User:Ricewind/Sandbox2

From Melvor Idle
This page was last updated for (v1.2.2).
Herblore

Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has multiple charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen while on the respective skill page the potion is used in. The automatic re-use of potions can be enabled through the potion menu.

Raising Herblore to

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Level 99

will unlock the Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production. Making a potion normally takes 2 seconds. Purchasing the

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Expanded Knowledge

upgrade reduces this time by 15% to 1.7 seconds, with

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Qimican

reducing the time by another 5%.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each Mastery Level +0.2% chance to preserve resources for this Potion only.
1 Unlock Tier I Potion
20 Unlock Tier II Potion
50 Unlock Tier III Potion
90 Unlock Tier IV Potion
99 +5% chance to preserve resources for this Potion only.

Potion Tiers

New tiers of potions are unlocked at certain

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Mastery

levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier. If you somehow miss a tier, any tier of potion can be obtained through the use of Herblore Potions. All tiers of a potion cost the same materials and reward the same experience, providing additional charges and/or more potent effects as the tier increases. Potions in the bank can be upgraded to the next tier once the player has the appropriate

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Mastery

level at a 3:1 ratio. For example, a player with

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Level 20

can convert three Melee Accuracy Potion Is into one Melee Accuracy Potion II.

Tier
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XP to Tier
I 1 0
II 20 4,470
III 50 101,333
IV 90 5,346,332

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 1,000,000 xp +6% Herblore Mastery XP for Abyssal Realm only
25% 2,500,000 xp +10% chance to preserve resources in Herblore for Abyssal Realm only
50% 5,000,000 xp +10% chance to Double Items in Herblore for Abyssal Realm only
95% 9,500,000 xp +4 Charges per Potion (Abyssal Realm only)
Total Mastery Pool XP 10,000,000

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Regular Skillcape

The Herblore Skillcape is the skillcape for the Herblore skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Herblore skill. The Herblore Skillcape offers the following benefits when worn:

x2 Items received from Herblore

Superior Skillcape

The Superior Herblore Skillcape is the superior skillcape for the Herblore skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Herblore skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

x2 Items received from Herblore, +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled), and +5% Chance To Preserve Potion Charge

Pet

The pet can be unlocked by doing any Herblore action.

PetNameDLCEffect
GronkGronkMelvor Logo.svg +2% Chance to Double Items in Herblore
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Esmé
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-5% Herblore interval for Abyssal Realm only

Herbs

Each potion requires both an herb and a secondary ingredient. Secondary ingredients are typically associated with the skill the potion is paired with (e.g. Secret Stardust Potion and Stardust). Herbs can be acquired primarily through planting their seeds in

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Farming

, but can also be acquired through

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Combat

and

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Thieving

.

Potions

Potions are consumable items that can be created using the herblore skill. They offer different benefits and effects for the player, depending on which potion is used. Only a singular type of skilling potion or combat potion may be active at one time.

Herblore-Boosting Potions

There are three potions that can be used while training Herblore

Herblore Potion
PotionTierChargesEffect
Herblore Potion II20+1% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IIII30+2% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IIIIII40+3% Chance to receive a Random Tier of the same Potion in Herblore
Herblore Potion IVIV60+6% Chance to receive a Random Tier of the same Potion in Herblore
Alchemic Practice Potion
PotionTierChargesEffect
TotH.svg Alchemic Practice Potion II10+10% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IIII15+15% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IIIIII20+20% Chance to Double Items in Herblore
TotH.svg Alchemic Practice Potion IVIV30+25% Chance to Double Items in Herblore
Void Stabilisation Potion
PotionTierChargesEffect
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I1-5% cost to produce Abyssal Realm Items in Herblore
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II2-10% cost to produce Abyssal Realm Items in Herblore
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III3-15% cost to produce Abyssal Realm Items in Herblore
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IV4-15% cost to produce Abyssal Realm Items in Herblore and +1 additional quantity of primary resource gained in Herblore for Abyssal Realm only (cannot be doubled)

Summoning Boosts

This table shows all the

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Summoning

Familiars and Synergies that provide a bonus to Herblore.