance to preserve ammo is capped at 80%.

Ranged Weapon Stats

Bows

Template:BowsTable

Arrows

Template:ArrowsTable

Crossbows

Template:CrossbowsTable

Crossbow Bolts

Template:BoltsTable

Javelins

Template:JavelinsTable

Throwing Knives

Template:ThrowingKnivesTable

Ranged Armour Stats

Helmets

Template:RangedHelmetTable

Bodies

Template:RangedPlatebodyTable

Legs

Template:RangedPlatelegsTable

Boots

Template:RangedBootsTable

Gloves

Template:RangedGlovesTable

Shields

Template:RangedShieldsTable

Capes

Template:RangedCapesTable