User:Toadmilk/Combat Guide/Atlas of Discovery: Difference between revisions

From Melvor Idle
(Wrote introduction)
(Added recommended items for toth, subject to change after consulting people who actually combat sim)
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Having progressed through most of {{Icon|Throne of the Herald Expansion|notext=true|img=TotH|}} Throne of the Herald's combat will make  {{AoD|Atlas of Discovery}} combat significantly easier. This is due to the huge damage increase in the {{Synergy|Spectre|Spider}} compared to {{Synergy|Tortoise|Dragon}}, the summon set from {{ZoneIcon|Necromancers Palace}} and the endgame weapons from {{ZoneIcon|Golden Cloud Mountains}}.
Having progressed through most of {{Icon|Throne of the Herald Expansion|notext=true|img=TotH|}} Throne of the Herald's combat will make  {{AoD|Atlas of Discovery}} combat significantly easier. This is due to the huge damage increase in the {{Synergy|Spectre|Spider}} compared to {{Synergy|Tortoise|Dragon}}, the summon set from {{ZoneIcon|Necromancers Palace}} and the endgame weapons from {{ZoneIcon|Golden Cloud Mountains}}.
==={{Skill|Summoning|notext=true}} Familiars===


The highest damage familiar synergy for {{TotH|Throne of the Herald}} and {{AoD|Atlas of Discovery}} is:
The highest damage familiar synergy for {{TotH|Throne of the Herald}} and {{AoD|Atlas of Discovery}} is:
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* {{Synergy|Spectre|Spider}}
* {{Synergy|Spectre|Spider}}


Ensure you have the following gear from {{ZoneIcon|Necromancers Palace}}, this will be BIS save for a few items near the end of {{AoD|Atlas of Discovery}}:
==={{Icon|Melee|notext=true}} Gear===
 
Ensure you have the following from {{ZoneIcon|Necromancers Palace}}, this will be BIS save for a few items near the end of {{AoD|Atlas of Discovery}}:
* {{ItemIcon|Hood of Shade Summon}}
* {{ItemIcon|Hood of Shade Summon}}
* {{ItemIcon|Amulet of Curse Totem Summon}}
* {{ItemIcon|Amulet of Curse Totem Summon}}
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Acquiring the {{ItemIcon|Superior Max Skillcape}} will also be helpful.
Acquiring the {{ItemIcon|Superior Max Skillcape}} will also be helpful.
==={{Icon|Prayer|notext=true}} Prayers===
{{PrayerIcon|Battleborn}} is goated. For your second prayer you will be using {{PrayerIcon|Valor}}/{{PrayerIcon|Avidity}}/{{PrayerIcon|Divination}} for clear speed or {{PrayerIcon|Holy Aegis}} for damage reduction.
==={{ItemIcon|Damage Reduction Potion IV|notext=true}} Potions===
Use {{ItemIcon|Damage Reduction Potion IV}} if you need damage reduction and {{ItemIcon|Penetration Potion IV}} if you don't (assuming {{AgilityIcon|Waterfall Crossing}} is built).
==={{ItemIcon|Fervor Scroll|notext=true}} Consumables===
* {{ItemIcon|Fervor Scroll}}
* {{ItemIcon|Monster Hunter Scroll}}
* {{ItemIcon|Summoner's Blessing}} is good but requires a lot of effort to get so use sparingly
* {{ItemIcon|Blood Chalice}}
* {{ItemIcon|Power Crystals}}
Make sure to run in [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to find out what to use, this is what u will be swapping out the most.


==Atlas of Discovery Combat==
==Atlas of Discovery Combat==


{{Menu}}[[Category:Guides]]
{{Menu}}[[Category:Guides]]

Revision as of 13:56, 28 July 2024

Introduction

The following guide takes the player through the combat of the Atlas of Discovery Expansion with as little effort as possible. This guide is targeted at people who have either completed or nearly completed the base game. Completion of at least the Air God Dungeon is recommended to follow the largest portion of this guide.

This Guide is NOT designed with the Ancient Relics Game Mode in mind. Players looking for more information about that Game Mode should visit the Ancient Relics Guide.

A simplistic order for completing Combat:

  1. Find Torn Chart
  2. Excavate Ancient Market to get some starting gear
  3. Blind Ghost
  4. Vampiric Bat
  5. Find Ancient Stone Tablet
  6. Golem Territory
  7. Find Old Route Chart
  8. Error creating thumbnail: File missing
    Unholy Forest
  9. Find Torn Scrolls
  10. Trickery Temple
  11. Find Lost Cursed Text
  12. Cult Grounds
  13. Upgrade god gear to (B)
  14. Discover Melantis
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    Mermaid Archer
    ,
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    Merman
    ,
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    Merman Guard
  16. Underwater City

Barrier Combat

The primary mechanic added to the game in is Barrier, a powerful shield that is entirely immune to player attacks while active. In order to break barriers, the player must utilize

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Summoning

Familiars that deal damage such as the

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Golbin Thief

or

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Unicorn

.

Since the combat portion is heavily focused on using familiars the following is strongly recommended:

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    Level 90
  • Tortoise SynergyIcon.png
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    Dragon

Two-handed weapons are strongly recommended during the entire combat section, unless the alternative is required for Damage Reduction or the alternative simply does more damage. Two-handed weapons generally have a higher hit chance and because the familiar's hit-chance is based on the player's hit chance, the higher the hit chance, the better.

Because the combat mechanics in this expansion are rather complex, and minor changes in enemy, equipment and player stats can make specific items better or worse it is always recommended to use the Combat Simulator to verify how to get the most kills per hour or drops per hour.

Throne of the Herald Expansion

Skip this section if you plan to progress content before .

Having progressed through most of Throne of the Herald's combat will make combat significantly easier. This is due to the huge damage increase in the Spectre SynergyIcon.png Spider compared to

Tortoise SynergyIcon.png
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Dragon

, the summon set from

Error creating thumbnail: File missing
Necromancers Palace

and the endgame weapons from

Error creating thumbnail: File missing
Golden Cloud Mountains

.

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Familiars

The highest damage familiar synergy for and is:

Error creating thumbnail: File missing
Gear

Ensure you have the following from

Error creating thumbnail: File missing
Necromancers Palace

, this will be BIS save for a few items near the end of :

Collect the three weapons from

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Golden Cloud Mountains

as these are the BIS for most encounters:

Acquiring the Superior Max Skillcape will also be helpful.

Error creating thumbnail: File missing
Prayers

Error creating thumbnail: File missing
Battleborn

is goated. For your second prayer you will be using

Error creating thumbnail: File missing
Valor

/

Error creating thumbnail: File missing
Avidity

/

Error creating thumbnail: File missing
Divination

for clear speed or

Error creating thumbnail: File missing
Holy Aegis

for damage reduction.

Potions

Use Damage Reduction Potion IV if you need damage reduction and Penetration Potion IV if you don't (assuming

Error creating thumbnail: File missing
Waterfall Crossing

is built).

Consumables

Make sure to run in Combat Simulator to find out what to use, this is what u will be swapping out the most.

Atlas of Discovery Combat