Template:Icon
From Melvor Idle
A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.
You probably want to use one of the following instead for most things:
- Template:ItemIcon for items
- Template:MonsterIcon for monsters
- Template:Skill for skill
- Template:UpgradeIcon for upgrades (like the Error creating thumbnail: File missingDragon Pickaxe)
- Template:PetIcon for pets
- Template:PrayerIcon for prayers
- Template:ZoneIcon for combat zones
For example: {{ItemIcon|Raw Trout}}
becomes Raw Trout.
Some icon categories/types do not have these shorthand templates, so instead the type
parameter should be used: {{Icon|<IconName>|type=<IconType>}}
. The types this applies to are as follows:
mark
for Summoning marksspell
for standard and ancient magick spellscurse
for curse spellsaurora
for aurora spellsthieving
for Thieving NPCsconstellation
for Astrology constellations
Format is like so: {{Icon|Castle of Kings|Knight Time|type=combatArea}}
becomes
Error creating thumbnail: File missing
Knight Time.
You can also just do {{Icon|Combat}}
Error creating thumbnail: File missing
Combatif you need an icon for an image that doesn't belong to a given category.
Some special overrides exist:
Input | Output |
---|---|
{{Icon|Melee}} |
Error creating thumbnail: File missing Melee
|
{{Icon|Item Alchemy}} |
Error creating thumbnail: File missing Item Alchemy
|
{{Icon|Superheat}} |
Error creating thumbnail: File missing Superheat
|
{{Icon|Basic Resupply}} |
![]() |
{{Icon|Standard Resupply}} |
![]() |
{{Icon|Generous Resupply}} |
![]() |
{{Icon|Golbin|type=monster}} |
![]() |
{{Icon|Spider (lv. 51)|type=monster}} |
![]() |
{{Icon|Spider2|type=monster}} |
File:Spider2 (monster).png Brown Spider |
{{Icon|Alt. Magic|type=skill}} |
Error creating thumbnail: File missing Alt. Magic
|
Other options:
Option | Description | Example | ||
---|---|---|---|---|
Input | Output | |||
type |
Specifies the icon type | {{Icon|Normal Log|type=item}} |
![]() | |
ext |
Specifies the image's extension. This should almost always be automatically determined, therefore if this option is required for the correct image to display then there is likely an issue with extension overrides within Module:Icons | {{Icon|Golbin|ext=svg|type=monster}} |
||
size |
Determines the height (in pixels) of the image. If not specified the default is 25px (or 23px if the menu option is used) |
{{Icon|Combat|size=50}} |
Error creating thumbnail: File missing Combat
| |
qty |
Specifies the number of item to go alongside the icon and text | {{Icon|Elder Dragonhide|qty=5000|type=item}} |
5,000 ![]() | |
img |
If specified, this determines which image is used, in which case the first parameter only determines the link rather than the link and image | {{Icon|Mining|type=pet|img=Cool Rock}} |
Error creating thumbnail: File missing Mining
| |
notext |
If specified, only the image (with link) is generated | {{Icon|Mastery|notext=true}} |
Error creating thumbnail: File missing
| |
nolink |
If specified, the text is generated without a link | {{Icon|Mastery|nolink=true}} |
Error creating thumbnail: File missing Mastery
| |
noicon |
If specified, only the text (with link) is generated. This has limited use here, and was originally intended for use in Lua modules to allow for ease of disambiguating links | {{Icon|Cyclops|noicon=true|type=thieving}} |
Cyclops | |
menu |
Formats the icon in a handy table (useful for menuboxes) | {{Icon|Combat|menu=true}} |
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