Dungeons

From Melvor Idle
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This page is up to date (v1.3.1).

Other combat areas include Combat Areas, Slayer Areas, The Abyss.

Dungeon Mechanics

Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being

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Into the Mist

,

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Impending Darkness Event

, and

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Lair of the Spider Queen

, the order in which monsters spawn for these dungeons is explained on the respective dungeon pages. For all dungeons, except God Dungeons, there is no reward for killing individual Monsters in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.

Dungeon Limitations

While in a dungeon the player cannot equip nor unequip Food and Equipment, nor can they change Equipment sets. These swapping restrictions can be removed by purchasing the

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Dungeon Equipment Swapping

upgrade from the Shop for 30,000,000GP

Auto Restart Dungeon

Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the Settings of the game. Set "Auto Restart Dungeon" to enable and the dungeon will be reattempted once completed.

General Settings.png

Dungeon List