Ranged
This page was last updated for (v0.18.0). |
Ranged affects how good the player is with ranged Combat. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a Ranged weapon equipped. This can be increased by 7% by equipping the
Gold Emerald Ring, which is multiplicative with the 1% increase from
Pyro and 5% from
Firemaking Skillcape for a maximum increase of 13.42%. Raising Ranged to level 99 will unlock the
Ranged Skillcape for purchase from the Shop. Equipping the
Ranged Skillcape gives a 50% chance to preserve ammunition.
Material Unlocks
Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.
Bows
Material | Weapon Type | |
---|---|---|
1 | Normal | ![]() ![]() |
5 | Oak | ![]() ![]() |
20 | Willow | ![]() ![]() |
30 | Maple | ![]() ![]() |
40 | Yew | ![]() ![]() |
Ice | ![]() ![]() | |
50 | Magic | ![]() ![]() |
Desert | ![]() | |
60 | Redwood | ![]() ![]() |
70 | Ancient | ![]() |
80 | ![]() |
Arrows
Material | |
---|---|
1 | ![]() |
![]() | |
![]() | |
5 | ![]() |
20 | ![]() |
30 | ![]() |
40 | ![]() |
60 | ![]() |
70 | ![]() |
Crossbows
Material | |
---|---|
1 | ![]() |
![]() | |
5 | ![]() |
20 | ![]() |
30 | ![]() |
40 | ![]() |
60 | ![]() |
![]() | |
70 | |
90 |
Crossbow Bolts
Material | |
---|---|
1 | ![]() |
20 | ![]() |
40 | ![]() |
60 | ![]() |
80 | ![]() |
90 | ![]() |
Javelins/Throwing Knives
Material | |
---|---|
1 | ![]() ![]() |
![]() ![]() | |
5 | ![]() ![]() |
20 | ![]() ![]() |
30 | ![]() ![]() |
40 | ![]() ![]() |
60 | ![]() ![]() |
70 | ![]() ![]() |
Armour
Material | |
---|---|
1 | Leather |
Slayer (Basic) | |
10 | Hard Leather |
30 | Slayer (Strong) |
40 | Green D-Hide |
Ranger | |
Ice | |
50 | Blue D-Hide |
60 | Red D-Hide |
Slayer (Elite) | |
70 | Black D-Hide |
80 | Ancient |
Slayer (Master) | |
85 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Effect |
---|---|---|
Ranged Skillcape | 50% chance to preserve ammunition |
Pet
The pet can be unlocked by doing any action that grants Ranged experience.
Pet | Name | Effect |
---|---|---|
![]() |
Marahute | +5% chance to preserve ammo. |
Ranged Weapon Stats
Bows
Arrows
Crossbows
Crossbow Bolts
Javelins
Throwing Knives
Ranged Armour Stats
Helmets
Bodies
Legs
Boots
Gloves
Shields
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |