Outfitter
From Melvor Idle
This page was last updated for (v1.1). |
Outfitter | ||||
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Building ID: melvorF:Outfitter | ||||
Requirements: Level 80 40,000 | ||||
Base Cost: Clothier
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Upgrades To: Clothiers Estate
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Maximum Built: 20 per biome, 40 total | ||||
Provides: : +100 : +200 | ||||
Biomes: Grasslands Snowlands |
The Outfitter is a Township building that produces Clothing. While the Clothing production may be affected by positive and negative boosts, the Leather consumption is unaffected by boosts.
Upgrade Chart
Name | Tailor | Clothier | Outfitter | Clothiers Estate | |
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Requirements | Level 15 | Level 35 2,500 |
Level 80 40,000 |
Level 110 175,000 | |
Cost | Grasslands | 2,050 , 150 , 113 , 150 | 10,000 , 450 , 450 , 1,200 | 44,000 , 5,000 , 16,000 , 1,500 , 15,000 | 127,000 , 15,000 , 38,000 , 8,000 , 15,000 , 30,000 |
Snowlands | 2,650 , 150 , 113 , 150 , 25 , 100 | 14,000 , 450 , 450 , 1,200 , 150 , 600 | 54,000 , 5,000 , 16,000 , 1,500 , 15,000 , 3,200 , 3,200 | 158,000 , 15,000 , 50,000 , 8,000 , 15,000 , 30,000 , 40,000 , 20,000 | |
Benefits | Grasslands | +15 | +60 | +100 | +180 |
Snowlands | +30 | +120 | +200 | +360 |