Equipment

Revision as of 21:19, 1 January 2022 by Falterfire (talk | contribs) (Split Capes into Skillcapes and Other Capes)

Equipment can be equipped from the Bank screen. Equipment is primarily used for increasing the player's Combat stats, however many pieces also provide benefits to non-combat skills.

This page is up to date (v1.3).

Helmets

Melee

Template:MeleeHelmetTable

Ranged

Template:RangedHelmetTable

Magic

Template:MagicHelmetTable

Other

Template:OtherHelmetTable

Platebodies

Melee

Template:MeleePlatebodyTable

Ranged

Template:RangedPlatebodyTable

Magic

Template:MagicPlatebodyTable

Other

Template:OtherPlatebodyTable

Platelegs

Melee

Template:MeleePlatelegsTable

Ranged

Template:RangedPlatelegsTable

Magic

Template:MagicPlatelegsTable

Other

Template:OtherPlatelegsTable

Boots

Melee

Template:MeleeBootsTable

Ranged

Template:RangedBootsTable

Magic

Template:MagicBootsTable

Other

Template:OtherBootsTable

Gloves

Melee

Template:MeleeGlovesTable

Ranged

Template:RangedGlovesTable

Magic

Template:MagicGlovesTable

Skills

Template:SkillGlovesTable

Capes

Skillcapes

Template:SkillcapesTable

Other Capes

Template:CapesTable

Ammunition

Arrows

Arrows can also be acquired though Slayer Resupply. Template:ArrowsTable

Bolts

Bolts can also be acquired though Slayer Resupply. Template:BoltsTable

Other

Although these items are equipped into the quiver slot, they are not classified as ammunition and therefore do not benefit from increased ammo preservation bonuses. Template:OtherQuiverTable

Rings

Template:RingsTable

Amulets

Template:AmuletsTable

Offhand

Shields

Template:MeleeShieldsTable

Ranged Shields

Template:RangedShieldsTable

Magic Offhand

Template:MagicShieldsTable

Other Offhand

Template:OtherShieldsTable

Weapons

Melee

Template:MeleeWeaponsTable

Ranged

Bows

Template:BowsTable

Crossbows

Template:CrossbowsTable

Javelins

Template:JavelinsTable

Throwing Knives

Template:ThrowingKnivesTable

Magic

Template:MagicWeaponsTable