Template:MonsterStats

From Melvor Idle
Revision as of 19:07, 12 July 2024 by Slash (talk | contribs) (Added damage type and support abyssal resistance)
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Template for auto-building monster stat blocks.

For example, {{MonsterStats|Magic Golem}} becomes

Combat Stats
Damage Type:
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Normal Damage
Combat Level: 167
Hitpoints:
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1,250
Barrier: Barrier 625
Attack Speed: 3.8s
Max Hit:
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200
Accuracy Rating: 18,236
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Damage Reduction
:
40%
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
22,116 12,416 14,356
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 185 1 185

Attacks

  • 70%
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    Normal Attack
    • 1 - 189 Magic Damage
  • 30%
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    Mudball
    • An avoidable attack that deals damage equal to 200. On a hit, Gives you +20% Attack Interval for 2 of your turns.

Passives

  • End of Turn Healing
    • Heal 8% of current Hitpoints every 2 turns
  • Major Reflection
    • +50% Reflect Damage