Farming

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Farming

Farming lets you grow seeds into food, herbs and logs. Raising farming to level 99 will unlock the Farming Skillcape for purchase from the Shop. Equipping the skillcape will allow you to add compost to allotments, herbs and trees for free.

Mastery Unlocks

Farming Mastery impacts many aspects of farming. Increased mastery level increases the amount harvested from a plot. At 11 mastery, harvesting herbs and allotments has a chance to return seeds. At 50 mastery, crops, herbs and trees cannot die, and no longer require compost.

Crop Harvest Quantity

The harvest quantity, [math]\displaystyle{ Q_h }[/math], increases with the mastery level, [math]\displaystyle{ L_m }[/math], according to the formula:

[math]\displaystyle{ Q_h = \left \lfloor 5 + \frac{4L_m}{10} \right \rfloor }[/math]

where: [math]\displaystyle{ \left \lfloor x \right \rfloor }[/math] is the floor function.

Mastery Level Harvest Amount
1 5
2 5
3 6
4 6
5 7
10 9
20 13
50 25
75 35
99 44

Seed Return Chance

Starting at level 11 Mastery, there is a chance to get seeds back when harvesting herb and allotment plots. Higher levels of mastery increase the chance and quantity of seeds that are returned. The average number of seeds returned, [math]\displaystyle{ Q_s }[/math], varies with the mastery level, [math]\displaystyle{ L_m }[/math] as follows:

[math]\displaystyle{ Q_s = \frac{n}{x} \left (x-\frac{n+1}{2}\right) }[/math]
where:
[math]\displaystyle{ x = \frac{L_m}{10} }[/math]
[math]\displaystyle{ n = \left \lfloor x \right \rfloor }[/math]

This means that at 50 mastery, two seeds are returned on average, and herbs become self sustainable. At 70 mastery, three seeds are returned on average, and allotments become self sustainable.

Farming Plots

At the start, you only have access to a single allotment plot. Additional plots are unlocked as you level up farming that must be purchased with GP. Below are tables outlining the level requirements and costs for the plots:

Allotments

Farming Level Plot Cost
1 Coins.svg 0
1 Coins.svg 500
1 Coins.svg 5000
10 Coins.svg 15000
20 Coins.svg 25000
30 Coins.svg 40000
40 Coins.svg 65000
50 Coins.svg 80000
60 Coins.svg 100000
70 Coins.svg 120000
80 Coins.svg 150000
90 Coins.svg 200000

Herbs

Farming Level Plot Cost
5 Coins.svg 10000
5 Coins.svg 20000
15 Coins.svg 35000
35 Coins.svg 50000
45 Coins.svg 80000
55 Coins.svg 100000
65 Coins.svg 125000
75 Coins.svg 150000
85 Coins.svg 200000

Trees

Farming Level Plot Cost
15 Coins.svg 50000
30 Coins.svg 100000
60 Coins.svg 250000
80 Coins.svg 400000

Seeds

Seeds are required to farm and can be acquired from several sources. Allotments require three seeds to plant, herbs require two, and trees require one. Seeds planted without fertiliser have a 50% chance to yield crops after growing. To increase the chance above 50% you must fertilise the seeds using Compost. Each Compost used on a seed will increase its survival chance by 10%, raising your Compost Level to 5 will guarantee your crops survive. Compost must be used every time a seed is planted to have an effect.

Allotments

Seeds Name Farming Level Experience Time to Grow (S) Seed Value Crop Crop Name Crop Healing Crop Value Seed Sources
Potato Seeds (item).svg Potato Seeds 1 8 2400 1 Potatoes (item).svg Potatoes 10 1 Killing: Junior Farmer (monster).svg, Fierce Devil (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Onion Seeds (item).svg Onion Seeds 5 10 2400 5 Onions (item).svg Onions 20 2 Killing: Junior Farmer (monster).svg, Adult Farmer (monster).svg, Hill Giant (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Cabbage Seeds (item).svg Cabbage Seeds 7 11 2400 10 Cabbage (item).svg Cabbage 30 5 Killing: Junior Farmer (monster).svg, Adult Farmer (monster).svg, Hill Giant (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Tomato Seeds (item).svg Tomato Seeds 12 14 2400 20 Tomatoes (item).svg Tomatoes 40 1 Killing: Junior Farmer (monster).svg, Adult Farmer (monster).svg, Master Farmer (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Sweetcorn Seeds (item).svg Sweetcorn Seeds 20 21 3600 30 Sweetcorn (item).svg Sweetcorn 50 8 Killing: Adult Farmer (monster).svg, Master Farmer (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Strawberry Seeds (item).svg Strawberry Seeds 31 39 3600 40 Strawberries (item).svg Strawberries 60 10 Killing: Adult Farmer (monster).svg, Master Farmer (monster).svg, Moss Giant (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Watermelon Seeds (item).svg Watermelon Seeds 47 78 4800 50 Watermelons (item).svg Watermelons 70 15 Killing: Adult Farmer (monster).svg, Master Farmer (monster).svg, Hill Giant (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Snape Grass Seeds (item).svg Snape Grass Seeds 61 92 4200 75 Snape Grass (item).svg Snape Grass 80 23 Killing: Adult Farmer (monster).svg, Master Farmer (monster).svg, Moss Giant (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Carrot Seeds (item).svg Carrot Seeds 69 118 4200 85 Carrot (item).svg Carrot 90 28 Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg

Herbs

Seeds Name Farming Level Experience Time to Grow (S) Seed Value Herb Herb Name Herb Value Seed Sources
Garum Seeds (item).svg Garum Seeds 5 9 1800 3 Garum Herb (item).svg Garum Herb 1 Killing: Junior Farmer (monster).svg, Leech (monster).svg, Golbin (monster).svg, Ranged Golbin (monster).svg, Zombie (monster).svg, Mummy (monster).svg, Fairy (monster).svg, Goo Monster (monster).svg
Opening: Herb Sack (item).svg
Sourweed Seeds (item).svg Sourweed Seeds 15 12 1800 20 Sourweed Herb (item).svg Sourweed Herb 9 Killing: Adult Farmer (monster).svg, Mummy (monster).svg, Goo Monster (monster).svg
Opening: Herb Sack (item).svg
Mantalyme Seeds (item).svg Mantalyme Seeds 25 16 2400 62 Mantalyme Herb (item).svg Mantalyme Herb 20 Killing: Adult Farmer (monster).svg, Wet Monster (monster).svg, Hill Giant (monster).svg, Stone Snake (monster).svg, Many Eyed Monster (monster).svg
Opening: Herb Sack (item).svg
Lemontyle Seeds (item).svg Lemontyle Seeds 35 28 3000 88 Lemontyle Herb (item).svg Lemontyle Herb 40 Killing: Master Farmer (monster).svg, Moist Monster (monster).svg, Bandit Trainee (monster).svg, Moss Giant (monster).svg, Vampire (monster).svg, Lots of Eyes (monster).svg, Purple Goo Monster (monster).svg
Opening: Herb Sack (item).svg
Oxilyme Seeds (item).svg Oxilyme Seeds 50 35 3600 140 Oxilyme Herb (item).svg Oxilyme Herb 80 Killing: Master Farmer (monster).svg, Sweaty Monster (monster).svg, Bandit (monster).svg, Moss Giant (monster).svg, Ghost (monster).svg, Strange Eyed Monster (monster).svg, Fairy (monster).svg
Opening: Herb Sack (item).svg
Poraxx Seeds (item).svg Poraxx Seeds 60 48 4200 190 Poraxx Herb (item).svg Poraxx Herb 150 Killing: Fierce Devil (monster).svg, Eyes (monster).svg
Opening: Herb Sack (item).svg
Pigtayle Seeds (item).svg Pigtayle Seeds 70 69 4200 222 Pigtayle Herb (item).svg Pigtayle Herb 210 Killing: Holy Archer (monster).svg, Seething Horned Elite (monster).svg, Dark Horned Elite (monster).svg
Opening: Herb Sack (item).svg
Barrentoe Seeds (item).svg Barrentoe Seeds 80 92 4800 450 Barrentoe Herb (item).svg Barrentoe Herb 330 Killing: Seething Horned Elite (monster).svg, Dark Horned Elite (monster).svg
Opening: Herb Sack (item).svg

Trees

Seeds Name Farming Level Experience Time to Grow (S) Seed Value Logs Log Name Log Value Seed Sources
Oak Tree Seeds (item).svg Oak Tree Seeds 15 467 12000 400 Oak Logs (item).svg Oak Logs 5 Killing: Adult Farmer (monster).svg, Master Farmer (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Willow Tree Seeds (item).svg Willow Tree Seeds 30 1455 16800 750 Willow Logs (item).svg Willow Logs 10 Killing: Master Farmer (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Maple Tree Seeds (item).svg Maple Tree Seeds 45 3403 19200 1250 Maple Logs (item).svg Maple Logs 35 Killing: Master Farmer (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Yew Tree Seeds (item).svg Yew Tree Seeds 60 7069 24000 2500 Yew Logs (item).svg Yew Logs 75 Killing: Master Farmer (monster).svg, Moss Giant (monster).svg
Opening: Bird Nest (item).svg, Standard Chest (item).svg
Pickpocketing: File:Farmer (thieving).svg
Magic Tree Seeds (item).svg Magic Tree Seeds 75 13780 28800 10000 Magic Logs (item).svg Magic Logs 300 Killing: Master Farmer (monster).svg
Opening: Bird Nest (item).svg
Pickpocketing: File:Farmer (thieving).svg