Adventure

From Melvor Idle
Revision as of 14:56, 16 June 2021 by Holo (talk | contribs) (clarified that XP gain is stopped upon reaching cap, rather than continuing to increase without raising the level)
This page was last updated for (v0.20).
Adventure.png

Adventure mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following chanages:

  • Skills are locked and must be purchased using
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    GP
    to access
  • Start with only
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    Attack
    ,
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    Strength
    ,
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    Defence
    , and
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    Hitpoints
    unlocked along with 10 Shrimp and a Bronze Sword.
  • Non-Combat skill levels cannot go above your Combat Level. Upon reaching this level limit in a skill, no further XP will be gained in that skill.
  • The Combat Triangle penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
  • Hitpoints, Damage, and Food Healing values are 10x larger than standard.

There is a guide for this mode at Adventure/Guide.

Skill Unlock Costs

All skills cost the same amount to unlock, but the price increases for each skill purchased.