Money Making/Thieving Vampires: Difference between revisions

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(Add minimum profit)
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* Enough [[hitpoints]] to survive getting hit by the Vampire when below 100% success rate
* Enough [[hitpoints]] to survive getting hit by the Vampire when below 100% success rate
|recommended      =[[#Improves GP Rate|Bonusses that improve profit]]
|recommended      =[[#Improves GP Rate|Bonusses that improve profit]]
|minimumProfit    =
|minimumProfit    =15391000
|skillExp1        =Thieving
|skillExp1        =Thieving
|skillExp1amount  =1719585
|skillExp1amount  =1719585
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|input1          =Thieving Gloves
|input1          =Thieving Gloves
|input1amount    =4500
|input1amount    =4500
|input1value      =1
|input1value      =180
|input2          =Leprechaun
|input2          =Leprechaun
|input2amount    =7379.477
|input2amount    =7379.477

Revision as of 20:15, 4 April 2024

Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

TotH.svgAoD.png Thieving Vampires
15,391,000GP to 105,519,885GP per hour
Requirements
SkillsOther
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    Level 115
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    Level 45
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    Level 70
  • 95%
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    Mastery Pool Checkpoint
  • Level 99
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    Vampire
  • Level 90
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    Gentle Hands Potion IV
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    Ko
    +50 Stealth while Thieving
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    Ko
    +8% Chance to Double Items in Thieving
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    Ko
    -5% Thieving Interval
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    Cargo Net
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    Coal Stones
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    Rooftop Run
  • Bandit Hideout
  • Enough hitpoints to survive getting hit by the Vampire when below 100% success rate
  • ItemsRecommended
  • Gentle Hands Potion IV
  • Golbin Mask
  • Jeweled Necklace
  • Sneak-Ers
  • Grappling Hook
  • Thieving Gloves
  • Gloves of Silence (passive slot)
  • Masquerade Mask
  • Thieving Skillcape (or superior, if owned)
  • Fine Coinpurse
  • Bonusses that improve profit
    Results
    ProfitExperience gained
    105,519,885GP
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    1,719,585
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    81,265
    Inputs (2,526,549GP)Outputs (108,046,434GP)
    ItemQuantityValue
    Thieving GlovesThieving Gloves4,500810,000GP
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    Leprechaun7,3790GP
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    Devil3,6890GP
    Gentle Hands Potion IVGentle Hands Potion IV71.186,549GP
    Masquerade MaskMasquerade Mask4,5001,710,000GP
    ItemQuantityValue
    Mind RuneMind Rune252,872252,872GP
    Chaos RuneChaos Rune136,523409,569GP
    Death RuneDeath Rune155,933623,733GP
    Blood RuneBlood Rune169,866679,466GP
    Mysterious StoneMysterious Stone0.11171GP
    Mastery Token (Thieving)Mastery Token (Thieving)8.2312,339GP
    Bobby's PocketBobby's Pocket140.84563,344GP
    Chapeau NoirChapeau Noir0.8125,888GP
    Sneak-ErsSneak-Ers1.1116,590GP
    Reaper Potion IReaper Potion I587.13745,650GP
    Reaper Potion IIReaper Potion II586.57819,444GP
    Blood RingBlood Ring1.73103,680GP
    Blood VialBlood Vial50,16640,132,800GP
    Masquerade MaskMasquerade Mask50,43219,164,160GP
    Thieving ShortsThieving Shorts1.0916,290GP
    GPGold Pieces44,480,43944,480,439GP

    Pickpocket the

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    Vampire

    for Gold Pieces and the other items. The Vampire also drops 500 Masquerade Mask that assist in thieving. With the 95%

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    Mastery Pool Checkpoint, the chance of unique area items from Thieving is tripled. This means that the player will receive 500 Masquerade Masks every 166.6 spent (on average). This also excludes doubling bonusses.

    With sufficient bonusses, it is possible to reach a 100% success rate on pickpocketing the vampire. When all stealth bonusses are equipped, switch the Golbin Mask for the Chapeau Noir, as it is still possible to reach 100% success rate without it, whilst providing an extra +10% item doubling chance.

    Improves GP Rate

    Name Description
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    Ice Jump Net
    +5% Chance to Double Items Globally
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    Water Maze
    +10% Chance to Double Items Globally
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    Balance Trap
    +5% Chance to Double Items Globally
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    Pillar of Generosity
    +10% Global GP
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    Expert Pillar of Expertise
    +40% Global GP
    +8% Chance to Double Items Globally
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    Aquarias
    +1% Chance to Double Items Globally
    Penelope +2% Chance to Double Items Globally
    Harold -2% Interval for all non-Combat Skills
    +5% Global GP
    +2% Chance to Double Items
    Ace +1% Chance to Double Items Globally
    Snek +50% GP From Thieving
    Mister Fuzzbutt +5% Global GP
    Carthulu Doubles bonusses from the Bandit Hideout
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    Ko
    +8% Chance to Double Items in Thieving
    -5% Thieving Interval
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    Rosaniya
    +8% Chance to Double Items Globally
    +5% Global GP
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    Level 120

    Superior Thieving Skillcape
    -0.8s Thieving Interval
    +150% GP From Thieving
    +270 Stealth while Thieving
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    Leprechaun
    SynergyIcon.png
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    Devil
    Extra loot, on average
    Slayer body +5% Chance to Double Items in Thieving
    +12% Damage Reduction
    Chapeau Noir +10% Chance To Double Items in Thieving
    Aorpheat's Signet Ring +100% GP granted from Thieving
    +5% chance to gain double loot from Thieving.

    Source

    The following save was used to thief the Vampire NPC for 1,000 hours. An average of 1,000 hours was used to create this money making guide.