Cooking: Difference between revisions
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Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right? | Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right? | ||
When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary | When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 1% chance that is removed by the [[Cooking Skillcape]] and [[Cooking Gloves]]. If either of these result in failure, your food burns and you only receive 1 XP. Raising cooking to level 99 will unlock the [[Cooking Skillcape]] for purchase from the [[Shop]]. | ||
Utilizing the [[Herblore#Skill_Potions|Generous Cook Potions]] gives a 10-50% chance to double the amount of food gained. | Utilizing the [[Herblore#Skill_Potions|Generous Cook Potions]] gives a 10-50% chance to double the amount of food gained. |
Revision as of 22:21, 16 March 2020
Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 1% chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these result in failure, your food burns and you only receive 1 XP. Raising cooking to level 99 will unlock the Cooking Skillcape for purchase from the Shop.
Utilizing the Generous Cook Potions gives a 10-50% chance to double the amount of food gained.
Mastery Unlocks
Each level of mastery reduces the primary burn chance for a particular food by 0.6%. At level 50 mastery, the primary burn chance for the food becomes 0%.
Cooking Fires
Cooking fires can be purchased from the Shop if the player has the required Firemaking level. They remove the need to light a fire to cook food, and also increase the amount of cooking experience gained.
Cooking Fire | Name | Firemaking Level | Bonus XP | Cost |
---|---|---|---|---|
Normal Cooking Fire | 1 | 0% | 500 20000 | |
Oak Cooking Fire | 10 | 5% | 500 40000 | |
Willow Cooking Fire | 25 | 10% | 500 70000 | |
Teak Cooking Fire | 35 | 15% | 500 100000 | |
Maple Cooking Fire | 45 | 20% | 500 150000 | |
Mahogany Cooking Fire | 55 | 25% | 500 200000 | |
Yew Cooking Fire | 60 | 35% | 500 300000 | |
Magic Cooking Fire | 75 | 50% | 500 500000 | |
Redwood Cooking Fire | 90 | 75% | 500 1000000 |
Cooking Items
Below is a table of all the items that can currently be cooked.
Item | Name | Cooking Level | Experience | Healing | Price | Ingredients |
---|---|---|---|---|---|---|
Shrimp | 1 | 5 | 30 | 2 | 1 | |
Sardine | 5 | 10 | 40 | 5 | 1 | |
Herring | 10 | 15 | 50 | 10 | 1 | |
Trout | 20 | 25 | 70 | 20 | 1 | |
Salmon | 35 | 30 | 90 | 30 | 1 | |
Lobster | 40 | 40 | 120 | 50 | 1 | |
Swordfish | 50 | 50 | 140 | 55 | 1 | |
Crab | 60 | 70 | 160 | 70 | 1 | |
Shark | 70 | 80 | 200 | 140 | 1 | |
Cave Fish | 75 | 100 | 220 | 180 | 1 | |
Manta Ray | 85 | 125 | 240 | 225 | 1 | |
Whale | 95 | 150 | 260 | 300 | 1 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |