Fisherman

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The Fisherman is the fifth NPC in the

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Thieving

skill. On successful pickpockets players receive XP and up to GP.

Fisherman
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Area: Port of Lemvor
Requirements:
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Level 54
Perception: 400
Max Hit: 101
Experience: 46 XP

Loot

Successfully pickpocketing the Fisherman will always give 1 - 450GP

Possible Common Drops:

Up to one of these will be received on a successful pickpocket:

Item Qty Price Chance
Raw Swordfish 1 80GP 20/127 15.75%
Raw Anglerfish 1 50GP 20/127 15.75%
Raw Fanfish 1 120GP 15/127 11.81%
Raw Crab 1 135GP 23/254 9.06%
Raw Carp 1 190GP 9/127 7.09%
Raw Shark 1 270GP 29/508 5.71%
Raw Cave Fish 1 215GP 23/508 4.53%
Raw Manta Ray 1 650GP 4/127 3.15%
Raw Whale 1 750GP 11/508 2.17%
Total: 3/4 75.00%

The loot obtained from the average successful pickpocket is worth 122.19GP if sold.

Including currency, the average successful pickpocket is worth 347.69GP.

Possible Rare Drops:

Any of these can be received after a successful pickpocket:

ItemDLCQtyPriceChance
Bobby's PocketMelvor Logo.svg 14,000GP1/1200.8333%
Chapeau NoirMelvor Logo.svg 132,000GP1/20,0000.0050%
Sneak-ErsMelvor Logo.svg 115,000GP1/15,0000.0067%

Possible Area Unique Drops

Any Area Unique Drop is equally likely to be obtained after a successful pickpocket. Each Area Unique Drop is rolled for separately, so it is possible to receive multiple Area Unique Drops from a single action. The chance of receiving an Area Unique drop is tripled if the 95% Thieving Mastery Pool checkpoint is active.

Item Qty Price Chance
Treasure Chest 1 500GP 1/500 0.20%
Fishing Hook 1,000 7GP 1/500 0.20%
Shipwheel 1 10,000GP 1/500 0.20%