Combat Guide/Atlas of Discovery
This page was last updated for (v1.2.1). |
Introduction
This guide is designed to teach players how to work their way through combat progression with the expansion. Due to the nature of independent, yet important mechanics, this guide will be broken into several major sections. There will also be less delineation between early, middle, and end game combat than other combat guides.
This guide, while functional, is NOT designed with the Ancient Relics gamemode in mind. Players looking for more information about that page should see Ancient Relics/Guide.
Barrier Combat
The primary mechanic added to the game in is Barrier, a powerful shield that is entirely immune to player attacks. In order to break barriers, the player must utilize
Familiars that deal damage such as the
or
.
More information about the specific functionality of barriers can be found on its dedicated page, Barrier.
Unholy Prayers
See: Unholy_Prayers
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |