Template:HarvestingVeinsTable: Difference between revisions

From Melvor Idle
m (Increase Vein image size to 25px)
m (Add IDs to vein name elem)
Line 1: Line 1:
<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>
<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>
{| class="wikitable sortable stickyHeader col-7-center col-8-center"
{| class="wikitable sortable stickyHeader col-7-center col-8-center"
|- class="headerRow-0"
|- class="headerRow-0
! colspan=2| Vein !! {{Skill|Harvesting|notext=true|nolink=true}} Level !! Products !! Intensity !! Chance !! AXP !! AXP/s
!colspan=2| Vein
! {{Skill|Harvesting|notext=true|nolink=true}} Level
! Products
! Intensity
! Chance
! AXP
! AXP/s
|-
|-
| rowspan=4| {{Icon|Abyssal Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Abyssal Vein || rowspan=4; style="text-align: center"| 1 || {{ItemIcon|Abyssal Stone}} || 0% || 600/1001 (59.94%) ||rowspan=4| 773 || rowspan=4| 257
|rowspan=4| {{Icon|Abyssal Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Abyssal Vein"| Abyssal Vein
|rowspan=4 style="text-align: center"| 1
| {{ItemIcon|Abyssal Stone}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 773
|rowspan=4| 257
|-
|-
| {{ItemIcon|Abyssal Bark}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Abyssal Bark}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Abyssal Quartz}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Abyssal Quartz}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Abyssal Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Abyssal Vein Seed}}
| 100%
| 1/1001 (0.09%)
|-
|-
| rowspan=4| {{Icon|Twisted Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Twisted Vein || rowspan=4; style="text-align: center"| 11 || {{ItemIcon|Twisted Thorn}} || 0% || 600/1001 (59.94%) ||rowspan=4| 896 || rowspan=4| 298
|rowspan=4| {{Icon|Twisted Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Twisted Vein"| Twisted Vein
|rowspan=4 style="text-align: center"| 11
| {{ItemIcon|Twisted Thorn}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 896
|rowspan=4| 298
|-
|-
| {{ItemIcon|Twisted Tendril}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Twisted Tendril}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Twisted Root}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Twisted Root}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Twisted Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Twisted Vein Seed}}
| 100%
| 1/1001 (0.09%)
|-
|-
| rowspan=4| {{Icon|Gloom Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Gloom Vein || rowspan=4; style="text-align: center"| 22 || {{ItemIcon|Gloom Resin}} || 0% || 600/1001 (59.94%) ||rowspan=4| 1,695 || rowspan=4| 565
|rowspan=4| {{Icon|Gloom Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Gloom Vein"| Gloom Vein
|rowspan=4 style="text-align: center"| 22
| {{ItemIcon|Gloom Resin}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 1,695
|rowspan=4| 565
|-
|-
| {{ItemIcon|Gloom Amber}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Gloom Amber}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Gloom Vine}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Gloom Vine}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Gloom Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Gloom Vein Seed}}
| 100%
| 1/1001 (0.09%)
|-
|-
| rowspan=4| {{Icon|Shadow Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Shadow Vein || rowspan=4; style="text-align: center"| 33 || {{ItemIcon|Shadow Quartz}} || 0% || 600/1001 (59.94%) ||rowspan=4| 3,032 || rowspan=4| 1,010
|rowspan=4| {{Icon|Shadow Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Shadow Vein"| Shadow Vein
|rowspan=4 style="text-align: center"| 33
| {{ItemIcon|Shadow Quartz}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 3,032
|rowspan=4| 1,010
|-
|-
| {{ItemIcon|Shadow Shard}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Shadow Shard}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Shadow Scale}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Shadow Scale}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Shadow Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Shadow Vein Seed}}
| 100%
| 1/1001 (0.09%)
|-
|-
| rowspan=4| {{Icon|Obsidian Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Obsidian Vein || rowspan=4; style="text-align: center"| 44 || {{ItemIcon|Obsidian Tendril}} || 0% || 600/1001 (59.94%) ||rowspan=4| 6,443 || rowspan=4| 2,147
|rowspan=4| {{Icon|Obsidian Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Obsidian Vein"| Obsidian Vein
|rowspan=4 style="text-align: center"| 44
| {{ItemIcon|Obsidian Tendril}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 6,443
|rowspan=4| 2,147
|-
|-
| {{ItemIcon|Obsidian Bark}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Obsidian Bark}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Obsidian Thorn}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Obsidian Thorn}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Obsidian Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Obsidian Vein Seed}}
| 100%
| 1/1001 (0.09%)
|-
|-
| rowspan=4| {{Icon|Voidfire Vein|type=harvesting|type=vein|notext=true|size=25}} ||rowspan=4| Voidfire Vein || rowspan=4; style="text-align: center"| 55 || {{ItemIcon|Voidfire Ash}} || 0% || 600/1001 (59.94%) ||rowspan=4| 9,502 || rowspan=4| 3,167
|rowspan=4| {{Icon|Voidfire Vein|type=harvesting|type=vein|notext=true}}
|rowspan=4 id="Voidfire Vein"| Voidfire Vein
|rowspan=4 style="text-align: center"| 55
| {{ItemIcon|Voidfire Ash}}
| 0%
| 600/1001 (59.94%)
|rowspan=4| 9,502
|rowspan=4| 3,167
|-
|-
| {{ItemIcon|Voidfire Resin}} || 40% || 300/1001 (29.97%)
| {{ItemIcon|Voidfire Resin}}
| 40%
| 300/1001 (29.97%)
|-
|-
| {{ItemIcon|Voidfire Quartz}} || 80% || 100/1001 (9.99%)
| {{ItemIcon|Voidfire Quartz}}
| 80%
| 100/1001 (9.99%)
|-
|-
| {{ItemIcon|Voidfire Vein Seed}} || 100% || 1/1001 (0.09%)
| {{ItemIcon|Voidfire Vein Seed}}
| 100%
| 1/1001 (0.09%)
|}
|}

Revision as of 23:31, 23 September 2024

A script is used to generate the following table. To use, open the game and paste the below into the console. The outputs will be copied to your clipboard automatically. After running the script, 'edit source' on Template:HarvestingVeinsTable then Ctrl+A and Ctrl+V. Look over the contents to ensure everything looks fine.

let results = `<noinclude>{{/doc}}[[Category:Manual Tables]]</noinclude>\n{| class="wikitable sortable stickyHeader col-7-center col-8-center"\n|- class="headerRow-0"\n!colspan=2| Vein\n! {{Skill|Harvesting|notext=true|nolink=true}} Level\n! Products\n! Intensity\n! Chance\n! AXP\n! AXP/s`;
game.harvesting.sortedMasteryActions.forEach((vein, i) => {
	if (vein.realm.id === 'melvorItA:Eternal') return;
	results += `\n|-\n|rowspan=4| {{Icon|${vein.name}|type=vein|notext=true}}`;
	results += `\n|rowspan=4 id="${vein.name}"| ${vein.name}`;
	vein.products.forEach((product, i) => {
		if (i === 0) results += `\n|rowspan=4 style="text-align: center"| ${vein.abyssalLevel}`;
		results += `${i !== 0 ? '\n|-\n|' : '\n|'} {{ItemIcon|${product.item.name}}}`;
		results += `\n| ${product.minIntensityPercent}%`;
		results += `\n| ${product.weight}/${vein.totalProductWeight} (${formatNumber(product.weight / vein.totalProductWeight * 100, 2)}%)`;
		if (i === 0) {
			results += `\n|rowspan=4| ${formatNumber(vein.baseAbyssalExperience, 0)}`;
			results += `\n|rowspan=4| ${formatNumber(vein.baseAbyssalExperience / 3, 0)}`;
		}
	});
});
results += '\n|}';console.log(results);
self.nw?.Clipboard.get().set ? self.nw?.Clipboard?.get().set(results, 'text') : copy(results);