Slayer
Slayer is a Combat skill. Unlike other Combat skills,
Slayer does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique equipment and combat areas that are critical to game progression.
This page was last updated for (v1.2.2). |
Mechanics
Slayer Areas
Slayer is a special Combat skill that only interacts with specific combat areas known as Slayer Areas. Each of these areas requires a minimum Slayer level to access, and some also require the completion of a specific Dungeon. Some Slayer Areas require equipping a specific item purchased with Slayer Coins; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.
Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.
Slayer XP and Slayer Coins
Slayer experience is earned by killing the specific monster assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other Combat skills, Slayer XP is rewarded only when a monster is slain, not per player attack.
The amount of Slayer XP earned is based on the slain monster's total Hitpoints (HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.
Slayer Coins (SC) are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the Shop to purchase and upgrade special Slayer equipment, gain access to new Slayer Areas, buy resupply packs of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can only be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins.
This table lists the XP and Slayer Coins earned (before any other modifiers) under various scenarios:
Fighting Slayer Task | In Slayer Area | XP | SC |
---|---|---|---|
(% of Monster HP) | |||
Yes | Yes | 15% | 10% |
Yes | No | 10% | 10% |
No | Yes | 5% | 0% |
Large amounts of Slayer Coins are also rewarded by completing certain Township tasks.
Generally, the most efficient way to farm Slayer Coins is to enable Auto Slayer and idle the highest survivable difficulty tier with gear optimized for damage output. The Combat Simulator can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.
Slayer Tasks
The player's active Slayer Task can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified monster. Monsters killed for Slayer Tasks award Slayer XP and Slayer Coins equal to 10% of the slain monster's maximum Hitpoints (HP).
Slayer Task Tiers
The monster requested is randomly chosen based on the monster level for the selected Slayer Task. Slayer Tasks are available in seven tiers of increasing monster levels, each with a minimum Slayer level requirement:
A new character's initial Slayer Task will be selected from the Easy tier.
Receiving New Slayer Tasks
When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of Slayer Coins. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many Slayer Coins as a new task of the current tier.
When choosing a new task, a monster of the selected tier will be chosen at random, and switching tasks will typically cost . The exception being Easy tasks which can be switched without any costs, which can be used to your advantage.
Potential monsters from Slayer Areas will only be chosen if the player:
- Meets the area's minimum Slayer level
- Has completed any one-time unlock requirements
- Owns (or has previously owned) any equipment required for entry.
- Access to gear that bypasses Slayer Area item requirements, such as the Slayer Skillcape, will also qualify for this check.
For example, if a player had previously purchased Climbing Boots but has since sold them, it is still possible for that player to receive Perilous Peaks monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while Auto Slayer is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.
Slayer Task Duration
The number of monsters assigned per task is random, but generally increases with the player's Slayer level and with higher difficulty tiers, as shown by this table:
Task | Tier | Slayer Levels (Min/Max) | Duration (Min/Max) | Extension (Min/Max) |
---|---|---|---|---|
Easy | 0 | 1-24 | 14-110 | 10-14 |
Normal | 1 | 25-49 | 24-220 | 30-38 |
Hard | 2 | 50-74 | 34-330 | 60-72 |
Elite | 3 | 75-84 | 44-380 | 100-104 |
Master | 4 | 85-99 | 54-450 | 135-145 |
Legendary | 5 | 100-109 | 64-500 | 180-186 |
Mythical | 6 | 110-120 | 74-554 | 224-238 |
Specifically:
- If your slayer level is higher than the indicated range then you may get more as per the following equations.
- The duration (number of monsters) required for a new task is defined as: [math]\displaystyle{ C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor }[/math]
- The task duration is in the range [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 }[/math] to [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1) }[/math] inclusive.
- When extending a task the increase duration is calculated as: [math]\displaystyle{ E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right ) }[/math]
Where:
- [math]\displaystyle{ r }[/math] is a random number, [math]\displaystyle{ 0 \le r \lt 1 }[/math]
- [math]\displaystyle{ \text{Slayer Level} }[/math] is the true (not virtual) skill level, and therefore has a maximum value of 99 ( 120)
- [math]\displaystyle{ \text{Tier} }[/math] is the numerical representation of the task tier, in the range 0 to 6
Auto Slayer
Auto Slayer is an upgrade that can be purchased from the Shop for 150,000 .
Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional Slayer Coins.
While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled.
For example, a player who has not equipped the Mirror Shield (or an item that bypasses Slayer Area requirements like the Slayer Skillcape) would not be automatically assigned Strange Eyed Monsters, even if they have an unequipped Mirror Shield in their Bank.
Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after Combat Triangle modifiers to Damage Reduction are taken into account.
Skill Level Unlocks
Increasing the Slayer skill, completing dungeons and purchasing items or unlocks allows the player to access more of the Slayer Areas as shown.
Level | Unlocks |
---|---|
1 | Wear Mirror Shield Wear Melee Slayer Gear (Basic) Wear Slayer Cowl (Basic) Wear Slayer Leather Body (Basic) Wear Slayer Wizard Hat (Basic) Wear Slayer Wizard Robes (Basic) Access Forest of Goo Access Penumbra |
10 | Access Strange Cave Error creating thumbnail: File missing Stronghold of the Undead (requires 25 clears)
|
20 | Build Cliff Climb in Obstacle 5 |
30 | Wear Melee Slayer Gear (Strong) (requires 30) Wear Ranged Slayer Gear (Strong) (requires 30) Wear Magic Slayer Gear (Strong) (requires 30) Access Holy Isles |
40 | Access Crystal Caves Access Miolite Caves Purchase Top Hat (requires 70, 6 Prats Hats) Trade for Slayer Blinding Scroll (requires 25) |
45 | Access Dark Quarry Access Runic Ruins Error creating thumbnail: File missing Stronghold of Magic (requires 50 clears)
|
50 | Access Arid Plains Purchase Standard Resupply |
60 | Wear Melee Slayer Gear (Elite) (requires 60) Wear Ranged Slayer Gear (Elite) (requires 60) Wear Magic Slayer Gear (Elite) (requires 60) Access High Lands Trade for Slayer Deterer (requires 40, 20 clears) Build Ice Jump in Obstacle 9 (requires 60, 60, 60) |
65 | Access Toxic Swamps |
70 | Access Desolate Plains Build Pipe Crawl in Obstacle 8 |
75 | Access Infernal Stronghold Purchase Generous Resupply |
80 | Wear Melee Slayer Gear (Master) (requires 80) Wear Ranged Slayer Gear (Master) (requires 80) Wear Magic Slayer Gear (Master) (requires 80) Access Shrouded Badlands Trade for Slayer Harvest Scroll (requires 50) |
85 | Access Crystal Depths Access Perilous Peaks Error creating thumbnail: File missing Stronghold of Dragons (requires 100 clears)
|
90 | Access Dark Waters (requires cleared) Access Into the Mist Build Lava Waterfall Dodge in Obstacle 10 (requires 95, 95, 95, 80) |
95 | Access Unhallowed Wasteland Error creating thumbnail: File missing Stronghold of the Gods (requires 5 clears)
|
99 | Wear Maximum Skillcape (requires level 99 in all skills) Wear Slayer Skillcape |
100 | Wear Ranged Slayer Gear (Legendary) (requires 100, cleared) Wear Melee Slayer Gear (Legendary) (requires 100, cleared) Wear Magic Slayer Gear (Legendary) (requires 100, cleared) Access Jungle Labyrinth (requires cleared) Purchase Plentiful Resupply Build Forest Maze in Obstacle 11 (requires 100, 100) |
102 | Access Lava Lake (requires cleared) |
105 | Access Forsaken Tundra (requires cleared) |
108 | Access Foggy Lake (requires cleared) |
110 | Wear Ranged Slayer Gear (Mythical) (requires 110, cleared) Wear Melee Slayer Gear (Mythical) (requires 110, cleared) Wear Magic Slayer Gear (Mythical) (requires 110, cleared) Purchase Bountiful Resupply Build Gap Climb in Obstacle 14 |
112 | Access Afflicted City (requires cleared) |
114 | Access Midnight Valley |
116 | Access Golden Cloud Mountains (requires cleared) |
118 | Access Millennium Gate |
120 | Wear Superior Max Skillcape (requires level 120 in all skills) Wear Superior Slayer Skillcape |
For slayer tasks, the number of monsters required to complete a Slayer Task scales with Slayer level.
Skillcapes
The standard and superior skillcapes for this skill can be purchased from the store after the player reaches Level 99 and Level 120, respectively. Reaching Level 120 requires the Throne of the Herald Expansion.
Regular Skillcape
The Slayer Skillcape is the skillcape for the Slayer skill. It can be purchased for 1,000,000 from the Shop once the player reaches Level 99 in the Slayer skill. The Slayer Skillcape offers the following benefits when worn:
+5% Damage To Slayer Tasks, +25% Flat Slayer Area Effect Negation, and Bypass Slayer Area item requirements for areas that require less than level 100 Slayer
Superior Skillcape
The Superior Slayer Skillcape is the superior skillcape for the Slayer skill. It can be purchased for 10,000,000 from the Shop once the player reaches Level 120 in the Slayer skill. Level 120 can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+8% Damage To Slayer Tasks, +35% Flat Slayer Area Effect Negation, Bypass All Slayer Area item requirements, and +10% Global Slayer Coins (except Item Sales) However, even with a Skillcape equipped other Slayer requirements, such as clearing dungeons or purchasing upgrades, are still necessary.
Pet
This skill's pet has a fixed chance to be unlocked when damage is dealt to a monster on a Slayer Task, and so there is no best slayer monster or weapon to unlock the pet.
Pet | Name | DLC | Effect |
---|---|---|---|
Asura | +20% Global Slayer Coins (except Item Sales) |
Slayer Tier Monsters
This section lists tasks for every tier of Slayer, and lists any entry requirements. If the Slayer Skillcape (or equivalent) is equipped item requirements up to Level 100 are ignored. If the Superior Slayer Skillcape (or equivalent) is equipped then all item requirements are ignored.
Easy
Tier 0, also known as Easy, and is available from the start:
- Strange Cave requires Level 10
- Holy Isles requires Level 30ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Normal
Tier 1, also known as Normal, requires Level 25 to unlock:
- Holy Isles requires Level 30
- Runic Ruins requires Level 45
- Arid Plains requires Level 50ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Hard
Tier 2, also known as Hard, requires Level 50 to unlock:
- High Lands requires Level 60, and the Magical Ring equipped
- Desolate Plains requires Level 70ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Elite
Tier 3, also known as Elite, requires Level 75 to unlock:
- Shrouded Badlands requires Level 80 and the Blazing Lantern equipped.
- Jungle Labyrinth requires Level 100 and Impending Darkness Event clearedERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Master
Tier 4, also known as Master, requires Level 85 to unlock:
- Perilous Peaks requires Climbing Boots equipped
- Dark Waters requires Level 90 and Into the Mist cleared
- Unhallowed Wasteland requires Level 95 and Map to the Unhallowed Wasteland purchased
- Jungle Labyrinth requires Level 100 and Impending Darkness Event cleared
- Lava Lake requires Level 102 and Ancient Sanctuary cleared
- Forsaken Tundra requires Level 105 and Ancient Sanctuary cleared
- Foggy Lake requires Level 108, Lightning Region cleared, and Linden Boat purchased.ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Legendary
Tier 5, also known as Legendary, requires Level 100 to unlock and is part of the expansion:
- Lava Lake requires Level 102 and Ancient Sanctuary cleared
- Forsaken Tundra requires Level 105 and Ancient Sanctuary cleared
- Foggy Lake requires Level 108, Lightning Region cleared, and Linden Boat purchased.
- Afflicted City requires Level 112, Lair of the Spider Queen cleared, and Slayer Torch equipped. One torch is consumed with every attack.
- Midnight Valley requires Level 114 and Mystic Lantern equipped. One lantern is consumed with every attack.ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Mythical
Tier 6, also known as Mythical, requires Level 110 to unlock and as part of the expansion:
- Forsaken Tundra and Foggy Lake requires Ancient Sanctuary cleared
- Golden Cloud Mountains requires Level 116, Necromancers Palace cleared, and Golden Compass purchased.
- Millennium Gate requires Level 118 and Golden Shard purchased.ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Skill Boosts
This section details skill boosts available for Slayer.
Potions
The following potions provide Slayer-specific benefits.
Area Control Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 10 | +20% Flat Slayer Area Effect Negation | |
II | 20 | +30% Flat Slayer Area Effect Negation | |
III | 35 | +40% Flat Slayer Area Effect Negation | |
IV | 50 | +50% Flat Slayer Area Effect Negation |
Slayer Bounty Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 10 | +10% Global Slayer Coins (except Item Sales) and +10% chance for a Slayer Task kill to count as 2 kills. | |
II | 15 | +15% Global Slayer Coins (except Item Sales) and +15% chance for a Slayer Task kill to count as 2 kills. | |
III | 20 | +20% Global Slayer Coins (except Item Sales) and +20% chance for a Slayer Task kill to count as 2 kills. | |
IV | 30 | +25% Global Slayer Coins (except Item Sales) and +25% chance for a Slayer Task kill to count as 2 kills. |
Improving Damage/Accuracy
The following items can be equipped to provide slayer specific benefits: Lua error in Module:ModifierTables at line 30: No such modifier alias: increasedSlayerTaskMonsterAccuracy.
Area Effect Negation
Many of the Slayer monsters have area effect buffs that make them significantly harder to kill. However, there are many ways in which these area buffs can be negated. For a full list see the Sources of Area Affect Negation.
Slayer Coin Acquisition
There are a number of modifiers that affect Slayer Coins. Unless otherwise stated, each bonus affects Slayer Coins gained from any source, including claiming Township task rewards. Area Effect Negations stack but the buff can never go below zero. For example, for Perilous Peaks 0% Evasion Ratings is as low as it will ever go. Lua error in Module:ModifierTables at line 30: No such modifier alias: decreasedSCfromLifesteal.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |