What to level first

From Melvor Idle
Revision as of 01:06, 12 January 2022 by Auron956 (talk | contribs) (Provide reasoning/context for many advised steps, and generally expand on a number of points)
This page was last updated for (v1.0.1).

Introduction

This page presents one of the possible ways to start your Melvor journey. Please note that the instructions below are for the Standard and

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Hardcore

Game Modes. For Adventure, please refer to Adventure/Guide.

The goal of the provided steps is to make your overall progress to 100% completion as fast as possible. However, it is not guaranteed that this is the fastest method, nor is there a right or wrong way to progress in the game. New players in particular may wish to try a larger diversity of rather than training the same skills for a significant amount of time. Therefore, feel free to diverge from the below guidance should you wish to do so.

This page is inspired by the following reddit post.

Steps

  1. Level
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    Astrology
    until level 20 to unlock
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    Ameria
    , then train on this same constellation until level 80
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    Mastery
    .
    Doing so will provide access to 3 basic modifiers and 2 unique modifiers from Ameria, which can then be re-rolled using the 'Reroll All' option to acquire some
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    Fishing
    bonuses, consuming Stardust and Golden Stardust in the process.
    • For standard modifiers, aim for at least +5% Fishing Skill XP over all three modifiers.
    • For unique modifiers, aim for at least +5% Special Items chance from Fishing, or -3% Fishing Interval over both modifiers.
    Please note that these are the overall bonuses across all standard or unique modifiers unlocked, not the suggested modifiers for a single slot. The chance of 5% in a single slot is 1 in 100, so don't attempt to roll for that.
  2. Train
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    Fishing
    until both the Ancient Ring of Skills and Ancient Ring of Mastery have been acquired. It is likely that
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    Level 99
    will have been reached by the time this happens due to the rarity of these rings.
    • Open any Treasure Chests, equipping the
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      Amulet of Fishing
      if it drops as this reduces the catch time for all fish.
    • Fishing Rods also provide a significant decrease to catch time and should be purchased as soon as they become available.
    • Keep any Diamonds gained along the way as these are required for a number of highly desirable things later, notably Diamond Luck Potions and the Ice Jump
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      Agility
      obstacle.
    • Sell everything else acquired while Fishing, which should provide enough GP to fund fishing rod upgrades, the
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      Multi-Tree
      upgrade for later, and any other purchases such as additional bank slots.
    Catching the following fish is suggested:
    • Raw Magic Fish for money, or Whales if you don't have Message in a Bottle yet,
    • Skeleton Fish, which can be redeemed for
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      Prayer
      points,
    • Seahorses if you don't care about anything but the highest number of special rolls per hour, which maximises the chance of acquiring both rings. This doesn't apply if you are able to catch Skeleton Fish or have reached
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      Level 99
      to massively improve your money gains with the Fishing Skillcape.
  3. Train
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    Astrology
    further. Equip the Ancient Ring of Mastery and study
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    Deedree
    until level 80
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    Mastery
    . Once reached, re-roll modifiers as follows:
    • For
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      Deedree
      aim for any
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      Woodcutting
      bonuses - preferably increased Skill XP or Mastery XP for standard modifiers, and increased Bird Nest drop rate for unique modifiers.
    • For
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      Ameria
      aim for any
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      Firemaking
      bonuses - preferably increased Skill XP or Mastery XP for standard modifiers, and decreased Firemaking interval for unique modifiers.
  4. Alternate between training
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    Woodcutting
    and
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    Firemaking
    . Equip the Ancient Ring of Skills before starting. The ultimate goal here is
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    Level 99
    to unlock the Firemaking Skillcape.
    • Axe upgrades should be purchased as soon as possible, as they significantly decrease the amount of time required to cut all trees.
    • Skip Magic Logs due to the long cut time. This means using
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      Multi-Tree
      to simultaneously cut Redwood and Yew logs.
    • Open any Bird Nests dropped for seeds, then begin training
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      Farming
      . Once started, any planted seeds will grow in the background while training any other skill. Keep Strawberry Seeds for Gentle Hands Potions used in
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      Thieving
      , and keep Watermelons for
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      Agility
      .
    • Save any Redwood Logs gained, burning only up to and including Yew Logs to achieve
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      Level 99
      .
    • Manually lighting bonfires is not recommended. Although doing so will increase the
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      Firemaking
      Skill XP gained, this is very manual to maintain and uses significantly more logs. Lighting bonfires automatically by using Controlled Heat Potions is however highly recommended if you are able to reach
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      Level 20
      by creating only Bird Nest Potions, requiring Garum Herbs from
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      Farming
      and Potato Seeds from Bird Nests to create.
    • After a decent amount of logs have been acquired, train
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      Summoning
      to create a bunch of
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      Ent
      tablets, then equip them for a chance to obtain additional logs while Woodcutting. Any tablets consumed while Woodcutting will also provide Summoning skill XP, making it possible to train two skills at once. Try to ensure you always have Ent tablets equipped, even if this means temporarily stopping Woodcutting to create some more.
    • After reaching
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      Level 15
      , train
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      Agility
      until level 10 is reached. This will allow the Monkey Bars Agility obstacle to be created, providing a 4% decrease to the Firemaking interval.
    • After reaching
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      Level 35
      and
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      Level 30
      , training
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      Agility
      once more, this time until level 20 is reached for the purpose of creating the Stepping Stones obstacle. This obstacle provides both a 6% decrease to Woodcutting interval and a 3% increase to Firemaking skill XP.
  5. Train
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    Astrology
    once more, this time until
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    Level 99
    is reached in order to unlock many more bonuses. Re-roll any modifiers as you see fit, however try not to spend too much time re-rolling until all constellations are
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    Mastery
    level 99, at which point all modifiers will be unlocked.

At this point, you have both ancient rings (providing +8% Skill or Mastery XP, depending on which is equipped), the Firemaking Skillcape (providing +5% Skill XP to all skills), and a variety of other bonuses from

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Astrology

and

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Agility

.

The choices on what path to take next start to open up, some suggestions are:

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    Thieving
    for GP, and various Area unique & NPC unique items, a number of which provide various bonuses to other skills.
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    Mining
    ,
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    Smithing
    , and
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    Fletching
    for the Dragon Javelin money-making method, which is one of the best in the game. This is where any saved Redwood Logs from Woodcutting will be used.
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    Agility
    to unlock further obstacles, providing additional bonuses. Reaching any further than obstacle 5 or 6 may be difficult initially however, due to the significant cost of obstacles and various level requirements.