Money Making/Mid-High Level Slayer Coin Farming: Difference between revisions

From Melvor Idle
(Added high end method)
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We'll be fighting {{Icon|Gret-Yun|type=monster}} for the best {{SC}}[[Slayer Coins]] per hour with no death chance.
We'll be fighting {{Icon|Gret-Yun|type=monster}} for the best {{SC}}[[Slayer Coins]] per hour with no death chance.


 
===Basic Method===
=== Requirements ===
==== Requirements ====
These requirements are the minimum stats recommended for this method. The recommendations go up to the [[Money_Making/Mid-High_Level_Slayer_Coin_Farming#Upgrading|optimal tweaks]].
These requirements are the minimum stats recommended for this method. The recommendations go up to the [[Money_Making/Mid-High_Level_Slayer_Coin_Farming#Upgrading|optimal tweaks]].
* {{SkillReq|Magic|100}}
* {{SkillReq|Magic|100}}
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** {{SkillReq|Defence|100}} - Exchange {{ItemIcon|Slayer Cowl (Legendary)|Ranged Armor}} or Shield mentions for {{ItemIcon|Slayer Helmet (Legendary)|Melee}} options. - It is around 100-150k less SC/h than the Ranged set.
** {{SkillReq|Defence|100}} - Exchange {{ItemIcon|Slayer Cowl (Legendary)|Ranged Armor}} or Shield mentions for {{ItemIcon|Slayer Helmet (Legendary)|Melee}} options. - It is around 100-150k less SC/h than the Ranged set.


Recommended  
=====Recommended =====
* {{SkillReq|Agility|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Astrology|120}}
* {{SkillReq|Astrology|120}}
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* {{SkillReq|Cartography|120}} & Full Hex Mastery
* {{SkillReq|Cartography|120}} & Full Hex Mastery


=== Gear ===
==== Gear ====
{| class="wikitable"  
{| class="wikitable"  
|-
|-
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Point of Interest: {{POIIcon|Dark Waters}}
Point of Interest: {{POIIcon|Dark Waters}}


=== Agility ===
==== Agility ====


'''Disclaimer''' Don't pick any Obstacle 15, Elite pillar can remain if it has been built, it is however not included.
'''Disclaimer''' Don't pick any Obstacle 15, Elite pillar can remain if it has been built, it is however not included.
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=== Upgrading ===
==== Upgrading ====




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|-
|-
|}
|}
==== Possible Downgrades & Requirements for them ====
Can be done with Ranged Master Slayer equipment if you swap the shield with a {{ItemIcon|(P) Divine Shield}} or {{ItemIcon|Relic Shield}} at {{SkillReq|Hitpoints|107}}.
Simmed with all pets, if you do not have Erran, Leonardo, Finn and Kiko you will need {{SkillReq|Hitpoints|105}}.
{{ItemIcon|Explorers Map II}} can be substituted with {{ItemIcon|Magic Hinder Scroll}} for 100k less {{SC}}/h.
===One Step Further, many 120 reqs===
New target is: {{Icon|Goliath Werewolf|type=monster}}.
For [[Slayer Task|Slayer Tasks]] there should be a {{ItemIcon|Slayer Helmet (Mythical)|Mythical Item}} in the Passive Slot.
New {{SC}}[[Slayer Coins]] per hour goes up to 13.63 million / {{GP|756328700}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br>
14.48 million {{SC}} / {{GP|803495200}} per hour with {{TownshipIcon|Solar Eclipse}}. <br>
16.37.49 million {{SC}} / {{GP|908371300}} per hour with a [[Slayer Task]]. <br>
17.21 million {{SC}} / {{GP|954982900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].
====Requirements====
On top of Base Requirements:
* {{SkillReq|Magic|120}}
* {{SkillReq|Hitpoints|120}}
* {{SkillReq|Herblore|120}}
* {{SkillReq|Agility|120}}
* {{SkillReq|Slayer|120}}
* {{SkillReq|Ranged|110}}
* {{SkillReq|Archaeology|90}}
* {{SkillReq|Cartography|90}}
* {{SkillReq|Smithing|119}}, {{SkillReq|Mining|115}} for {{ItemIcon|(P) Divine Shield}} '''OR''' {{SkillReq|Smithing|99}}, {{SkillReq|Mining|95}} and a whole lot of time digging for {{ItemIcon|Relic Shield}}.
====Equipment====
{{ItemIcon|Superior Slayer Skillcape}} can be replaced with {{ItemIcon|Superior Max Skillcape}} for even more {{SC}} per hour.
{{Equipment/Recommended
|style = Magic
|helm1 = Slayer Cowl (Mythical)
|body1 = Slayer Leather Body (Mythical)
|legs1 = Vorloran Watcher Platelegs
|boots1 = Vorloran Watcher Boots
|gloves1 = Eradicating Gloves (m)
|cape1 = Superior Slayer Skillcape
|neck1 = Cursed Amulet (m)
|ring1 = Unholy Ring (m)
|gem1 = Unholy Gem (m)
|weapon1 = Magic Wand (Powerful)
|shield1 = (P) Divine Shield
|passive1 = Hunter's Ring
|consumable1 = Explorers Map II
|familiar11 = !{{Synergy|Cyclops|Spider}}
}}
====Agility====
{{AgilityCourseTable
|Cargo Net
|Monkey Bars
|Pit Jump
|Mud Crawl
|Cliff Climb
|Lake Swim
|Boulder Trap
|Raft Building
|Frozen Lake Crossing
|Ocean Rafting
|Forest Maze
|Boulder Balance
|Balance Trap
|Gap Climb
|Waterfall Crossing
|Pillar of Combat
|Elite Pillar of Conflict
|showtotals = false
|showcosts = false
|showrequirements = false
}}


=== Absolute Max with Superior Cape of Completion ===
=== Absolute Max with Superior Cape of Completion ===
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19.81 million {{SC}} / {{GP|1099256900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].
19.81 million {{SC}} / {{GP|1099256900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].


=== Possible Downgrades & Requirements for them ===
Can be done with Ranged Master Slayer equipment if you swap the shield with a {{ItemIcon|(P) Divine Shield}} or {{ItemIcon|Relic Shield}} at {{SkillReq|Hitpoints|107}}.
Simmed with all pets, if you do not have Erran, Leonardo, Finn and Kiko you will need {{SkillReq|Hitpoints|105}}.
{{ItemIcon|Explorers Map II}} can be substituted with {{ItemIcon|Magic Hinder Scroll}} for 100k less {{SC}}/h.


===Pastebin for the Combat Simulator===
===Pastebin for the Combat Simulator===


[https://pastebin.com/Ks6wesR7 Combat Simulator Export]
[https://pastebin.com/Ks6wesR7 Combat Simulator Export]

Revision as of 17:29, 1 June 2024

This page was last updated for (v1.2.2).

How the method works

You deal Poison damage to gain SCSlayer Coins from the

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Cyclops
SynergyIcon.png Spider

synergy.
Buy either Plentiful Resupply at

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Level 100

or Bountiful Resupply at

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Level 110

and sell every single item you get from it. This turns into 28.88GP for Plentiful Resupply and 55.49GP for Bountiful Resupply per SC.

The setup before the optimal upgrades provides 11.05 million SCSlayer Coins which turns into 339,917,600GP per hour with Plentiful Resupply.
Optimal tweaks provide 12.93 million SCSlayer Coins which turns into 717,485,700GP per hour with Bountiful Resupply without a Slayer Task.
14.92 million SCSlayer Coins or 822,361,800GP / per hour with a Slayer Task.


Even though there is technically a death chance (numbers are orange in Combat Simulator) this was ran at 1.000.000 trials and showed no deaths.


We'll be fighting Gret-Yun for the best SCSlayer Coins per hour with no death chance.

Basic Method

Requirements

These requirements are the minimum stats recommended for this method. The recommendations go up to the optimal tweaks.

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    Level 100
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    Level 102
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    Level 68
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    Level 80
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    Level 99
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    Level 102
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    Level 112
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    Level 110
  • Spider Mark Level 4
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    Cyclops
    Mark Level 6
  • For Armor/Shield one of the following:
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      Level 100
      - Use Guide as is.
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      Level 100
      - Exchange Ranged Armor or Shield mentions for Melee options. - It is around 100-150k less SC/h than the Ranged set.
Recommended
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 110
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    Level 118
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    Level 120
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    Level 120
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    Level 110
    or
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    Level 110
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    Level 120
    & Full Hex Mastery

Gear

Head Slayer Cowl (Legendary)
Body Slayer Leather Body (Legendary)
Leggings Poison Master Wizard Bottoms
Boots Unholy Battle Boots (m)
Hands Unholy Magic Gloves (m)
Cape Skull Cape
Neck Cursed Amulet (m)
Passive Wasteful Ring
Ring Unholy Ring (m)
Gem Unholy Gem (m)
Weapon Magic Wand (Powerful)
Shield Shield of Ranged Power
Consumable Explorers Map II
Tablets
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Cyclops
SynergyIcon.png Spider


Spells:

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Poison Pods

Curse:

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Anguish III

(Unholy) Prayers:

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Corruption

and

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Defile

Potion: Deadly Toxins Potion

Point of Interest: Dark Waters

Agility

Disclaimer Don't pick any Obstacle 15, Elite pillar can remain if it has been built, it is however not included.


Upgrading

DISCLAIMER: Follow the rows top to bottom, don't change something in the middle without doing the previous steps.

When Change From Change To SC Gain/h Note
Whenever N/A Enable
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Surge II
200,000SC Rune cost goes up by 20k. Optional
Whenever N/A Aquire Slayer Task. 1,620,000SC Be careful to unselect
"automatically fight new slayer task".
Optional.
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Level 105
&
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Level 105
Poison Master Wizard Bottoms Poison Legendary Wizard Bottoms 90,000SC Also Next Row.
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Level 105
&
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Level 105
Cursed Amulet (m) Grudge Amulet (m) 380,000SC N/A
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Level 108
&
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Level 110
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Agility
Obstacle 6
from
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Rocky Waters
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Lake Swim
and equip
Poison Mythical Wizard Bottoms
200,000SC N/A
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Level 110
&
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Level 110
Equip Slayer Cowl (Legendary) & Slayer Leather Body (Legendary) Equip Slayer Cowl (Mythical) & Slayer Leather Body (Mythical) 310,000SC Also Next Row.
Mythical Slayer Gear
is equiped.
Empty
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Agility
Obstacle 15 &
Elite Pillar
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Waterfall Crossing
&
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Elite Pillar of Conflict
250,000SC Also Next Row
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Waterfall Crossing
Poison Mythical Wizard Bottoms Perfect Sight Legs 100,000SC Only works with
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Waterfall Crossing
.
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Waterfall Crossing
N/A N/A 370,000SC Max Mastery on this Obstacle alone grants this bonus.
Also Next Row.
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Waterfall Crossing
&
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Level 110
Wasteful Ring Hunter's Ring 520,000SC N/A
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Level 118
&
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Level 120
Skull Cape Superior Magic Skillcape 260,000SC N/A
On Slayer Task with all previous steps completed. Hunter's Ring Palladium Onyx Ring 100,000SC Only works while on Slayer Task.

Possible Downgrades & Requirements for them

Can be done with Ranged Master Slayer equipment if you swap the shield with a (P) Divine Shield or Relic Shield at

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Level 107

. Simmed with all pets, if you do not have Erran, Leonardo, Finn and Kiko you will need

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Level 105

.

Explorers Map II can be substituted with Magic Hinder Scroll for 100k less SC/h.

One Step Further, many 120 reqs

New target is: Goliath Werewolf.

For Slayer Tasks there should be a Mythical Item in the Passive Slot.

New SCSlayer Coins per hour goes up to 13.63 million / 756,328,700GP per hour without a Slayer Task or Solar Eclipse.
14.48 million SC / 803,495,200GP per hour with Solar Eclipse.
16.37.49 million SC / 908,371,300GP per hour with a Slayer Task.
17.21 million SC / 954,982,900GP per hour with both Solar Eclipse and Slayer Task.


Requirements

On top of Base Requirements:

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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 110
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    Level 90
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    Level 90
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    Level 119
    ,
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    Level 115
    for (P) Divine Shield OR
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    Level 99
    ,
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    Level 95
    and a whole lot of time digging for Relic Shield.


Equipment

Superior Slayer Skillcape can be replaced with Superior Max Skillcape for even more SC per hour.


Agility


Absolute Max with Superior Cape of Completion

Equip the following items: Superior Cape of Completion, Vorloran Watcher Platelegs, Vorloran Watcher Boots.

Switch

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Agility

Obstacle 15 back to

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Freezing Rafting

.

We'll now be fighting Goliath Werewolf.

Values simmed at 100k simulations in Combat Simulator.
New SCSlayer Coins per hour goes up to 15.4 million / 854,546,000GP per hour without a Slayer Task or Solar Eclipse.
16.41 million SC / 910,590,900GP per hour with Solar Eclipse.
18.49 million SC / 1,026,010,100GP per hour with a Slayer Task.
19.81 million SC / 1,099,256,900GP per hour with both Solar Eclipse and Slayer Task.


Pastebin for the Combat Simulator

Combat Simulator Export