|
|
Line 2: |
Line 2: |
| {{V}} | | {{V}} |
|
| |
|
| {{EffectIcon|Toxin}} is a [[Combat Effects|combat debuff]] that deals 9% of the attacker's base max hitpoints as damage over 10 seconds. The base max hitpoints can be calculated with the following: | | {{EffectIcon|Toxin}} is a [[Combat Effects|combat debuff]] that deals 9% of the attacker's [[Hitpoints#Increasing_Max_HP|base max hitpoints]] as damage over 10 seconds. |
| | |
| <math>\text{Base HP} = \left \lfloor ( \text{Hitpoints Level} \times M + \text{Abyssal Hitpoints Level} \times 20 \times M ) \times 10 \right \rfloor</math>
| |
| | |
| Where:
| |
| * <math>\text{Hitpoints Level}</math> is the attacker's {{Skill|Hitpoints}} level, capped at 99.
| |
| * <math>\text{Abyssal Hitpoints Level}</math> is the attacker's abyssal {{AbyssalSkill|Hitpoints}} level.
| |
| * <math>M</math> is the number multiplier which is 10 for [[Standard Mode]], {{Icon|Hardcore}}, and {{Icon|Ancient Relics}} and 100 for {{Icon|Adventure}}
| |
|
| |
|
| [[Category:Combat Debuffs]] | | [[Category:Combat Debuffs]] |
| [[Category:Damage over Time Effects]] | | [[Category:Damage over Time Effects]] |
Latest revision as of 00:06, 11 August 2024
|
This article or page is incomplete and could do with improvement.
Reason: This is part of the Combat Effects. Due to changes in 1.3 these modifiers will have to be redone. In the meantime the Items that apply/negate these Debuffs are unavailable. There is currently an active project up here for if you want to help!You can edit this page to improve it.
|
This page is up to date (v1.3.1).
|
Error creating thumbnail: File missing
Toxin is a combat debuff that deals 9% of the attacker's base max hitpoints as damage over 10 seconds.