Money Making/Mid-High Level Slayer Coin Farming: Difference between revisions

From Melvor Idle
(formatting tweaks)
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You deal Poison damage to gain {{SC}}[[Slayer Coins]] from the {{Synergy|Cyclops|Spider}} synergy. <br>
You deal Poison damage to gain {{SC}}[[Slayer Coins]] from the {{Synergy|Cyclops|Spider}} synergy. <br>
Buy either [[Plentiful Resupply]] at {{SkillReq|Slayer|100}} or [[Bountiful Resupply]] at {{SkillReq|Slayer|110}} and sell every single item you get from it. This turns into {{GP|28.88}} for [[Plentiful Resupply]] and {{GP|55.49}} for [[Bountiful Resupply]] per [[Slayer Coins|SC]]. <br>
Buy either [[Plentiful Resupply]] at {{SkillReq|Slayer|100}} or [[Bountiful Resupply]] at {{SkillReq|Slayer|110}} and sell every single item you get from it. This turns into {{GP|28.88}} for [[Plentiful Resupply]] and {{GP|55.49}} for [[Bountiful Resupply]] per [[Slayer Coins|SC]].  
The setup before the optimal upgrades provides 11.05 million {{SC}}[[Slayer Coins]] which turns into {{GP|339917600}} per hour with [[Plentiful Resupply]]. <br>
* The setup before the optimal upgrades provides 11.05 million {{SC}}[[Slayer Coins]] which turns into {{GP|339917600}} per hour with [[Plentiful Resupply]].
Optimal tweaks provide 12.93 million {{SC}}[[Slayer Coins]] which turns into {{GP|717485700}} per hour with [[Bountiful Resupply]] without a [[Slayer Task]]. <br> 14.92 million {{SC}}[[Slayer Coins]] or {{GP|822361800}} / per hour with a [[Slayer Task]].
* Optimal tweaks provide 12.93 million {{SC}}[[Slayer Coins]] which turns into {{GP|717485700}} per hour with [[Bountiful Resupply]] without a [[Slayer Task]].
* 14.92 million {{SC}}[[Slayer Coins]] or {{GP|822361800}} / per hour with a [[Slayer Task]].




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Spells: {{Icon|Poison Pods|type=spell}}  
* Spells: {{Icon|Poison Pods|type=spell}}  
 
* Curse: {{Icon|Anguish III|type=curse}}
Curse: {{Icon|Anguish III|type=curse}}
* (Unholy) Prayers: {{Icon|Corruption|type=prayer}} and {{Icon|Defile|type=prayer}}
 
* Potion: {{ItemIcon|Deadly Toxins Potion}}
(Unholy) Prayers: {{Icon|Corruption|type=prayer}} and {{Icon|Defile|type=prayer}}
* Point of Interest: {{POIIcon|Dark Waters}}
 
Potion: {{ItemIcon|Deadly Toxins Potion}}
 
Point of Interest: {{POIIcon|Dark Waters}}


==== Agility ====
==== Agility ====
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For [[Slayer Task|Slayer Tasks]] there should be a {{ItemIcon|Slayer Helmet (Mythical)|Mythical Item}} in the Passive Slot.
For [[Slayer Task|Slayer Tasks]] there should be a {{ItemIcon|Slayer Helmet (Mythical)|Mythical Item}} in the Passive Slot.


New {{SC}}[[Slayer Coins]] per hour goes up to 13.63 million / {{GP|756328700}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br>
* New {{SC}}[[Slayer Coins]] per hour goes up to 13.63 million / {{GP|756328700}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br>
14.48 million {{SC}} / {{GP|803495200}} per hour with {{TownshipIcon|Solar Eclipse}}. <br>
* 14.48 million {{SC}} / {{GP|803495200}} per hour with {{TownshipIcon|Solar Eclipse}}. <br>
16.37.49 million {{SC}} / {{GP|908371300}} per hour with a [[Slayer Task]]. <br>
* 16.37.49 million {{SC}} / {{GP|908371300}} per hour with a [[Slayer Task]]. <br>
17.21 million {{SC}} / {{GP|954982900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].
* 17.21 million {{SC}} / {{GP|954982900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].




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Values simmed at 100k simulations in [[Combat Simulator]]. <br>
Values simmed at 100k simulations in [[Combat Simulator]]. <br>
New {{SC}}[[Slayer Coins]] per hour goes up to 15.4 million / {{GP|854546000}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br>
* New {{SC}}[[Slayer Coins]] per hour goes up to 15.4 million / {{GP|854546000}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br>
16.41 million {{SC}} / {{GP|910590900}} per hour with {{TownshipIcon|Solar Eclipse}}. <br>
* 16.41 million {{SC}} / {{GP|910590900}} per hour with {{TownshipIcon|Solar Eclipse}}. <br>
18.49 million {{SC}} / {{GP|1026010100}} per hour with a [[Slayer Task]]. <br>
* 18.49 million {{SC}} / {{GP|1026010100}} per hour with a [[Slayer Task]]. <br>
19.81 million {{SC}} / {{GP|1099256900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].
* 19.81 million {{SC}} / {{GP|1099256900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]].


===Pastebin for the Combat Simulator===
===Pastebin for the Combat Simulator===


[https://pastebin.com/Ks6wesR7 Combat Simulator Export]
[https://pastebin.com/Ks6wesR7 Combat Simulator Export]

Revision as of 14:43, 8 June 2024

This page was last updated for (v1.2.2).

How the method works

You deal Poison damage to gain SCSlayer Coins from the

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Cyclops
SynergyIcon.png Spider

synergy.
Buy either Plentiful Resupply at

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Level 100

or Bountiful Resupply at

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Level 110

and sell every single item you get from it. This turns into 28.88GP for Plentiful Resupply and 55.49GP for Bountiful Resupply per SC.


Even though there is technically a death chance at some stages (numbers are orange in Combat Simulator) this was ran at 1.000.000 trials and showed no deaths.


We'll be fighting Gret-Yun for the best SCSlayer Coins per hour with no death chance.

Basic Method

Requirements

These requirements are the minimum stats recommended for this method. The recommendations go up to the optimal tweaks.

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    Level 25
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    Level 68
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    Level 70
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    Level 80
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    Level 99
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    Level 100
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    Level 102
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    Level 102
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    Level 110
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    Level 112
  • Spider Mark Level 4
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    Cyclops
    Mark Level 6
  • For Armor/Shield one of the following:
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      Level 100
      - Use Guide as is.
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      Level 100
      - Exchange Ranged Armor or Shield mentions for Melee options. - It is around 100-150k less SC/h than the Ranged set.


Can be done with Master Slayer equipment if you swap the shield with a (P) Divine Shield or Relic Shield at

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Level 105

. Simmed with all pets, if you do not have

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Leonardo

, Finn, the Cat,

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Erran

and Kiko you will need

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Level 111

.


Recommended
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    Level 100
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    Level 100
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    Level 105
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    Level 110
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    Level 110
    or
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    Level 110
    &
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    Level 105
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    Level 118
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
    & Full Hex Mastery


Gear

Head Slayer Cowl (Legendary)
Body Slayer Leather Body (Legendary)
Leggings Poison Master Wizard Bottoms
Boots Unholy Battle Boots (m)
Hands Unholy Magic Gloves (m)
Cape Skull Cape
Neck Cursed Amulet (m)
Passive Wasteful Ring
Ring Unholy Ring (m)
Gem Unholy Gem (m)
Weapon Magic Wand (Powerful)
Shield Shield of Ranged Power
Consumable Explorers Map II
Tablets
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Cyclops
SynergyIcon.png Spider


Explorers Map II can be substituted with Magic Hinder Scroll for 100k less SC/h.


Agility

Disclaimer Don't pick any Obstacle 15, Elite pillar can remain if it has been built, it is however not included.


Upgrading

DISCLAIMER: Follow the rows top to bottom, don't change something in the middle without doing the previous steps.

When Change From Change To SC Gain/h Note
Whenever N/A Enable
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Surge II
310,000SC Rune cost goes up by 20k.
Not suggested as runes take longer to craft than you get returned.
Optional
Whenever N/A Aquire Slayer Task. 1,500,000SC Be careful to unselect
"automatically fight new slayer task".
Optional.
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Level 105
&
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Level 105
Poison Master Wizard Bottoms Poison Legendary Wizard Bottoms 160,000SC Also Next Row.
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Level 105
&
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Level 105
Cursed Amulet (m) Grudge Amulet (m) 270,000SC N/A
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Level 108
&
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Level 110
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Agility
Obstacle 6
from
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Rocky Waters
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Lake Swim
and equip
Poison Mythical Wizard Bottoms
230,000SC N/A
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Level 110
&
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Level 110
Slayer Cowl (Legendary) & Slayer Leather Body (Legendary) Equip Slayer Cowl (Mythical) & Slayer Leather Body (Mythical) 210,000SC Also Next Row.
Mythical Slayer Gear
is equiped.
Empty
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Agility
Obstacle 15 &
Elite Pillar
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Waterfall Crossing
&
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Elite Pillar of Conflict
-90,000SC Also Next Row
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Waterfall Crossing
Poison Mythical Wizard Bottoms Perfect Sight Legs 190,000SC Only works with
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Waterfall Crossing
.
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Waterfall Crossing
N/A N/A 220,000SC Max Mastery on this Obstacle alone grants this bonus.
Also Next Row.
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Waterfall Crossing
&
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Level 110
Wasteful Ring Hunter's Ring 440,000SC N/A
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Level 118
&
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Level 120
Skull Cape Superior Magic Skillcape 150,000SC N/A
On Slayer Task with all previous steps completed. Hunter's Ring Palladium Onyx Ring 130,000SC Only works while on Slayer Task.
Must have already changed to Hunter's Ring.

One Step Further, many 120 reqs

New target is: Goliath Werewolf.

For Slayer Tasks there should be a Mythical Item in the Passive Slot.


Requirements

On top of Base Requirements:

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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 120
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    Level 110
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    Level 90
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    Level 120
    & Full Hex Mastery
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    Level 119
    ,
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    Level 115
    for (P) Divine Shield OR
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    Level 99
    ,
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    Level 95
    and a whole lot of time digging for Relic Shield.

Equipment

Superior Slayer Skillcape can be replaced with Superior Max Skillcape for even more SC per hour.


Agility


Absolute Max with Superior Cape of Completion

Start with the Basic Setup, follow all the Recommended upgrades in Upgrading, then apply these changes:
Equip: Superior Cape of Completion, Vorloran Watcher Platelegs, Vorloran Watcher Boots.

Switch:

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Agility

Obstacle 15 back to

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Freezing Rafting

.

We'll now be fighting Goliath Werewolf.

Values simmed at 100k simulations in Combat Simulator.

Pastebin for the Combat Simulator

Combat Simulator Export