Template:PlayerSpecialAttackTable
From Melvor Idle
This template was autogenerated by MelvorWikiBot.
Weapon(s) | Name | Chance | Effect |
---|---|---|---|
Dragon Claw | Double Swipe | 15% | Perform 2 consecutive attacks. |
Ancient Claw | Triple Swipe | 15% | Perform 3 consecutive attacks. |
Magic Wand (Elite) Ancient 2H Sword Air Imbued Wand Water Imbued Wand Earth Imbued Wand Fire Imbued Wand |
Brute Force | 20% | Perform an attack that does double damage |
Ancient Sword | Life Leech | 25% | Your attack heals you for 25% of the damage dealt |
Ice Dagger Ice Sword Ice Battleaxe Ice 2H Sword Ice Shortbow Ice Longbow |
Frozen Wind | 15% | Slows enemy attack speed by 30% for 3 attack turns. |
Sunset Rapier | Sunset Stab | 15% | Enemy bleeds for 200% damage dealt for 10 seconds. |
Aeris Godsword | Flurry | 10% | Attack 5 times for up to 50% of your max hit per attack. Attacks can miss. |
Glacia Godsword | Ice Prison | 35% | Guaranteed hit that stuns enemy for 2 attack turns |
Ragnar Godsword | Infernum | 15% | Perform 3 guaranteed hits. |
Terran Godsword | Crushing Blow | 15% | Guaranteed to hit for your max hit |
Stormsnap | Stormsnap | 15% | Deals a guaranteed hit of (6 + 6 * Your Magic Level) dmg. |
Twin Exiles | Dual Attack | 100% | Always perform two consecutive attacks that deal 70% damage. |
Cloudburst Staff | Freeze Ray | 100% | If hit, slows enemy attack speed by 15% for 1 turn |
Ancient Longbow | Piercing Arrow | 5% | Guaranteed to hit for 200% of your max hit. |
Ancient Crossbow | Impairing Shot | 15% | A normal hit that slows enemy attack speed by 20% for 3 turns. Reduce Enemy Ranged Evasion Rating by 30% for the rest of the fight. |
Miolite Sceptre | Dowsy Spores | 20% | A normal attack that applies Sleep to the Enemy for 1 turn. If affected by Sleep, your attacks deal 20% extra dmg. |
Desert Sabre | Quicksand | 30% | Trap enemy in sand, dealing up to 120% of your Max Hit as dmg and reduces Enemy Melee Evasion by 10% for the rest of the fight (Does not stack). |
Desert Shortbow | Sandblast | 30% | Launch a sand attack, dealing up to 120% of your Max Hit as dmg and reduces Enemy Accuracy Rating by 10% for the rest of the fight (Does not stack). |
Sandstorm Ring | Sandstorm | 20% | An unavoidable attack that deals 5-15% of the Player's current Hitpoints as dmg 10 times over 4 seconds. |
Darksteel Dagger | Deadly Cut | 100% | Perform a normal attack. Enemy bleeds for 5% of their Max HP as dmg over 10 seconds. |
Sanguine Blade | Rend | 15% | Perform a normal attack. Enemy Bleeds for up to 300% of the dmg dealt over 10 seconds. |
Infernal Claw | Quad Swipe | 15% | Perform 4 consecutive attacks. |
Tidal Edge | Tidal Wave | 25% | Launch a massive tidal wave, dealing 500 dmg 2 times which cannot miss. Reduces Enemy Attack Speed by 20% for 3 turns. Reduces Enemy Melee Evasion Rating by 30% for the rest of the fight. |
Ocean Song | Ocean Song | 40% | Summon a Water Dragon that targets the Enemy, dealing 1500 dmg that cannot miss and reduces Enemy Attack Speed by 60% for 3 turns. Reduces Enemy Magic Evasion by 30% for the rest of the fight |
Shockwave | Shockwave | 15% | Fire a charged shot that does dmg equal to 2.5x your Max Hit and cannot miss. Stuns the enemy for 1 turn. Reduces Enemy Ranged Evasion Rating by 30% for the rest of the fight. |