Mastery Tokens: Difference between revisions
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'''{{PAGENAME}}''' give 0.1% of the maximum mastery pool XP to [[Mastery#The Mastery Pool|Mastery Pool]] of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in <math>\frac{18\,500}{\text{Milestones unlocked for skill}}</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}}</math>. | '''{{PAGENAME}}''' give 0.1% of the maximum mastery pool XP to [[Mastery#The Mastery Pool|Mastery Pool]] of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in <math>\frac{18\,500}{\text{Milestones unlocked for skill}}</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}}</math>. | ||
Revision as of 23:59, 12 November 2022
This page was last updated for (v1.1). |
Mastery Tokens give 0.1% of the maximum mastery pool XP to Mastery Pool of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in [math]\displaystyle{ \frac{18\,500}{\text{Milestones unlocked for skill}} }[/math]. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone. Wearing Clue Chasers Insignia increases the drop chance by changing it to 1 in [math]\displaystyle{ \frac{18\,500}{1.1 \times \text{Milestones unlocked for skill}} }[/math].
Note that for Fishing specifically, it is more beneficial to wear the
Amulet of Fishing instead of the
Clue Chasers Insignia. This is due to the Fishing interval reduction provided by the amulet, which increases the number of actions over time, and in turn results in a greater increase in the average number of mastery tokens obtained when compared to the Clue Chasers Insignia. In addition, the Amulet of Fishing also increases the rate at which fish (and therefore XP) is gained.
Mastery Token Chance at Level 99
Token | Skill | Approximate Mastery Token Chance | |||
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Base Game (Level 99) | |||||
Without ![]() |
With ![]() |
Without ![]() |
With ![]() | ||
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1/119 | 1/109 | 1/87 | 1/79 | |
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1/210 | 1/191 | 1/133 | 1/121 | |
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1/256 | 1/234 | 1/162 | 1/148 | |
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1/260 | 1/237 | 1/186 | 1/170 | |
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1/342 | 1/311 | 1/234 | 1/213 | |
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1/513 | 1/467 | 1/355 | 1/323 | |
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1/544 | 1/495 | 1/342 | 1/311 | |
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1/685 | 1/623 | 1/474 | 1/431 | |
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1/711 | 1/647 | 1/462 | 1/420 | |
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1/804 | 1/731 | 1/544 | 1/495 | |
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1/880 | 1/801 | 1/637 | 1/580 | |
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1/1,423 | 1/1,294 | 1/804 | 1/731 | |
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1/1,541 | 1/1,402 | 1/1,156 | 1/1,051 | |
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1/1,681 | 1/1,529 | 1/925 | 1/841 | |
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1/1,681 | 1/1,529 | 1/925 | 1/841 | |
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1/0 | 1/0 | 1/0 | 1/0 | |
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1/0 | 1/0 | 1/0 | 1/0 |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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