Module:Magic
From Melvor Idle
Data pulled from Module:GameData/data
local p = {}
local MagicData = mw.loadData('Module:Magic/data')
local Areas = require('Module:CombatAreas')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')
function processSpell(section, index)
local result = Shared.clone(MagicData[section][index])
result.id = index - 1
result.type = section
return result
end
function p.getSpell(name, type)
local section = type
if type == 'Spell' or type == 'Standard' then
section = 'Spells'
elseif type == 'Curse' then
section = 'Curses'
elseif type == 'Aurora' then
section = 'Auroras'
elseif type == 'Alt Magic' or type == 'Alternative Magic' then
section='AltMagic'
end
if section == nil then
for i, section in Shared.skpairs(MagicData) do
for j, spell in Shared.skpairs(section) do
if spell.name == name then
return processSpell(i, j)
end
end
end
elseif section ~= nil and MagicData[section] ~= nil then
for i, spell in Shared.skpairs(MagicData[section]) do
if spell.name == name then
return processSpell(section, i)
end
end
else
return nil
end
end
function p.getSpellByID(type, id)
local section = type
if type == nil or type == 'Spell' or type == 'Standard' then
section = 'Spells'
elseif type == 'Curse' then
section = 'Curses'
elseif type == 'Aurora' then
section = 'Auroras'
elseif type == 'Alt Magic' or type == 'Alternative Magic' then
section='AltMagic'
end
if MagicData[section] ~= nil then
return processSpell(section, id + 1)
else
return nil
end
end
function p.getTypeString(type)
if type == 'Auroras' then
return 'Aurora'
elseif type == 'Curses' then
return 'Curse'
elseif type == 'AltMagic' then
return 'Alt. Magic'
elseif type == 'Spells' then
return "Combat Spell"
elseif type == 'Ancient' then
return 'Ancient Magick'
end
end
function p._getSpellIcon(spell, size)
if size == nil then size = 50 end
if spell.type == 'Auroras' then
return Icons.Icon({spell.name, type='aurora', notext=true, size=size})
elseif spell.type == 'Curses' then
return Icons.Icon({spell.name, type='curse', notext=true, size=size})
else
return Icons.Icon({spell.name, type='spell', notext=true, size=size})
end
end
function p._getSpellRequirements(spell)
local result = ''
result = result..Icons._SkillReq('Magic', spell.magicLevelRequired)
if spell.requiredItem ~= nil and spell.requiredItem >= 0 then
local reqItem = Items.getItemByID(spell.requiredItem)
result = result..'<br/>'..Icons.Icon({reqItem.name, type='item', notext=true})..' equipped'
end
if spell.requiredDungeonCompletion ~= nil then
local dung = Areas.getAreaByID('dungeon', spell.requiredDungeonCompletion[1])
result = result..'<br/>'..Icons.Icon({dung.name, type='dungeon', notext=true, qty=spell.requiredDungeonCompletion[2]})..' Clears'
end
return result
end
function p._getSpellRunes(spell)
local result = ''
for i, req in Shared.skpairs(spell.runesRequired) do
local rune = Items.getItemByID(req.id)
if i > 1 then result = result..', ' end
result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
end
if spell.runesRequiredAlt ~= nil then
result = result.."<br/>'''OR'''<br/>"
for i, req in pairs(spell.runesRequiredAlt) do
local rune = Items.getItemByID(req.id)
if i > 1 then result = result..', ' end
result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
end
end
return result
end
function p.getSpellRunes(frame)
local spellName = frame.args ~= nil and frame.args[1] or frame
local spell = p.getSpell(spellName)
if spell == nil then
return "ERROR: No spell named "..spellName.." exists in the data module"
end
return p._getSpellRunes(spell)
end
function p._getSpellStat(spell, stat)
if stat == 'bigIcon' then
return p._getSpellIcon(spell, 250)
elseif stat == 'icon' then
return p._getSpellIcon(spell)
elseif stat == 'requirements' then
return p._getSpellRequirements(spell)
elseif stat == 'runes' then
return p._getSpellRunes(spell)
elseif stat == 'type' then
return p.getTypeString(spell.type)
end
return spell[stat]
end
function p.getSpellStat(frame)
local spellName = frame.args ~= nil and frame.args[1] or frame[1]
local statName = frame.args ~= nil and frame.args[2] or frame[2]
local spell = p.getSpell(spellName)
if spell == nil then
return "ERROR: No spell named "..spellName.." found"
end
return p._getSpellStat(spell, statName)
end
function p.getOtherSpellBoxText(frame)
local spellName = frame.args ~= nil and frame.args[1] or frame
local spell = p.getSpell(spellName)
if spell == nil then
return "ERROR: No spell named "..spellName.." found"
end
local result = ''
if spell.type == 'Spells' then
result = result..'|-\r\n|Max Hit: '..(spell.maxHit * 10)
end
if spell.description ~= nil then
result = result..'\r\n|-\r\n|Description:<br/>'..spell.description
end
return result
end
function p._getSpellCategories(spell)
local result = '[[Category:Spells]]'
result = result..'[[Category:'..p.getTypeString(spell.type)..']]'
return result
end
function p.getSpellCategories(frame)
local spellName = frame.args ~= nil and frame.args[1] or frame
local spell = p.getSpell(spellName)
if spell == nil then
return "ERROR: No spell named "..spellName.." found"
end
return p._getSpellCategories(spell)
end
function p.getSpellsForRune(runeID)
local spellList = {}
for secName, secArray in Shared.skpairs(MagicData) do
for i, spell in pairs(secArray) do
local foundSpell = false
for j, req in pairs(spell.runesRequired) do
if req.id == runeID then
table.insert(spellList, processSpell(secName, i))
foundSpell = true
break
end
end
if spell.runesRequiredAlt ~= nil and not foundSpell then
for j, req in pairs(spell.runesRequiredAlt) do
if req.id == runeID then
table.insert(spellList, processSpell(secName, i))
break
end
end
end
end
end
table.sort(spellList, function(a, b)
if a.type ~= b.type then
return p.getSpellTypeIndex(a.type) < p.getSpellTypeIndex(b.type)
else
return a.magicLevelRequired < b.magicLevelRequired
end
end)
return spellList
end
function p.getSpellTypeIndex(type)
if type == 'Spells' then
return 0
elseif type == 'Curses' then
return 1
elseif type == 'Auroras' then
return 2
elseif type == 'Ancient' then
return 3
elseif type == 'AltMagic' then
return 4
end
return -1
end
function p.getSpellTypeLink(type)
if type == 'Spells' then
return Icons.Icon({'Magic#Standard Magic', 'Standard', img='Standard', type='spellType'})
elseif type == 'Curses' then
return Icons.Icon({'Magic#Curses', 'Curse', img='Curse', type='spellType'})
elseif type == 'Auroras' then
return Icons.Icon({'Magic#Auroras', 'Aurora', img='Aurora', type='spellType'})
elseif type == 'Ancient' then
return Icons.Icon({'Magic#Ancient Magicks', 'Ancient', img='Ancient', type='spellType'})
elseif type == 'AltMagic' then
return Icons.Icon({'Alt. Magic', type='skill'})
end
return ''
end
return p