Poison: Difference between revisions
From Melvor Idle
(Redirected page to Combat Debuff#Poison) Tag: New redirect |
(Removed redirect to Combat Debuff#Poison) Tag: Removed redirect |
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{{Incomplete|This is part of the [[Combat Debuff|Combat Debuffs]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}} | |||
Poison is a Damage Over Time effect that comes in two flavours: | |||
* '''Poison''', which deals 10% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds. | |||
* '''Deadly Poison''', which deals 25% of the target's maximum {{Skill|Hitpoints|HP|nolink=true}} over 10 seconds. | |||
Despite the name, deadly poison isn't an effect that has a realistic chance of killing the player, provided they have sufficient [[Food]] and have purchased {{UpgradeIcon|Auto Eat}}. |
Revision as of 21:37, 20 June 2024
Poison is a Damage Over Time effect that comes in two flavours:
- Poison, which deals 10% of the target's maximum Error creating thumbnail: File missingHP over 10 seconds.
- Deadly Poison, which deals 25% of the target's maximum Error creating thumbnail: File missingHP over 10 seconds.
Despite the name, deadly poison isn't an effect that has a realistic chance of killing the player, provided they have sufficient Food and have purchased
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Auto Eat.