Cooking
Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 99% chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these result in failure, your food burns and you only receive 1 XP.
Mastery Unlocks
Cooking has a couple of Mastery unlocks associated with it.
- Level 15: Unlocks x50 cooking.
- Level 30: Unlocks xAll cooking.
All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 15 mastery, you can cook 50. But they still take the same amount of time clicking the cook 1 button fifty times would take.
Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn for the primary burn chance.
Cooking Items
Item | Name | Cooking Level | Experience | Healing | Price | Ingredients |
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Shrimp | 1 | 5 | 30 | 2 | 1 | |
Sardine | 5 | 10 | 40 | 5 | 1 | |
Herring | 10 | 15 | 50 | 10 | 1 | |
Trout | 20 | 25 | 70 | 20 | 1 | |
Salmon | 35 | 30 | 90 | 30 | 1 | |
Lobster | 40 | 40 | 120 | 50 | 1 | |
Swordfish | 50 | 50 | 140 | 55 | 1 | |
Crab | 60 | 70 | 160 | 70 | 1 | |
Shark | 70 | 80 | 200 | 140 | 1 | |
Cave Fish | 75 | 100 | 220 | 180 | 1 | |
Manta Ray | 85 | 125 | 240 | 225 | 1 | |
Whale | 95 | 150 | 260 | 300 | 1 |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |